Except we know at best the game will be based off of how Larian envisions the 5e rules and not the first edition rules, which is what you are arguing about.Pretty sure arguing about D&D mechanics has a lot to do with a D&D video game adaptationAfter catching up with the last 10 pages I am struggling to see what most of it has to do with Baldur's Gate III.
lefreut's Improved Record ScreenWhich mod from that list does it? There's a list with like 500https://forums.beamdog.com/discussion/60717/mod-eeuitweaks-mod-collection-all-ee-v2-2-platforms/p1point me to them pleaseyes there areThere are no mods that fix it.
kangmaker is turn-based you plebCodex will bitch about RTwP and then gobble up an unfinished buggy mess as long as it has a decent PnP implementation.
*khekingmakerkhe*
The actual effect of armor on a fight is a lot more complex than simple damage reduction. Most hits on a body part protected by armor will do no damage at all. This makes it harder for the attacker; there's no point in striking a location where your hit won't have any effect, so you hold back until there's an opening that lets you strike a vulnerable spot. This makes you less likely to hit your opponent in a given amount of time.
For the armored character it's the opposite. He has fewer vulnerable points to defend so can spend less effort on defense and thus focus more on offense, and he can also get away with using offensive maneuvers that would leave an unarmored character extremely vulnerable to a counterattack but that he doesn't have to worry about since he's only exposing body parts that are protected by armor.
You could of course make a CRPG that fully simulates the effect armor has on melee combat, but simply having dodge/parry chances based on skill and DEX + damage reduction form armor is probably less realistic than AC reducing the chance to be hit.
if Larian keep it RTWP, manage 1/10 of the tone, 50% decent combat on the originals and a half-decent story...I'll probably buy it in a sale.
leaked pillars of eternity design documentif Larian keep it RTWP, manage 1/10 of the tone, 50% decent combat on the originals and a half-decent story...I'll probably buy it in a sale.
Boo! Hiss! That mindset is why nothing original comes out anymore, decline enabler!
1) Take an old, still popular game. Baldur's Gate.
2) Keep one defining feature from the original. RTwP.
3) Manage 1/10th of the tone. It's a game about wincest with your sister.
4) Keep the same type of combat gameplay, but make it 50% worse, because you suck as a developer and have no experience with the source material anyway.
5) Remember the story from the original? It was decent at best. Make it the same, but 50% worse by including contemporary politics or something equally useless.
---
6) The consumer buys it anyway, albeit at a sale. The developer still makes enough money to be successful.
7) On to make the next game. We can sell those morons anything as long as we slap an old name on the crap we're making. Onward to point 1!
Talking from your own experience, eh? Good to know that Codex has professional gay bar connoisseur, if anybody EVER will want your opinion on such delicate matter - now they know person who will have all answers on their questions.It's like walking into a gay bar with your ass-cheeks exposed through those cowboy chaps (or whatever they're called) and then being suprised if you get fondled. I
leaked pillars of eternity design documentif Larian keep it RTWP, manage 1/10 of the tone, 50% decent combat on the originals and a half-decent story...I'll probably buy it in a sale.
Boo! Hiss! That mindset is why nothing original comes out anymore, decline enabler!
1) Take an old, still popular game. Baldur's Gate.
2) Keep one defining feature from the original. RTwP.
3) Manage 1/10th of the tone. It's a game about wincest with your sister.
4) Keep the same type of combat gameplay, but make it 50% worse, because you suck as a developer and have no experience with the source material anyway.
5) Remember the story from the original? It was decent at best. Make it the same, but 50% worse by including contemporary politics or something equally useless.
---
6) The consumer buys it anyway, albeit at a sale. The developer still makes enough money to be successful.
7) On to make the next game. We can sell those morons anything as long as we slap an old name on the crap we're making. Onward to point 1!
Are you implying the originals had good combat? Jesus, how can people be this retarded?This whole Codexian infatuation with TB really shows a certain level of entitlement. It's like walking into a gay bar with your ass-cheeks exposed through those cowboy chaps (or whatever they're called) and then being suprised if you get fondled. In all honesty, if Larian keep it RTWP, manage 1/10 of the tone, 50% decent combat on the originals and a half-decent story...I'll probably buy it in a sale.
Feel free to pile on the retard tags - but every one counts as a butthurt one in reply, cause you know it's the best you can hope for.![]()
If some guys from Eastern Europe made some nice games - it doesn't mean that every trash head hobo from Eastern Europe have anything to do with these games and have right to act like it was their achievement. Good games is result of years of patient work, not trash talking USA while living in more depressing shithole than Detroit.Who makes the best RPGs now though, be it indie middle or popamole? where are your last saviors from California? sold to Microsoft.
I just get extremely triggered when Bulgarians claim literally foreigners with achievements to be Bulgarian, all the while we have perfectly good examples of Bulgarians with achievements who are actually Bulgarian. It's a pet peeve of mine. Another golden example I hate is the saints Cyril and Methodius.
Classic Eastern European inferiority complex. See also: all romance languages are derived from proto-Daco-Romanian. Or: human history began in the 12th century, with the 'Russian Horde'. I also recall a conversation I once had with a guy who was dead set on arguing that Jesus and Socrates were in fact Armenian. Then again, some Americans believe that the King James Version is the original Bible, because English is the language of God, so there's enough crazy to go around.
I hate to break it for you, but countries in Balkans today have nothing in common with their predecessors 12000 ago. It's literary different countries by culture, borders, economics and etc.Every single country in the Balkans is actually at least 12000 years old and older than all of their neighbours, whose lands belong to them because of this fact.
I hate to break it for you, but countries in Balkans today have nothing in common with their predecessors 12000 ago. It's literary different countries by culture, borders, economics and etc.Every single country in the Balkans is actually at least 12000 years old and older than all of their neighbours, whose lands belong to them because of this fact.
I hate to break it for you, but countries in Balkans today have nothing in common with their predecessors 12000 ago. It's literary different countries by culture, borders, economics and etc.Every single country in the Balkans is actually at least 12000 years old and older than all of their neighbours, whose lands belong to them because of this fact.
Assuming I and everyone else wait until it's a few bob in a sale years ahead - how many millions would need to do the same for it to be a success?![]()
Taking into account what is being produced today, with the exception of Kingmaker, and Larian at the helm; yes I would say BG has good combat and if Larian can get it half as good, it will raise my eyebrows. Manage thy expectations, doesn't mean accept decline.
I just don't see how a game made by 300 people with huge funds meant to appeal to millions of different types of players can be better in terms of vision, coherence, design philosophy, aims etc. than a MMO. Even a good one.
I just don't see how a game made by 300 people with huge funds meant to appeal to millions of different types of players can be better in terms of vision, coherence, design philosophy, aims etc. than a MMO. Even a good one.
How many people does it take to make a good game?
Eastern Europe didn't produced any good RPG
After catching up with the last 10 pages I am struggling to see what most of it has to do with Baldur's Gate III.
Don’t you fucking do it. Asshole.After catching up with the last 10 pages I am struggling to see what most of it has to do with Baldur's Gate III.
Infinitron time to move posts
After catching up with the last 10 pages I am struggling to see what most of it has to do with Baldur's Gate III.
Infinitron time to move posts