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Baldur's Gate Baldur's Gate 3 is Trash

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
2,003
Location
Terra Australis
This is how a comprehensible world map is done.

1200px-Travel-map.jpg
 

Hydro

Educated
Joined
Mar 30, 2024
Messages
627
Anyone who’s defending Larian’s world building or, God forgive, level design is either a shameless shill or a massive retard deserving the state of gaming we currently have.
 

Groover

Educated
Joined
Aug 6, 2023
Messages
50
The entire Baldur's Gate saga is of questionable quality. The only truly excellent part of the entire package is the soundtrack of the first game. Everything else is acceptable at best.
 

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,345
Alright dumbcunt, explain how the first area in BG3 does worldbuilding better than Edgewater in TOW? I'm waiting.

"DERP, u see, in bolDurs Gayte iTs gOt tEEflings anD ders some hooomans. AnD ders a GoBBo caMp. Annd der GObLIn waNts u to kIss hiS Foot! Hahaha! ANd ders a tRoLL haVin sEx. WoW magNificent gaYme! aNd ur wroNg coz aNGry jOe gavE it a 10/10 AnD a badASS seel of aprOoovAl!
Every single thing you’ve said is simply stupid. The Outer Worlds, as much as I loved Obsidian’s games before FNV, is one of the dumbest, flattest, most idiotic games I’ve ever played. 'Oh no, the evil factory and the exploited workers. Whose side should I pick?' There isn’t a shred of worldbuilding. It’s one of the most useless, clichéd, and bland stories in existence. There’s no gray area, no logic in anything that happens. The quests in The Outer Worlds, starting with the one where you’re given the spaceship ('Are you my captain? I can only take orders from my captain. Oh, you’re not my captain? Then I’ll follow your orders.') HOW THE HELL DOES THAT MAKE ANY SENSE, YOU IDIOTIC MORON? And that’s one of the better ones.

The game is just super colorful, with a pleasant-looking setting, but everything about it is absolutely idiotic. Like that other quest with the missing girl, where the reasons and the place to find her are LITERALLY written on a note on her bedside table in plain sight as soon as you enter her house.

Baldur’s Gate 3 isn’t a perfect game, but it does everything better than The Outer Worlds not just once, but a hundred times over.

Anyway, in case I haven’t made myself clear: you’re an idiot.
You still haven't explained what the first area in BG3 does better, you bloody cuntrag.

Please tell me what the fuck is this?

risen-road-map-final-release-bg3-wiki-guide-min.jpg


And this

blighted_village_maps_baldursgate3_wiki_guide_449px.png


What the fuck am I looking at here? Help me make it make sense. What even are these roads? Who makes them? Who maintains them? Why do villages share roads so close to goblin camps occupied by goblin armies? This is Fallout 4 tier world design where another settlement needs your help because of the Supermutants living 100 yards away.

Not only is it completely nonsensical it's also the ugliest world design I've ever seen.

bg3-gilded-chest-location.png
Problem Is druid grove.
The goblin camp Is a recently defiled Temple of Selune so roads have sense.
Druid grove Is *secret*.....Zevlor Is angry because Ararin being followed leads the goblin there....except there Is a broad road with a huge door.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,211
They've done the world map actually:
sqtge5ywgdnb1.jpg

But apparently decided against featuring it in-game and went with their beloved portal system instead which is sensible given the fact it's a co-op ready game.
 

NaturallyCarnivorousSheep

Albanian Deliberator Kang
Patron
Possibly Retarded
Joined
Sep 29, 2021
Messages
2,377
Location
EGT Tower 14th floor, Tirana
Why do villages share roads so close to goblin camps occupied by goblin armies?
The village is burned but has numerous indications that the inhabitants were worshipping Selune, the goblin camp was set-up in an old temple of Selune and the camp there is relatively newly built.

It seems to me you haven't played the game.
 

Hydro

Educated
Joined
Mar 30, 2024
Messages
627
They've done the world map actually:
sqtge5ywgdnb1.jpg

But apparently decided against featuring it in-game and went with their beloved portal system instead which is sensible given the fact it's a co-op ready game.
Aside from it looking like a typical Larian style goofy abomination and lacking plenty of logic, locations like that burning mansion being separated from the rest of the start levels makes much more sense. Them cramping it all together in a theme park style huge location is the second most retarded idea this game has (first being naming it Baldur’s Gate 3).
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,956
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2

Oreshnik Missile

BING XI LAO
Patron
Vatnik
Joined
Apr 10, 2018
Messages
7,817
Location
澳大利亚
Insert Title Here Strap Yourselves In
I played until the soyfag britcuck voiceacting, self-indulgent in its "look at me I'm on stage" tweeness, made me ragequit (at the start of the goblin camp). The game thoroughly evinces the mindset of the average zoomer/millenial modern D&D player. Above all, two things: unseriousness, and lack of originality.

