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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
https://www.pcgamer.com/im-so-relieved-baldurs-gate-3-doesnt-have-dandds-alignment-system/

So BG3 is not going to have alignment, can someone who understands the 5e ruleset explain what that means from these questions

  1. How does that impact on gods and or demons or devils. I assume you still get evil or good?
  2. Does that mean my character can do what they want without alignment consequence, what about a Paladin because how will the mechanics measure a good or bad deed?

After reading the article it makes sense, I just want clarity on those questions
Alignment is the most useless mechanic in 5e. Unlike the 3e it does literally nothing. Paladin has no alignment restriction for years.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,451
Location
bulgaristan
Codex Year of the Donut
Almost 1 week until launch boys, are you ready to fuck bears, slay evil and impregnate fair maidens?
I've still not decided what I'm going to play, and I keep flip flopping.
What options/builds are you trying to pick from?
I know I'll play a genocidal Dark Urge character, but I don't want to do it first time, so I can see more of the side plot and companions.
And I know will do a co-op campaign later which will probably be regular lawful good run, so I probably want something more neutral/evilish as my first solo.

I think I'll either play as Wyll Warlock, or Astarion Rogue? Or a less genocidal Dark Urge? I don't know exactly.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
BG3 makes BBC: https://www.bbc.com/news/newsbeat-66279358

Baldur's Gate 3: What it's like acting in a virtual fantasy world​


A mythical female warrior from Baldur's Gate 3 with green skin and pointy ears. She looks stern, her red eyes focused on something in the distance. We can see her braided hair spilling down her back and the silver shoulder guard of her ornate armour. In the background, a large, black dragon flies into the shot through a thick yellowish-brown cloud.


IMAGE SOURCE,WIZARDS OF THE COAST AND LARIAN STUDIOS
Image caption,
Fans have been waiting 23 years since the last Baldur's Gate game
By Andrew Rogers
BBC Newsbeat

You might think video games and TV soaps don't have much in common. But if you speak to people who've worked on both you might be surprised.
No, we're not talking about warp pipes or a battle royale in the Queen Vic.
But we are talking about what it's like to act on a big-budget game.
For most actors, getting a long-running, steady gig can be difficult, but soaps can provide one.
Jennifer English and Devora Wilde tell BBC Newsbeat that working on fantasy role-playing game Baldur's Gate 3 gave them the same sort of stability.
The long-awaited title is set in the Dungeons & Dragons universe, and Jennifer plays Shadowheart - a half-elf cleric.

It's not her first time acting in a game, but this is the longest project she's worked on.
That's not too surprising - Baldur's Gate 3 is a huge title, reported to have 17,000 possible variations to its ending,
Jennifer first found out she'd got the role in 2019. Since then, she's spent hours and hours recording lines and full-body motion capture sequences.
On the left, a female character with short, bob hair and a straight fringe looks sad or contemplative. She's wearing a suit of armour with a large, circular silver chest guard and ornate shoulder piece. She's bathed in an orange, candle-like glow. On the right, a photo of a real human woman sitting in a work canteen/kitchen eating crisps while wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's also wearing large, over-ear headphones around her neck


IMAGE SOURCE,WIZARDS OF THE COAST/LARIAN STUDIOS/ALIONA BARANOV
Image caption,
Jennifer's character Shadowheart can be recruited and befriended in the game
"I didn't realise before starting this is how hard it is, creating this entire universe," she says.
"It's not like an everyday kitchen sink drama, there's a lot going on. And you have to create that in your imagination on your own."
Acting for video games presents challenges you wouldn't find on a traditional TV or film set.

For example, actors recording motion capture have to picture their surroundings in their heads before they're added on a computer later on.
And Baldur's Gate 3, with its branching storylines, presented some new and unique elements.
In the game, players can make choices that influence the story, which means the actors need to record multiple versions of a scene with small tweaks to the script each time.
It leads to a lot of work and studio time, which means stable employment.
"When do you get to play characters for that long unless you're doing a soap?" says Jennifer.

From Hollyoaks to Dungeons & Dragons​

Jennifer's cast mate Devora Wilde plays githyanki warrior Lae'zel. She's previously appeared in long-running UK soap Hollyoaks.

