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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

HammyTheFat

Scholar
Joined
Aug 27, 2018
Messages
223
Location
Boomer Ville, USA
Pick Dark Urge, kill everyone, steal their tadpole power, become the ultimate highlander.
That would be a rewrite of the tadpole system I could get behind.

Especially if I get to say 'there can be only one' at some point.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
I mean I've always play as a good guy in almost all of the rpgs in first playthrough. But I'm seriously tempted to play a evil character in BG 3 from get go. They went extra way to make both the druids and the tiefling refugees unlikeable as fuck.

The druid is lead by a bitch who is so obviously evil she will straight up murder a child in public despite everyone against it, yet no one is brave enough to do anything about it. Meanwhile the tieflings characters are made up by buch of bratty childs who needs to be murdered, and idots, lots of them. The goblins are bunch of idots as well, but they are goblins so that's justified.

My bet is that they are trying to make those who chose the evil route feel better.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,133
Reminder that this is the kind of character that based Gary Gygax used to write:

In the 2021 Io9 series revisiting older Dungeons & Dragons novels, Rob Bricken described Gord as "a young street urchin who rises from poverty and imprisonment to become one of the greatest thieves on the planet" and goes on to say that "Gygax also revels in the misery he can inflict upon Gord. He starts in the city of Greyhawk as a young, abused orphan who's grateful to be caught stealing, thrown into a stinking prison, and forced to hard labor because it gives him a little food semi-regularly. Eventually, he's brought into the beggars' guild to be a thief (which is weird because there's also definitely a thieves' guild, that D&D staple) where he learns his trade and eventually sets out on a series of adventures throughout the realm of Oerth. Actually, "series of adventures" might be a euphemism for a "series of ho-hum D&D game sessions." There's no overarching plot in the novel whatever. Gord has no emotional growth. The "adventures" are utterly unconnected from each other, and even the longest only lasts six of the book's 33 chapters." Bricken felt that the novel and its plot were "all terrible, but it might be mitigated if Gord weren't so deeply unlikeable. He's greedy, petty, and vindicative. He thinks of four of the book's five female characters solely in sexual terms; the fifth escapes his lust solely because she wants to have sex with someone else. When he joins a Romani troupe—of course negatively stereotyped in the story—he "wins" one woman after a duel but quickly decides she's "a nag and a bitch." The most heinous example is when he returns the noble Evaleigh to her home and he's thrown in prison. He pretty quickly assumes she's abandoned him and hates her but when he's freed and realizes Evaleigh was sent away to another nobleman because she was trapped in an arranged marriage—even though she sends him a note wishing she could have stayed with him—Gord calls her "a liar and a bitch." Gord sucks. I hate Gord."[10]

Bricken commented after reading Artifact of Evil that "Even in this mortal realm, where I've devoted my life to watching bad movies and reading bad books, reading more about Gord feels like a zero-sum game to me, so let's say goodbye to the unlikeable protagonist and remember him as we last saw him—turned into a fine mist of blood by a very angry boar."[11]

:troll:
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,133
ITT, BG3 horny and mysoginistic rogue playthrough who uses and discards the (several) romanceable females.
 

Sarathiour

Cipher
Joined
Jun 7, 2020
Messages
3,276
Funny that Drizzt the snowflake ended up being the reason for a whole population of "good" drow.
The reason is: Can you imagine a "good drow"? If you can imagine it, why can't you play it? No good reason.
In general, restrictions are removed when homebrewing, not added. That's where the community drags things towards.
But there is lore about this, "good " drow reject Lolth and follow other gods

Its not that hard to understand
Its kind of like World of Warcraft, which has "good" undead. The forsaken are undead who reject the Lich King hivemind. Bit dodgy lore wise, but its declared to be true and possible, and its cool to have.

Qualifying the forsaken as "good" is incredibly retarded and proves that you never touched WoW.

Which given how much decline the game was and the sad husk it is now, was probably the smart choice all along, but sadly I can only give you a single rating, no hard feeling here I hope.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,133
I mean I've always play as a good guy in almost all of the rpgs in first playthrough. But I'm seriously tempted to play a evil character in BG 3 from get go. They went extra way to make both the druids and the tiefling refugees unlikeable as fuck.

The druid is lead by a bitch who is so obviously evil she will straight up murder a child in public despite everyone against it, yet no one is brave enough to do anything about it. Meanwhile the tieflings characters are made up by buch of bratty childs who needs to be murdered, and idots, lots of them. The goblins are bunch of idots as well, but they are goblins so that's justified.

My bet is that they are trying to make those who chose the evil route feel better.

Still sounds infantile. Do they give any other reason to kill the tieflings and druids than "they are assholes"?

