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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

oldmanpaco

Master of Siestas
Joined
Nov 8, 2008
Messages
13,629
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Winter
So the last few pages have been general bitching and I don't want to click any of the sites in the news-post so...

What's the party size?
What's the level range?
Are mods going to be supported in any way?
 

prodigydancer

Arcane
In My Safe Space
Joined
Feb 16, 2015
Messages
1,399
The combat system looks very satisfying so far, though it's a bit sad that the max party size is four. I didn't expect them to stick that much with the D:OS formula.

Well, people hated the timers in PF:KM. Including here in the prestigious Codex. Larian's simply giving the audience what they want.
I generally hate timers but credit where credit is due: the timers in Kingmaker EE are no longer as annoying as they were in vanilla at launch.
 
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jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
So the last few pages have been general bitching and I don't want to click any of the sites in the news-post so...

What's the party size?
What's the level range?
Are mods going to be supported in any way?

4 man party, from what we see in the review.

Unknown, but I see a video mentions they show level 3 gameplay, which is 8 to 10 hours later, so you might get to level 10 to 12 at the end of the game? Or if you go by the 100 hours game play time you might get to 20 in the very late game.

Unknown, but very likely since D:OS 2 has mods supported from the very beginning.
 

prodigydancer

Arcane
In My Safe Space
Joined
Feb 16, 2015
Messages
1,399
Lots of bans being handed out on the Baldur's Gate III steam forum. Is it the action of a pissed off drunk Swen? :)
hxnMwuL.png

Something like the above is totally bannable. And it's from a thread that isn't even locked so I can only assume that the banned stuff was even worse.

I'm absolutely an RTwP fan and I love the IE games, but did people seriously expect isometric 2.5D and RTwP here? Maybe D&D 2e as well? Larian isn't Beamdog.
 

Valky

Arcane
Manlet
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Aug 22, 2016
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Trapped in a bioform
People like that never liked RPGs to begin with. RTWP is a system to expedite combat because such involved sorts of interactive gameplay produces a strong negative stimulus for the people who want to just find lore, be told a story, and form relationships with NPCs. Something often a side casualty of this inherently decline system is that encounter design goes right out the window and is full of trash mobs because lmao who cares just click fast and get it over with.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,407
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
The loud and vocal majority that scream "InClInE!!!!!111!!11" literally any time they see the word turn-based need to be hung and quartered. They are the lowest common denominator.
RTWP is a system to expedite combat because such involved sorts of interactive gameplay produces a strong negative stimulus for the people who want to just find lore, be told a story, and form relationships with NPCs. Something often a side casualty of this inherently decline system is that encounter design goes right out the window and is full of trash mobs because lmao who cares just click fast and get it over with.
What the literal fuck are you talking about? How can you sit there and claim that RTwP games are incapable of having meaningful encounter design, and that they're solely built for storyfags, when something like IWD exists? Throw BG in the mix too, because Durlag's Tower is one of the best dungeons ever designed. You make baseless claims that have no merit. I'd love to see you play through IWD on HoF or even Insane and try to tell me it's just clicking fast to get through things quickly.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,584


Looks like a spelljammer ship

https%3A%2F%2Fyawningportal.org%2Fwp-content%2Fuploads%2F2017%2F09%2Fspellj-e1504477739208.jpg

Not sure if joking, but that's because it is. It's a Nautiloid.
Actually if player got one of those space ships, I might get interested in this.

You'll need to enslave a mindflayer, iirc, they're the only ones that can operate the helm interface.

If you can enslave mindflayers, I might get interested in this.
"Series helms are the invention of the illithids (mind flayers), but the idea has been adapted for a number of races with spell-like abilities and no levels of experience. Series helms look like the gamut of major and minor helms, running from simple looking to ornate, but unlike the spelljamming helms, the series helms can be linked together, one to another, to increase their power."
- Spelljammer Campaign Setting Box Set, 1989

A small portion of mind flayer nautiloids run on pool helms, which harness illithid tadpoles for power, but the rest use series helms that are not intrinsically confined to mind flayers. Moreover, series helms can simply be removed and a regular spelljamming helm installed "without problem".