She says getting into character can quickly become second nature, even when you're playing a mythical creature with green skin and pointy ears.
"At one point I was in recording every single day," she says.
"By the end, you can just slip into the character. It's become so much a part of you."
A woman wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's wearing over-ear headphones and laughing. She's on some cushions/crash mats on the floor. Her arms and legs are outstretched - she looks as if she's just landed after falling backwards.


IMAGE SOURCE,TATSUJIRO OTO
Image caption,
Devora didn't just record her voice, she also had to record her movement using a motion capture suit
Jennifer also revealed that parts of the script were altered during recording, with actors and directors workshopping changes as they went along.
"At the start of recording, Shadowheart was very different," she says.
"We've played and created, and we've made a character that's really nuanced. That comes from conversation and collaboration," she says.
That's why Jennifer isn't convinced AI will be coming for her job any time soon - despite concerns about the technology.
"AI is terrifying for us, but can it get the depths of human emotion that actors bring and the surprising creativity we bring?"
Speaking of human emotions, love, lust and romance are a key part of Baldur's Gate 3, which allows players to flirt and build relationships with female or male companions.
This included Jennifer and Devora's characters, and it meant acting out some potentially awkward love scenes.
Devora says she was pleased game developer Larian employed specially trained intimacy co-ordinators to make sure actors feel comfortable during romantic scenes.
While common in film production, Baldur's Gate 3 maker Larian believes they're one of the first to use them on a traditional video game, and say they hope others will follow their lead.
One woman in dungarees smiles while another woman wearing a motion capture suit kisses her on the cheek. They look happy and comfortable in each other's company - it's a warm, affectionate scene.


IMAGE SOURCE,ALIONA BARANOVA
Image caption,
Jennifer met her girlfriend while on set recording her motion capture scenes
Jennifer admits there was some weirdness during recording but the game's story never took things too far.
"I never felt 'yuck' in a recording session at all. And I've got quite a low 'yuck' threshold," she says.
The game's romance angle also throws up another challenge that you probably wouldn't find on the set of Hollyoaks.
You might've seen viral posts about a love scene involving a human character that shapeshifts into a bear.
Larian says a reveal of the scene on TikTok got them temporarily banned from the platform.
But Devora thinks it's hilarious.
"It just shows you how crazy in the best possible way this game is."
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
615
BG3 makes BBC: https://www.bbc.com/news/newsbeat-66279358

Baldur's Gate 3: What it's like acting in a virtual fantasy world​


A mythical female warrior from Baldur's Gate 3 with green skin and pointy ears. She looks stern, her red eyes focused on something in the distance. We can see her braided hair spilling down her back and the silver shoulder guard of her ornate armour. In the background, a large, black dragon flies into the shot through a thick yellowish-brown cloud.'s Gate 3 with green skin and pointy ears. She looks stern, her red eyes focused on something in the distance. We can see her braided hair spilling down her back and the silver shoulder guard of her ornate armour. In the background, a large, black dragon flies into the shot through a thick yellowish-brown cloud.


IMAGE SOURCE,WIZARDS OF THE COAST AND LARIAN STUDIOS
Image caption,
Fans have been waiting 23 years since the last Baldur's Gate game
By Andrew Rogers
BBC Newsbeat

You might think video games and TV soaps don't have much in common. But if you speak to people who've worked on both you might be surprised.
No, we're not talking about warp pipes or a battle royale in the Queen Vic.
But we are talking about what it's like to act on a big-budget game.
For most actors, getting a long-running, steady gig can be difficult, but soaps can provide one.
Jennifer English and Devora Wilde tell BBC Newsbeat that working on fantasy role-playing game Baldur's Gate 3 gave them the same sort of stability.
The long-awaited title is set in the Dungeons & Dragons universe, and Jennifer plays Shadowheart - a half-elf cleric.

