Gradenmayer
Learned
- Joined
- Jul 21, 2019
- Messages
- 612
The mechanic of Dark Urge’s origin will force you to do bad things if you try to be goody-two-shoes multiple times in a row- it forces an intimidation check and if you fail it, bad things happen without your say in it.Another comparison between this and original trilogy:
There was all this gravitas in the original trilogy about being the literal spawn of the god of murder, but no real hard choices or limitations - you could easily be goody two shoes paladin or righteous cleric of helm. Aside from that one time you automatically turned into the slayer you were never limited by your very dark origin.
Isn't Dark Urge the way the original CHARNAME should have been? A natural-born murderhobo who could struggle to be good against all odds?
ITT, people playing the EA since the beginning have found clear indication that Tav should be by default the Dark Urge, but that was eventually cut. Several scenes and narrator lines which were progressively edited during EA had the tav having the "blood, blood, blood" moments. I guess they really had this in for a connection with the original game very early.
It’s probably would be quite unappealing and annoying for anyone who didn’t willingly decided to pick it, so making it into a separate thing was smart.