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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
I'd be willing to concede that I could be wrong about turn based crpgs

You might change your mind if you play some of the good turn based games. There's a decent amount of good ones out there
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,891
Pathfinder: Wrath
When taking into consideration the AAA status of this game, we would be remiss to do anything other than shut up and accept what we are given. Being this emotionally butthurt about it shows that we are unreasonable and such games shouldn't be made for us because we are never satisfied even though it's a faithful D&D TB RPG that we haven't gotten since ToEE. There is nothing wrong about Larian making this game, quite the contrary. What more can you possibly want from an AAA game given the circumstances? Just a carbon copy of BG1 (not 2, please) with new locations and companions?
 
Joined
Feb 8, 2020
Messages
387
I'm self admittedly butt hurt about this game. I don't think that's a bad thing or something to be ashamed. I'm not going to put ice on anything because that would be me numbing my feelings. My feelings should not be numbed. They should be free to run around and express themselves freely. You can hold all your emotions in and let injustice rein free all you want but I won't.
I remember you saying that you don't care about the game and will keep replaying OG baldur's gate that you adore for 2000 hours. Now you are going full butthurt spamming that Larian is a shitty company and all of their games are shit (thought they don't have a single game most people would rate below 6).
Passion is bad if it makes you look like a retard throwing around unjustified insults and you strongly radiate that Impression. If you want to yell at clouds at least make your tirades reasonable.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,396
Bubbles In Memoria
I am a fan of the original and I'm ecstatic (given the circumstances). I don't have such an unreasonably emotional relationship with it. "I don't want a sequel" is the height of entitlement.

Why? It looks like a turd sandwich. There are plenty of great turn-based games out there and this doesn't seem to be adding to that list.

What are you hoping for? You are not getting good turn-based combat, writing, art direction or music. Is it the signaling that someone dares to make a AAA Turn-based game and hoping that other developers will step up?
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
When taking into consideration the AAA status of this game, we would be remiss to do anything other than shut up and accept what we are being given. Being this emotionally butthurt about it shows that we are unreasonable and such games shouldn't be made for us because we are never satisfied even though it's a faithful D&D TB RPG that we haven't gotten since ToEE. There is nothing wrong about Larian making this game, quite the contrary.
So let's just take what they give us and never complain. The dialogue will never improve. The effects will never improve. They can just drip feed us shit and we can happily take it.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,842
Location
Copenhagen
I am a fan of the original and I'm ecstatic (given the circumstances). I don't have such an unreasonably emotional relationship with it. "I don't want a sequel" is the height of entitlement.

I sort of agree, but weren't you the one crying "they raped mindflayer tadpole lore" a couple 'pages back?
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,891
Pathfinder: Wrath
What are you hoping for? You are not getting good turn-based combat, writing, art direction or music. Is it the signaling that someone dares to make a AAA Turn-based game and hoping that other developers will step up?
The combat is going to be as good as 5E D&D, and that's already better than pretty much every TB party-based RPG we've gotten recently outside of KotC. Why do you think the combat is going to suck? It shows quite a lot of incline. And yes, the potential for further development of TB RPGs makes me giddy. As for how it looks, it looks much better than Solasta.

I sort of agree, but weren't you the one crying "they raped mindflayer tadpole lore" a couple 'pages back?
Yes, but so what? I already said the writing is going to be garbage.
 
Last edited:

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
I'm self admittedly butt hurt about this game. I don't think that's a bad thing or something to be ashamed. I'm not going to put ice on anything because that would be me numbing my feelings. My feelings should not be numbed. They should be free to run around and express themselves freely. You can hold all your emotions in and let injustice rein free all you want but I won't.
I remember you saying that you don't care about the game and will keep replaying OG baldur's gate that you adore for 2000 hours. Now you are going full butthurt spamming that Larian is a shitty company and all of their games are shit (thought they don't have a single game most people would rate below 6).
Passion is bad if it makes you look like a retard throwing around unjustified insults and you strongly radiate that Impression. If you want to yell at clouds at least make your tirades reasonable.
I said that about WOTR, not the BG's. I've already put that much time into those. What's wrong with holding studios accountable for what they do? We have an opportunity to shape the industry but we're not going to? Larian, as decline as it is, will help shape the industry, as all studios will. It's important to try to steer it in the direction you would like to see it. This is an important moment.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,396
Bubbles In Memoria
What are you hoping for? You are not getting good turn-based combat, writing, art direction or music. Is it the signaling that someone dares to make a AAA Turn-based game and hoping that other developers will step up?
The combat is going to be as good as 5E D&D, and that's already better than pretty much every TB party-based RPG we've gotten recently outside of KotC. Why do you think the combat is going to suck? It shows quite a lot of potential.