It's not her first time acting in a game, but this is the longest project she's worked on.
That's not too surprising - Baldur's Gate 3 is a huge title, reported to have 17,000 possible variations to its ending,
Jennifer first found out she'd got the role in 2019. Since then, she's spent hours and hours recording lines and full-body motion capture sequences.
On the left, a female character with short, bob hair and a straight fringe looks sad or contemplative. She's wearing a suit of armour with a large, circular silver chest guard and ornate shoulder piece. She's bathed in an orange, candle-like glow. On the right, a photo of a real human woman sitting in a work canteen/kitchen eating crisps while wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's also wearing large, over-ear headphones around her neck's wearing a suit of armour with a large, circular silver chest guard and ornate shoulder piece. She's bathed in an orange, candle-like glow. On the right, a photo of a real human woman sitting in a work canteen/kitchen eating crisps while wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's also wearing large, over-ear headphones around her neck


IMAGE SOURCE,WIZARDS OF THE COAST/LARIAN STUDIOS/ALIONA BARANOV
Image caption,
Jennifer's character Shadowheart can be recruited and befriended in the game
"I didn't realise before starting this is how hard it is, creating this entire universe," she says.
"It's not like an everyday kitchen sink drama, there's a lot going on. And you have to create that in your imagination on your own."
Acting for video games presents challenges you wouldn't find on a traditional TV or film set.

For example, actors recording motion capture have to picture their surroundings in their heads before they're added on a computer later on.
And Baldur's Gate 3, with its branching storylines, presented some new and unique elements.
In the game, players can make choices that influence the story, which means the actors need to record multiple versions of a scene with small tweaks to the script each time.
It leads to a lot of work and studio time, which means stable employment.
"When do you get to play characters for that long unless you're doing a soap?" says Jennifer.

From Hollyoaks to Dungeons & Dragons​

Jennifer's cast mate Devora Wilde plays githyanki warrior Lae'zel. She's previously appeared in long-running UK soap Hollyoaks.

She says getting into character can quickly become second nature, even when you're playing a mythical creature with green skin and pointy ears.
"At one point I was in recording every single day," she says.
"By the end, you can just slip into the character. It's become so much a part of you."
A woman wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's wearing over-ear headphones and laughing. She's on some cushions/crash mats on the floor. Her arms and legs are outstretched - she looks as if she's just landed after falling backwards.'s skin tight, with small, ping-pong style balls dotted around the surface. She's wearing over-ear headphones and laughing. She's on some cushions/crash mats on the floor. Her arms and legs are outstretched - she looks as if she's just landed after falling backwards.


IMAGE SOURCE,TATSUJIRO OTO
Image caption,
Devora didn't just record her voice, she also had to record her movement using a motion capture suit
Jennifer also revealed that parts of the script were altered during recording, with actors and directors workshopping changes as they went along.
"At the start of recording, Shadowheart was very different," she says.
"We've played and created, and we've made a character that's really nuanced. That comes from conversation and collaboration," she says.
That's why Jennifer isn't convinced AI will be coming for her job any time soon - despite concerns about the technology.
"AI is terrifying for us, but can it get the depths of human emotion that actors bring and the surprising creativity we bring?"
Speaking of human emotions, love, lust and romance are a key part of Baldur's Gate 3, which allows players to flirt and build relationships with female or male companions.
This included Jennifer and Devora's characters, and it meant acting out some potentially awkward love scenes.
Devora says she was pleased game developer Larian employed specially trained intimacy co-ordinators to make sure actors feel comfortable during romantic scenes.
While common in film production, Baldur's Gate 3 maker Larian believes they're one of the first to use them on a traditional video game, and say they hope others will follow their lead.
One woman in dungarees smiles while another woman wearing a motion capture suit kisses her on the cheek. They look happy and comfortable in each other's company - it's a warm, affectionate scene.'s company - it's a warm, affectionate scene.


IMAGE SOURCE,ALIONA BARANOVA
Image caption,
Jennifer met her girlfriend while on set recording her motion capture scenes
Jennifer admits there was some weirdness during recording but the game's story never took things too far.
"I never felt 'yuck' in a recording session at all. And I've got quite a low 'yuck' threshold," she says.
The game's romance angle also throws up another challenge that you probably wouldn't find on the set of Hollyoaks.
You might've seen viral posts about a love scene involving a human character that shapeshifts into a bear.
Larian says a reveal of the scene on TikTok got them temporarily banned from the platform.
But Devora thinks it's hilarious.
"It just shows you how crazy in the best possible way this game is."
BG3 is so woke that it turns the actors gay. This should clearly go on the list.
 

