How many rude kobold awakenings will it take to convince you that you're in the equivalent of a "no resting danger zone" without the game explicitly telling you?!That just encourages people to rest as often as possible - if you can get jumped while resting you want to make sure you have resources left to deal with the monsters.The old way was the best. You don't need stupid ass "systems" or "zones". You just allow people to rest in a dangerous place and then they wake up with 15 kobolds kicking dirt in their face. If they survive that, now they *really* need a rest! Surely they won't get jumped twice in a row right? So they rest and then wake up with 30 kobolds urinating in their elf panty collection... and so on and so forth.