I sort of agree, but weren't you the one crying "they raped mindflayer tadpole lore" a couple 'pages back?
Yes, but so what? I already said the writing is going to be garbage.

Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
 

GhostCow

Balanced Gamer
Patron
Joined
Jan 2, 2020
Messages
4,000
I'd be willing to concede that I could be wrong about turn based crpgs

You might change your mind if you play some of the good turn based games. There's a decent amount of good ones out there
Name some that aren't wizlike games and I'll look into them but any time I've tried to find a turn based crpg that I could enjoy it's been shit. Usually due to lack of character customization. I need stat points to assign, skill trees, class changes, or something else like that to make me interested. Just leveling up isn't enough for me.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,460
Location
Kelethin
I don't think devs have any say in the matter. The problem is that a cutting edge game in the 90s could be made with a team of 12 sweaty nerds paid in dr pepper and cheesy puffs, but today it needs 300 people working full time for 3+ years, some A list voice actors, and an orchestra. With those sorts of budgets it is the money guys calling the shots, not the devs themselves. The devs themselves only care about making great games that they and us like, but they have proven that they can't be trusted to make that profitable. That's why every good dev got bought out by EA and dismantled. And that's why Larian's recent games required crowdfunding on kickstarter, instead of getting published like a grown ups company. With this game they buy the rights to an old franchise and it acts as a huge bunch of good value marketing because everyone is talking about the return of Baldurs Gate, so they can be sure a lot of people will at least try it. That's why there are so many remakes and reboots these days, in gaming and in movies. Just pray that Divinity Gate: Baldur's Sin is better than Lady Ghostbusters.

Really we are lucky that this is being made by someone who can let you build characters and use spells and whatnot because it quite easily could have been a single character action game made by Zenimax or some other shitlords. I'd rather it be made by the KOTC guy or something but then it wouldn't have any budget and that's why KOTC2 looks like it is made out of paper with glitter and glue. tl;dr It isn't gonna be the BG3 people hoped for but at least it is a new RPG that is probably gonna be fun for a month or so and that's about as much you can hope for these days.
 
Joined
Feb 8, 2020
Messages
387
I'm self admittedly butt hurt about this game. I don't think that's a bad thing or something to be ashamed. I'm not going to put ice on anything because that would be me numbing my feelings. My feelings should not be numbed. They should be free to run around and express themselves freely. You can hold all your emotions in and let injustice rein free all you want but I won't.
I remember you saying that you don't care about the game and will keep replaying OG baldur's gate that you adore for 2000 hours. Now you are going full butthurt spamming that Larian is a shitty company and all of their games are shit (thought they don't have a single game most people would rate below 6).
Passion is bad if it makes you look like a retard throwing around unjustified insults and you strongly radiate that Impression. If you want to yell at clouds at least make your tirades reasonable.
I said that about WOTR, not the BG's. I've already put that much time into those. What's wrong with holding studios accountable for what they do? We have an opportunity to shape the industry but we're not going to? Larian, as decline as it is, will help shape the industry, as all studios will. It's important to try to steer it in the direction you would like to see it. This is an important moment.
Ah yes,Your direction of them not making games and other studios following. Great vision for the industry.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,891
Pathfinder: Wrath
Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.

RE: Larian and the industry - you might want to notice they are the only ones who managed to shift the overton window to the side of party-based RPGs, be they TB or not, I'd say actual RPGs in general, Twitcher and Skyrim might be popular but they are not RPGs. Obsidian failed spectacularly and PF:KM is nicher. Larian are on the side of incline in the general scheme of things.
 
Last edited:

GhostCow

Balanced Gamer
Patron
Joined
Jan 2, 2020
Messages
4,000
When taking into consideration the AAA status of this game, we would be remiss to do anything other than shut up and accept what we are given. Being this emotionally butthurt about it shows that we are unreasonable and such games shouldn't be made for us because we are never satisfied even though it's a faithful D&D TB RPG that we haven't gotten since ToEE. There is nothing wrong about Larian making this game, quite the contrary. What more can you possibly want from an AAA game given the circumstances? Just a carbon copy of BG1 (not 2, please) with new locations and companions?
It's AAA so it's good. Just consoom goy. I can't believe I'm seeing a normalfag smooth brained comment like this on the codex. I came here to escape that kind of thinking.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
Lacrymas
I don't think devs have any say in the matter. The problem is that a cutting edge game in the 90s could be made with a team of 12 sweaty nerds paid in dr pepper and cheesy puffs, but today it needs 300 people working full time for 3+ years, some A list voice actors, and an orchestra. With those sorts of budgets it is the money guys calling the shots, not the devs themselves. The devs themselves only care about making great games that they and us like, but they have proven that they can't be trusted to make that profitable. That's why every good dev got bought out by EA and dismantled. And that's why Larian's recent games required crowdfunding on kickstarter, instead of getting published like a grown ups company. With this game they buy the rights to an old franchise and it acts as a huge bunch of good value marketing because everyone is talking about the return of Baldurs Gate, so they can be sure a lot of people will at least try it. That's why there are so many remakes and reboots these days, in gaming and in movies. Just pray that Divinity Gate: Baldur's Sin is better than Lady Ghostbusters.