Gradenmayer

Learned
Joined
Jul 21, 2019
Messages
612
No monk as an origin character. Has there been a game where you actually get a monk companion in the base game?

It’s always my go to class, because no other companion will have it. That and beating enemies to death with bare hands that channel magic at the same time is awesome.

Larian said that 4 element monks are getting homebrew buffs, so that’s my go to at the moment.
 

Nerevar

N'wah
Patron
Repressed Homosexual
Joined
Jul 10, 2017
Messages
1,143
Location
Balmora
Make the Codex Great Again! Pathfinder: Wrath
I don't know if I'll finish my BG2 playthrough in time. Halfway through doing all the stronghold quests.

How many days left?
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
BG3 makes BBC: https://www.bbc.com/news/newsbeat-66279358

Baldur's Gate 3: What it's like acting in a virtual fantasy world​


A mythical female warrior from Baldur's Gate 3 with green skin and pointy ears. She looks stern, her red eyes focused on something in the distance. We can see her braided hair spilling down her back and the silver shoulder guard of her ornate armour. In the background, a large, black dragon flies into the shot through a thick yellowish-brown cloud.'s Gate 3 with green skin and pointy ears. She looks stern, her red eyes focused on something in the distance. We can see her braided hair spilling down her back and the silver shoulder guard of her ornate armour. In the background, a large, black dragon flies into the shot through a thick yellowish-brown cloud.'s Gate 3 with green skin and pointy ears. She looks stern, her red eyes focused on something in the distance. We can see her braided hair spilling down her back and the silver shoulder guard of her ornate armour. In the background, a large, black dragon flies into the shot through a thick yellowish-brown cloud.'s Gate 3 with green skin and pointy ears. She looks stern, her red eyes focused on something in the distance. We can see her braided hair spilling down her back and the silver shoulder guard of her ornate armour. In the background, a large, black dragon flies into the shot through a thick yellowish-brown cloud.


IMAGE SOURCE,WIZARDS OF THE COAST AND LARIAN STUDIOS
Image caption,
Fans have been waiting 23 years since the last Baldur's Gate game
By Andrew Rogers
BBC Newsbeat

You might think video games and TV soaps don't have much in common. But if you speak to people who've worked on both you might be surprised.
No, we're not talking about warp pipes or a battle royale in the Queen Vic.
But we are talking about what it's like to act on a big-budget game.
For most actors, getting a long-running, steady gig can be difficult, but soaps can provide one.
Jennifer English and Devora Wilde tell BBC Newsbeat that working on fantasy role-playing game Baldur's Gate 3 gave them the same sort of stability.
The long-awaited title is set in the Dungeons & Dragons universe, and Jennifer plays Shadowheart - a half-elf cleric.

It's not her first time acting in a game, but this is the longest project she's worked on.
That's not too surprising - Baldur's Gate 3 is a huge title, reported to have 17,000 possible variations to its ending,
Jennifer first found out she'd got the role in 2019. Since then, she's spent hours and hours recording lines and full-body motion capture sequences.
On the left, a female character with short, bob hair and a straight fringe looks sad or contemplative. She's wearing a suit of armour with a large, circular silver chest guard and ornate shoulder piece. She's bathed in an orange, candle-like glow. On the right, a photo of a real human woman sitting in a work canteen/kitchen eating crisps while wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's also wearing large, over-ear headphones around her neck's wearing a suit of armour with a large, circular silver chest guard and ornate shoulder piece. She's bathed in an orange, candle-like glow. On the right, a photo of a real human woman sitting in a work canteen/kitchen eating crisps while wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's also wearing large, over-ear headphones around her neck's wearing a suit of armour with a large, circular silver chest guard and ornate shoulder piece. She's bathed in an orange, candle-like glow. On the right, a photo of a real human woman sitting in a work canteen/kitchen eating crisps while wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's also wearing large, over-ear headphones around her neck's wearing a suit of armour with a large, circular silver chest guard and ornate shoulder piece. She's bathed in an orange, candle-like glow. On the right, a photo of a real human woman sitting in a work canteen/kitchen eating crisps while wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's also wearing large, over-ear headphones around her neck