I mean besides the meta objective of recruiting the drow domina is there any legitimate reason to literally slaughter these two groups? As in practical motives or promised rewards(haven't played the EA btw).
 
Joined
May 31, 2018
Messages
2,863
Location
The Present
are there any RTWP fans of BG1+2 left who still complain about BG3 being TB?
5E's action economy is much different. The whole reaction system would fall apart in a RTwP environment. While some things could be worked out as a bonus/free action with instantaneous execution, it would overall be a very poor fit.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,577
are there any RTWP fans of BG1+2 left who still complain about BG3 being TB?
Didn't spot many here (or in general), but there's at least one poor bastard on the Larian forum that never stopped crying over it for the last three years.
image.png
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,710
Location
Hyperborea
are there any RTWP fans of BG1+2 left who still complain about BG3 being TB?
Didn't spot many here (or in general), but there's at least one poor bastard on the Larian forum that never stopped crying over it for the last three years.
Rabid RTWP fans are mostly a strawman, which Larianfag Codexers use when they want to divert the attention from all the degeneracy that BG3 brings.

I think even most of Larian haters agree, that making BG3 TB is one of the very few good things they've done. RTWP was always a mistake, the only reason why it even exist is that Diablo got super popular and made it impossible to pitch a TB game to a publisher.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,083
Still sounds infantile. Do they give any other reason to kill the tieflings and druids than "they are assholes"?

I mean besides the meta objective of recruiting the drow domina is there any legitimate reason to literally slaughter these two groups? As in practical motives or promised rewards(haven't played the EA btw).
1st reason to kill the gobs - get the Warlock (I know, I know). 2nd - fat loot obviously.

Reason to slaughter both the tieflings and the druids - stepping into or let's say infiltrating the cult which obviously has a connection to your condition.
 

Gradenmayer

Learned
Joined
Jul 21, 2019
Messages
612
I mean I've always play as a good guy in almost all of the rpgs in first playthrough. But I'm seriously tempted to play a evil character in BG 3 from get go. They went extra way to make both the druids and the tiefling refugees unlikeable as fuck.

The druid is lead by a bitch who is so obviously evil she will straight up murder a child in public despite everyone against it, yet no one is brave enough to do anything about it. Meanwhile the tieflings characters are made up by buch of bratty childs who needs to be murdered, and idots, lots of them. The goblins are bunch of idots as well, but they are goblins so that's justified.

My bet is that they are trying to make those who chose the evil route feel better.

Still sounds infantile. Do they give any other reason to kill the tieflings and druids than "they are assholes"?

I mean besides the meta objective of recruiting the drow domina is there any legitimate reason to literally slaughter these two groups? As in practical motives or promised rewards(haven't played the EA btw).
I think there is a promise of removing tadpoles with the help of whatever thing those goblin fucks and drow are worshipping.
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
Speaking of Highlander, one, obviously BG1 and 2 already tread that ground. Two, DOS2 had that race/fight to the death to be the head godwoken. They couldn't repeat the same thing again with the tadpoles, could they? A fight to the end where the strength of your tadpoles competes against that of the other tadpoles. The head tadpole group then lords over every tadpole. Please no.
 
Joined
May 31, 2018
Messages
2,863
Location
The Present
I actually consider playing a bard (no homo).
Supposedly they are very good in 5ed.
Bards are excellent in 5E. A Valor bard isn't even really a jack-of-all trades. It's just good at everything. Multiple attacks, full caster, skills, inspirations. It does it all. You can even nab cleric spells to take their job, or paladin spells for burst damaging as a gish. For that reason, I prefer Lore college primarily because I'm a magic junkie. Both colleges are outstanding. It will be a very difficult choice for me to pick a different class. If the level cap were higher, at least 14, I'd go with my beloved wizard class. Capped at Level 12 though, Bards are going to be tough to overlook.
 
Joined
May 31, 2018
Messages
2,863
Location
The Present
Can anyone comment on how Illusionists are implemented in BG3? They have class features that are really good in table top, but would be very difficult to make useful in a videogame. It looks like they've implemented the "Improved Minor Illusion", but I don't see how it will make mechanical difference in game.
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,931
Location
South Africa, Cape Town
https://www.pcgamer.com/im-so-relieved-baldurs-gate-3-doesnt-have-dandds-alignment-system/

So BG3 is not going to have alignment, can someone who understands the 5e ruleset explain what that means from these questions

  1. How does that impact on gods and or demons or devils. I assume you still get evil or good?
  2. Does that mean my character can do what they want without alignment consequence, what about a Paladin because how will the mechanics measure a good or bad deed?

After reading the article it makes sense, I just want clarity on those questions
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,843
Location
California
If Chris Avellone, Tim Cain and Swen where attached together like in the human centipede what would be the order?

I'm here to support the discussion.
 

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