Really we are lucky that this is being made by someone who can let you build characters and use spells and whatnot because it quite easily could have been a single character action game made by Zenimax or some other shitlords. I'd rather it be made by the KOTC guy or something but then it wouldn't have any budget and that's why KOTC2 looks like it is made out of paper with glitter and glue. tl;dr It isn't gonna be the BG3 people hoped for but at least it is a new RPG that is probably gonna be fun for a month or so and that's about as much you can hope for these days.

There's plenty of small studios still making great games. Maybe not 11 but 30 or 40.

Ah yes,Your direction of them not making games and other studios following. Great vision for the industry

My direction of not making specific games. Sequels to other people's games when you're not even going to show any influence from them specifically.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.

RE: Larian and the industry - you might want to notice they are the only ones who managed to shift the overton window to the side of party-based RPGs, be they TB or not, I'd say actual RPGs in general, Twitcher and Skyrim might be popular but they are not RPGs. Obsidian failed spectacularly and PF:KM is nicher. They are on the side of incline in the general scheme of things.
DOS1 & 2 are by far the most mainstream games that are closest to the RPGs of yore. No publisher wanted to even take a risk on DOS1, they just wanted more of the same action garbage. Swen basically gambled his entire company on telling publishers to go fuck themselves and appealed directly to the actual audience.
Balls of steel.
 

TwoEdge

Scholar
Joined
Jan 27, 2017
Messages
317
Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.

RE: Larian and the industry - you might want to notice they are the only ones who managed to shift the overton window to the side of party-based RPGs, be they TB or not, I'd say actual RPGs in general, Twitcher might be popular but it's not an RPG. Obsidian failed spectacularly. They are on the side of incline in the general scheme of things.

There's more stuff, like that impossible jumping mechanics which break engagement, the element interactions plus the whole weapon dipping mechanics into the environment, which are Divinity staples, also throwing breaking the action economy. I bet there will be more elemental exploits in added resistances and vulnerabilities. And that's what we know so far. I don't think those will result in a worse game, but they distance BG3 from D&D.
 
Joined
Feb 8, 2020
Messages
387
I'd be willing to concede that I could be wrong about turn based crpgs

You might change your mind if you play some of the good turn based games. There's a decent amount of good ones out there
Name some that aren't wizlike games and I'll look into them but any time I've tried to find a turn based PC game that I could enjoy it's been shit. Usually due to lack of character customization. I need stat points to assign, skill trees, class changes, or something else like that to make me interested. Just leveling up isn't enough for me.
Dragonfall, Battle Brothers, Underrail for starters.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,891
Pathfinder: Wrath
Except Larian aren't the only ones making RPGs, we have a bunch of studios and we have gotten some pretty good RPGs lately. They are still being made. What Larian's success would mean is bigger interest in more niche RPGs that deserve it.

There's more stuff, like that impossible jumping mechanics which break engagement, the element interactions plus the whole weapon dipping mechanics into the environment, which are Divinity staples, also throwing breaking the action economy. I bet there will be more elemental exploits in added resistances and vulnerabilities. And that's what we know so far. I don't think those will result in a worse game, but they distance BG3 from D&D.

You can set oil and your arrows aflame in D&D. We'll see what the action economy is going to look like, even though throwing might be a bonus action it didn't really do all that much damage and I doubt it scales with level, so it might only be relevant for level 1-3. As for the jump, yeap, that's dumb.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
Larian will attract casuals and the latter are not interested in niche genre pieces, no matter how much they've enjoyed their commercial counterpart.
 
Joined
Feb 8, 2020
Messages
387
Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.

RE: Larian and the industry - you might want to notice they are the only ones who managed to shift the overton window to the side of party-based RPGs, be they TB or not, I'd say actual RPGs in general, Twitcher might be popular but it's not an RPG. Obsidian failed spectacularly. They are on the side of incline in the general scheme of things.

There's more stuff, like that impossible jumping mechanics which break engagement, the element interactions plus the whole weapon dipping mechanics into the environment, which are Divinity staples, also throwing breaking the action economy. I bet there will be more elemental exploits in added resistances and vulnerabilities. And that's what we know so far. I don't think those will result in a worse game, but they distance BG3 from D&D.
D&D is about players pulling shit out of their asses just to mess with DM. If DM mentions a fucking puddle, one of the players will probably freeze it after luring enemies on it. Environmental shenanigans are quite popular in D&D campaigns.
 

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