IMAGE SOURCE,WIZARDS OF THE COAST/LARIAN STUDIOS/ALIONA BARANOV
Image caption,
Jennifer's character Shadowheart can be recruited and befriended in the game
"I didn't realise before starting this is how hard it is, creating this entire universe," she says.
"It's not like an everyday kitchen sink drama, there's a lot going on. And you have to create that in your imagination on your own."
Acting for video games presents challenges you wouldn't find on a traditional TV or film set.

For example, actors recording motion capture have to picture their surroundings in their heads before they're added on a computer later on.
And Baldur's Gate 3, with its branching storylines, presented some new and unique elements.
In the game, players can make choices that influence the story, which means the actors need to record multiple versions of a scene with small tweaks to the script each time.
It leads to a lot of work and studio time, which means stable employment.
"When do you get to play characters for that long unless you're doing a soap?" says Jennifer.

From Hollyoaks to Dungeons & Dragons​

Jennifer's cast mate Devora Wilde plays githyanki warrior Lae'zel. She's previously appeared in long-running UK soap Hollyoaks.

She says getting into character can quickly become second nature, even when you're playing a mythical creature with green skin and pointy ears.
"At one point I was in recording every single day," she says.
"By the end, you can just slip into the character. It's become so much a part of you."
A woman wearing a motion capture suit. It's skin tight, with small, ping-pong style balls dotted around the surface. She's wearing over-ear headphones and laughing. She's on some cushions/crash mats on the floor. Her arms and legs are outstretched - she looks as if she's just landed after falling backwards.'s skin tight, with small, ping-pong style balls dotted around the surface. She's wearing over-ear headphones and laughing. She's on some cushions/crash mats on the floor. Her arms and legs are outstretched - she looks as if she's just landed after falling backwards.'s skin tight, with small, ping-pong style balls dotted around the surface. She's wearing over-ear headphones and laughing. She's on some cushions/crash mats on the floor. Her arms and legs are outstretched - she looks as if she's just landed after falling backwards.'s skin tight, with small, ping-pong style balls dotted around the surface. She's wearing over-ear headphones and laughing. She's on some cushions/crash mats on the floor. Her arms and legs are outstretched - she looks as if she's just landed after falling backwards.


IMAGE SOURCE,TATSUJIRO OTO
Image caption,
Devora didn't just record her voice, she also had to record her movement using a motion capture suit
Jennifer also revealed that parts of the script were altered during recording, with actors and directors workshopping changes as they went along.
"At the start of recording, Shadowheart was very different," she says.
"We've played and created, and we've made a character that's really nuanced. That comes from conversation and collaboration," she says.
That's why Jennifer isn't convinced AI will be coming for her job any time soon - despite concerns about the technology.
"AI is terrifying for us, but can it get the depths of human emotion that actors bring and the surprising creativity we bring?"
Speaking of human emotions, love, lust and romance are a key part of Baldur's Gate 3, which allows players to flirt and build relationships with female or male companions.
This included Jennifer and Devora's characters, and it meant acting out some potentially awkward love scenes.
Devora says she was pleased game developer Larian employed specially trained intimacy co-ordinators to make sure actors feel comfortable during romantic scenes.
While common in film production, Baldur's Gate 3 maker Larian believes they're one of the first to use them on a traditional video game, and say they hope others will follow their lead.
One woman in dungarees smiles while another woman wearing a motion capture suit kisses her on the cheek. They look happy and comfortable in each other's company - it's a warm, affectionate scene.'s company - it's a warm, affectionate scene.'s company - it's a warm, affectionate scene.'s company - it's a warm, affectionate scene.