D&D - more like Furries&Faggots. It's a very aggressive form of normgroiding. Insufferable in the extreme.
Putin, press the button.
 

Outmind

Augur
Joined
May 22, 2011
Messages
212
So I finally started playing BG3 over the holidays. While I don't think it's outright shit, and it's kinda started to grow on me, the developers made some truly baffling and backward design decisions that make it much clunkier to play than it should.

I'm still on the first map, just hit lvl 4 and recruited Karlach. Playing on Tactician as everyone says the lower difficulties are too easy. Were the interface not a weird bastard that tries to accommodate controllers & kb+m but somehow fails to work for both, I'd likely have progressed further.

Why does clicking on a party member initiate dialogue instead of selecting them? Why can't I rectangle-select party members? Why in the ever living fuck isn't there a pause button in a TACTICS game that would allow you to issue simultaneous orders? I entered the village with some goblin rooftop archers. Great, I'll split the party up and have two tackle each side. NOPE, you have to issue orders peacemeal, and by the time I got to selecting the people on the right side the first one on the left already climbed the ladder and initiated the cutscene. Yes, you don't have to fight, but that's not the point.

WHY ARE THERE NO FORMATIONS??? My MC is a wizard and handy for conversations, but unless Lae'zel or someone ellse is selected hes also always five steps in front of everyone and they trail him like ducklings. And god forbid you're in a tight space and a cutscene is about to begin. Good luck positioning yourselves with one person so far in front of everyone else.

Why do you heal other party members by throwing potions at them? I guess it's a good idea for ranged healing, but having to press a second action instead of being able to choose whom to target - which you can do perfectly with skills! - doesn't make sense. In fact, for such an expansive game, the tutorials are shockingly terse and vague. Not a problem for CRPG / D&D veterans, but I'm sure newcommers to the genre were scratching their heads a lot in the beginning.

Stolen loot is such BS too. You can't loot the bodies after the battle in front of the druid grove. OK, that kinda makes sense. What DOESN'T make sense is doing so without anyone seeing you and then having a guard materialize from nowhere as soon as you enter the grove. Effin Oblivion flashbacks. Stealing from corpses is bad, but feel free to galavant around the grove and ransack all the crates & barrels!

Why can't you move on the map screen? BG1 had it 27 years ago. Pillars has it, the Pathfinder games have it... Shouldn't be that hard to implement even for controllers, no? Also, the third-person camera doesn't lend itself well to overall movement. I didn't like it in DAO that much and it's problematic here too. The waypoints alleviate things, but having to click-hop when you need to get somewhere that's farther than 10m away is tedious.

Why can't you change party members without resting? What if I don't want to rest? You can port instantly to and from camp, so this makes no sense.

The dice! Fine, it's there to hammer home the "you're in a D&D campaign" atmosphere, but it's too long and breaks the flow of the game up, even if you click through it.

Why the fuck do you have to pay gold to learn spells from scrolls? Why isn't Bless an AOE spell??? These might be D&D 5E shenanigans though, idk. The entire system feels watered down compared to Pathfinder. It's not all bad - I'm digging how fighters now have more options than auto-attacking. Feats look unimpressive though.

Oreshnik Missile rather colorfully mentioned the VA, which gets universal praise. While certainly competent, it does all sound too theatric. They're all British, or rather English, for some reason. Not that this is bad, but some variety wouldn't have hurt.

The story so far is... fine? Sure there were some choices & concequences already, but apart from the intro on the ship, which was very atmospheric and cinematic, I have yet to experience anything that's above & beyond any competent CRPG released during the post-Pillars revival.

All in all, it's been an OK if technically frustrating experience so far. I've yet to get why this game is universally lauded while a masterpiece like WoTR barely gets mentioned outside CRPG circles, so I'm sticking with it. Probably, though, it has something to do with everything being voice acted and lighthearted. God forbid you'd have to read some dialogue once in a while.
 