1000
 
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Dedicated_Dark

Prophet
Joined
Nov 21, 2015
Messages
1,022
Location
Beyond the Grave
Larian's turn based games take forever. Every fight is a fight to the death and I feel like I am making menial progress after sitting for 3 hours, I don't understand why everybody hates RTWP when; pause it every second or 2 and it's basically like turn based without all the waiting involved. I do admit it's easier to read and understand turn based, but fck I don't want to sit there 20-30 min per fight, on every fckn fight.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
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Messages
13,584
The gyths riding the dragons lmao. What the fuck.
Githyanki have a pact with a group of red dragons (see ADVANCED DUNGEONS & DRAGONS MONSTER MANUAL - Dragon, ed) which, in return for shelter, food and treasure, assist the githyanki when on the Prime Material Plane by acting as steeds. The dragons transport 4-6 and 1-5 githyanki each according to sizelage (above sub-adult); thus a small young adult dragon could transport 5 githyanki (4 for size, 1 for age), an average-sized old dragon could transport 8 (5 for size, 3 for age) and a huge ancient dragon could transport 11 (6 for size, 5 for age). These red dragons will obey only githyanki when the latter are on the Prime Material Plane.
- Fiend Folio, 1981

tumblr_os866rpL0j1wo6q1so6_1280.jpg


tumblr_os866rpL0j1wo6q1so3_540.jpg
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
758
Larian's turn based games take forever. Every fight is a fight to the death and I feel like I am making menial progress after sitting for 3 hours, I don't understand why everybody hates RTWP when; pause it every second or 2 and it's basically like turn based without all the waiting involved. I do admit it's easier to read and understand turn based, but fck I don't want to sit there 20-30 min per fight, on every fckn fight.

You answered your own question, people hate RTWP because most RTWP games have a few cool boss fights with a shitload of really annoying, useless critters fights in between. It is extremely difficult to make RTWP combat interesting and varied. Larian did a good job making most of the battles in the DOS games unique, with every fight different experience from the previous one. At least until the latter parts of the games.
 

Volrath

Arcane
Patron
Joined
May 21, 2007
Messages
4,299
The real questions are:

-Will this be a better RPG than Disco Elysium?
-Will the eventual Codex review be neutral positive or full-blown "Herald of Incline" acclaim?
Everything is a better RPG than Disco Shitlesium because Disco Shitlesium isn't an RPG to begin with. We've already covered this.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,735
The gyths riding the dragons lmao. What the fuck.
Githyanki have a pact with a group of red dragons (see ADVANCED DUNGEONS & DRAGONS MONSTER MANUAL - Dragon, ed) which, in return for shelter, food and treasure, assist the githyanki when on the Prime Material Plane by acting as steeds. The dragons transport 4-6 and 1-5 githyanki each according to sizelage (above sub-adult); thus a small young adult dragon could transport 5 githyanki (4 for size, 1 for age), an average-sized old dragon could transport 8 (5 for size, 3 for age) and a huge ancient dragon could transport 11 (6 for size, 5 for age). These red dragons will obey only githyanki when the latter are on the Prime Material Plane.
- Fiend Folio, 1981

tumblr_os866rpL0j1wo6q1so6_1280.jpg


tumblr_os866rpL0j1wo6q1so3_540.jpg

Yes, that was pointed out to me and i'd say it would still be retarded if this game had any intentions of being a sequel to Baldur's Gate (which it does not, so i guess whatever, pew pew away).

Remember in Icewind Dale how the people talked about the disturbances they were experiencing, and how unusual it was for them to see anything supernatural?

Forgotten Realms may not exactly be low magic but it's certainly not the place to be having dragons flying out in Baldur's Gate chasing some kind of giant flying squid. It's such a drastic difference compared to Baldur's Gate, where people freaked out if they saw a single Drow walking in the woods.
 

Volrath

Arcane
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Messages
4,299

Tytus

Arcane
Joined
Jul 9, 2011
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3,653
Location
Mazovia
Forgotten Realms may not exactly be low magic but it's certainly not the place to be having dragons flying out in Baldur's Gate chasing some kind of giant flying squid. It's such a drastic difference compared to Baldur's Gate, where people freaked out if they saw a single Drow walking in the woods.

That's wasn't Baldur's Gate though. Swen confrimed this during the live stream.
But I agree about the Drow things and all. But this is not the problem with Baldur's Gate 3 that's the problem with D&D 5e in general. Sadly D&D turned into a setting where now you can't make a turn without tripping over a Tiefling, Drow, Half-Drow, or a Demigod.
 

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