IMAGE SOURCE,ALIONA BARANOVA
Image caption,
Jennifer met her girlfriend while on set recording her motion capture scenes
Jennifer admits there was some weirdness during recording but the game's story never took things too far.
"I never felt 'yuck' in a recording session at all. And I've got quite a low 'yuck' threshold," she says.
The game's romance angle also throws up another challenge that you probably wouldn't find on the set of Hollyoaks.
You might've seen viral posts about a love scene involving a human character that shapeshifts into a bear.
Larian says a reveal of the scene on TikTok got them temporarily banned from the platform.
But Devora thinks it's hilarious.
"It just shows you how crazy in the best possible way this game is."
BG3 is so woke that it turns the actors gay. This should clearly go on the list.

Shadowheart actress always been scissors sister. She is clearly want to fuck Devora, but who don't?


Poor bastard probably knew Jaheira wouldn't resurrect him.

j6wMBVB.jpg


Reminder that this, and 100 gold, is what it would have taken for Jaheira to resurrect Khalid.
But if Khalid is alive, how can she have an account on all those lonely old lady sex sites?
FxkVIz1.jpg

Acording to Swen, Jaheira has children (they probably was born after BG 2 story).

Cyberpunk reviews really separated the honest reviewers from the shills for me. Previously I just assumed they had bad taste, but after the 2077 debacle I knew they were just bought and paid for.

It was really funny watching them try to back peddle once the game was released.

The game will succeed with or without codex's seal of approval. What we are seeing here is just yet another episode of pre-release drama and the usual sperging points.

And how you evaluating my content?

Didn't I once call you one of my favorite shitposters? I dunno, it's hard to keep track of alts.

:smug:

I'm not an alt, so you called that different person. But thank you :happytrollboy:
Having an account name that's literally "the sex life" while on the same website as certain other users does seem like someone would make an alt for though. That being said, you're probably a Kruno alt like many of the posters here.

I fact we are all Infinitron schizophrenic alts.

red*it class/race poll

v7dtkevg2udb1.png


2wyj4cxe2udb1.png
Drow paladin? Half-Elf Paladin? How is that supposed work. I thought Paladin was supposed to be human only?
Imagine picking anything other than 12 levels of fighter you cucks.

Drows are mechanically best for Bard, Sorcerer and Warlock, so it has sense to me. I'm also positively surprised with Tieflings on that low place. But why Ranger is higher than barbarian? Because this is a girl class?
 
Last edited:

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,674
This game will push a massive liberalization of DnD, It will become even worse afterward thanks to this game. If you complained about this game, then what will follow will be even more leftist or marxist.
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,174
This game will push a massive liberalization of DnD, It will become even worse afterward thanks to this game. If you complained about this game, then what will follow will be even more leftist or marxist.
I'm ready for the communist drow revolution
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
This game will push a massive liberalization of DnD, It will become even worse afterward thanks to this game. If you complained about this game, then what will follow will be even more leftist or marxist.
It will be opposite. Fifth edition brough to table 2012-milenial-SJW, grieving blue-hairs etc. This people treat RPG as their psychiatrist session. New Baldur's Gate is a wind of liberal (in original, freedom sense) change. It not fully positive (via zoophilia) but still better than current state.
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
405
This game will push a massive liberalization of DnD, It will become even worse afterward thanks to this game. If you complained about this game, then what will follow will be even more leftist or marxist.
I'm not sure how it can get worse than man/bear sex honestly. This game is a furry's wet dream.




giphy.gif
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
Demi human paladins existed in 23. Check out Complete Book Of Paladins.

Lack fo alignment is just lazy real world bullshit. It is dnd. Gods are real. The fukkin' Alignment Planes fukkin' exist. Certain items existed based around alignment. Oops. Not Holy Avenger.. which is just 'Powerful Anti Magic Sword'. LMAO


FUKK OFF RETARTS WHO ARE ANTI MORALS BECAUSE THEY LOVE BEAR PEDO SEX.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
This game will push a massive liberalization of DnD, It will become even worse afterward thanks to this game. If you complained about this game, then what will follow will be even more leftist or marxist.
I'm not sure how it can get worse than man/bear sex honestly. This game is a furry's wet dream.




giphy.gif


Imagine the Bear Scene with Shadowheart. This dreamy smile before fuzzy Halsins cock get into her....
 

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