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Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
2,003
Location
Terra Australis
You are far too forgiving on this game, same as everyone who starts by saying "I don't think it's a bad game, But.."

Just admit it to yourself. The game is wank.

You can't even make your own custom party. "BG3 is a game made with love" is what everyone parrots when talking about this jizz stain. But a game crafted with love doesn't leave out basic fundamental features, such as a world map. Who crafts a game world with love and leaves out a map? That enough is proof that Larian had no passion.
 
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Litmanen

Educated
Joined
Feb 27, 2024
Messages
676
You are far too forgiving on this game, same as everyone who starts by saying "I don't think it's a bad game, But.."

Just admit it to yourself. The game is wank.

You can't even make your own custom party. "BG3 is a game made with love" is what everyone parrots when talking about this jizz stain. But a game crafted with love doesn't leave out basic fundamental features, such as a world map. Who crafts a game world with love and leave out a map? That enough is proof that Larian had no passion.
There is an open position in Bethesda.

Go, check it and please stop wasting our time.
 

Swen

Scholar
The Real Fanboy
Joined
May 4, 2020
Messages
2,282
Location
Belgium, Ghent
Outside of this schizo thread in the real world, it has 628k+ steam user reviews with a 96% positive rating.


You're a fringe minority that doesn't like it, cope and seethe about it all you want in this containment thread but BG3 is the de facto new gold standard for rpg's.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
676
There is an open position in Bethesda.

Go, check it and please stop wasting our time.
If you don't want to read different opinions on your favorite games go join a subreddit or something. I heard they have openings for more hive-mind losers like yourself who can't handle discourse.
I've read your opinion, that's why I'm here. So, your point doesn't make any sense, like anything else you have ever said.

I've just said "Stop wasting our time". Do not repeat useless, unsupported and idiotic things (like "TOW is better"). Focus on your hate for Bethesda just because you want to suck their dicks (and that says everything on your RPGs' taste) and they don't care about your mouth.

At least, for a brief moment, we give your mouth its importance here.
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
2,003
Location
Terra Australis
Outside of this schizo thread in the real world, it has 628k+ steam user reviews with a 96% positive rating.


You're a fringe minority that doesn't like it, cope and seethe about it all you want in this containment thread but BG3 is the de facto new gold standard for rpg's.
Can you actually cite a reason why BG3 isn't hot garbage? Because saying "628k retards like this game" is not convincing me.

Who won music artist of the year last year? Lady gaga or something? Eminem? Snoop dog? It's all dogshit despite it's popularity.. But calling it out as junk music isn't me coping and seething, it's just facts..

I guess you can't account for shit taste, huh?
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
2,003
Location
Terra Australis
I've read your opinion, that's why I'm here. So, your point doesn't make any sense, like anything else you have ever said.

I've just said "Stop wasting our time". Do not repeat useless, unsupported and idiotic things (like "TOW is better"). Focus on your hate for Bethesda just because you want to suck their dicks (and that says everything on your RPGs' taste) and they don't care about your mouth.

At least, for a brief moment, we give your mouth its importance here.
This is my thread, and I'm the one giving your mouth importance here by responding to you. You should be grateful that I'm even responding to your lame attempts to get under my skin, you little ringworm. Now go crawl back into whatever orifice you oozed out from.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,211
locations like that burning mansion being separated from the rest of the start levels makes much more sense.
For single player game, yes. For co-op ready game, no. I too hate with passion theme park level design but what we have here is a compromise. Imagine people would be waiting much more time for other party players than they have to if all the points of interest would have been properly separated.
You can't even make your own custom party.
You can. Either by playing co-op or by recruiting tokens (or however they were called) somewhat later in the game.
But a game crafted with love doesn't leave out basic fundamental features, such as a world map. Who crafts a game world with love and leaves out a map?
Like I pointed out already, the portal system have made the world map redundant so they discarded it in-game but included in the artbook. Another compromise.
 

NaturallyCarnivorousSheep

Albanian Deliberator Kang
Patron
Possibly Retarded
Joined
Sep 29, 2021
Messages
2,377
Location
EGT Tower 14th floor, Tirana
Why does clicking on a party member initiate dialogue instead of selecting them? Why can't I rectangle-select party members?
Eh it's consistent with the way DOS games worked. They kind of reinvented the wheel back in 2014 and stuck with it. I've played both so I wasn't surprised, but I can see people coming from other games and well, being surprised.
 

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