Ontopoly
Disco Hitler
I'd be willing to concede that I could be wrong about turn based crpgs
You might change your mind if you play some of the good turn based games. There's a decent amount of good ones out there
I'd be willing to concede that I could be wrong about turn based crpgs
I remember you saying that you don't care about the game and will keep replaying OG baldur's gate that you adore for 2000 hours. Now you are going full butthurt spamming that Larian is a shitty company and all of their games are shit (thought they don't have a single game most people would rate below 6).I'm self admittedly butt hurt about this game. I don't think that's a bad thing or something to be ashamed. I'm not going to put ice on anything because that would be me numbing my feelings. My feelings should not be numbed. They should be free to run around and express themselves freely. You can hold all your emotions in and let injustice rein free all you want but I won't.
I am a fan of the original and I'm ecstatic (given the circumstances). I don't have such an unreasonably emotional relationship with it. "I don't want a sequel" is the height of entitlement.
So let's just take what they give us and never complain. The dialogue will never improve. The effects will never improve. They can just drip feed us shit and we can happily take it.When taking into consideration the AAA status of this game, we would be remiss to do anything other than shut up and accept what we are being given. Being this emotionally butthurt about it shows that we are unreasonable and such games shouldn't be made for us because we are never satisfied even though it's a faithful D&D TB RPG that we haven't gotten since ToEE. There is nothing wrong about Larian making this game, quite the contrary.
I am a fan of the original and I'm ecstatic (given the circumstances). I don't have such an unreasonably emotional relationship with it. "I don't want a sequel" is the height of entitlement.
The combat is going to be as good as 5E D&D, and that's already better than pretty much every TB party-based RPG we've gotten recently outside of KotC. Why do you think the combat is going to suck? It shows quite a lot of incline. And yes, the potential for further development of TB RPGs makes me giddy. As for how it looks, it looks much better than Solasta.What are you hoping for? You are not getting good turn-based combat, writing, art direction or music. Is it the signaling that someone dares to make a AAA Turn-based game and hoping that other developers will step up?
Yes, but so what? I already said the writing is going to be garbage.I sort of agree, but weren't you the one crying "they raped mindflayer tadpole lore" a couple 'pages back?
I said that about WOTR, not the BG's. I've already put that much time into those. What's wrong with holding studios accountable for what they do? We have an opportunity to shape the industry but we're not going to? Larian, as decline as it is, will help shape the industry, as all studios will. It's important to try to steer it in the direction you would like to see it. This is an important moment.I remember you saying that you don't care about the game and will keep replaying OG baldur's gate that you adore for 2000 hours. Now you are going full butthurt spamming that Larian is a shitty company and all of their games are shit (thought they don't have a single game most people would rate below 6).I'm self admittedly butt hurt about this game. I don't think that's a bad thing or something to be ashamed. I'm not going to put ice on anything because that would be me numbing my feelings. My feelings should not be numbed. They should be free to run around and express themselves freely. You can hold all your emotions in and let injustice rein free all you want but I won't.
Passion is bad if it makes you look like a retard throwing around unjustified insults and you strongly radiate that Impression. If you want to yell at clouds at least make your tirades reasonable.
The combat is going to be as good as 5E D&D, and that's already better than pretty much every TB party-based RPG we've gotten recently outside of KotC. Why do you think the combat is going to suck? It shows quite a lot of potential.What are you hoping for? You are not getting good turn-based combat, writing, art direction or music. Is it the signaling that someone dares to make a AAA Turn-based game and hoping that other developers will step up?
Yes, but so what? I already said the writing is going to be garbage.I sort of agree, but weren't you the one crying "they raped mindflayer tadpole lore" a couple 'pages back?
Christ, there is more butthurt in you than on Hieronymus Bosch's painting.The worst aspect of their games was Larian which is unfortunately still present.
Name some that aren't wizlike games and I'll look into them but any time I've tried to find a turn based crpg that I could enjoy it's been shit. Usually due to lack of character customization. I need stat points to assign, skill trees, class changes, or something else like that to make me interested. Just leveling up isn't enough for me.I'd be willing to concede that I could be wrong about turn based crpgs
You might change your mind if you play some of the good turn based games. There's a decent amount of good ones out there
Ah yes,Your direction of them not making games and other studios following. Great vision for the industry.I said that about WOTR, not the BG's. I've already put that much time into those. What's wrong with holding studios accountable for what they do? We have an opportunity to shape the industry but we're not going to? Larian, as decline as it is, will help shape the industry, as all studios will. It's important to try to steer it in the direction you would like to see it. This is an important moment.I remember you saying that you don't care about the game and will keep replaying OG baldur's gate that you adore for 2000 hours. Now you are going full butthurt spamming that Larian is a shitty company and all of their games are shit (thought they don't have a single game most people would rate below 6).I'm self admittedly butt hurt about this game. I don't think that's a bad thing or something to be ashamed. I'm not going to put ice on anything because that would be me numbing my feelings. My feelings should not be numbed. They should be free to run around and express themselves freely. You can hold all your emotions in and let injustice rein free all you want but I won't.
Passion is bad if it makes you look like a retard throwing around unjustified insults and you strongly radiate that Impression. If you want to yell at clouds at least make your tirades reasonable.
There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
It's AAA so it's good. Just consoom goy. I can't believe I'm seeing a normalfag smooth brained comment like this on the codex. I came here to escape that kind of thinking.When taking into consideration the AAA status of this game, we would be remiss to do anything other than shut up and accept what we are given. Being this emotionally butthurt about it shows that we are unreasonable and such games shouldn't be made for us because we are never satisfied even though it's a faithful D&D TB RPG that we haven't gotten since ToEE. There is nothing wrong about Larian making this game, quite the contrary. What more can you possibly want from an AAA game given the circumstances? Just a carbon copy of BG1 (not 2, please) with new locations and companions?
I don't think devs have any say in the matter. The problem is that a cutting edge game in the 90s could be made with a team of 12 sweaty nerds paid in dr pepper and cheesy puffs, but today it needs 300 people working full time for 3+ years, some A list voice actors, and an orchestra. With those sorts of budgets it is the money guys calling the shots, not the devs themselves. The devs themselves only care about making great games that they and us like, but they have proven that they can't be trusted to make that profitable. That's why every good dev got bought out by EA and dismantled. And that's why Larian's recent games required crowdfunding on kickstarter, instead of getting published like a grown ups company. With this game they buy the rights to an old franchise and it acts as a huge bunch of good value marketing because everyone is talking about the return of Baldurs Gate, so they can be sure a lot of people will at least try it. That's why there are so many remakes and reboots these days, in gaming and in movies. Just pray that Divinity Gate: Baldur's Sin is better than Lady Ghostbusters.
Really we are lucky that this is being made by someone who can let you build characters and use spells and whatnot because it quite easily could have been a single character action game made by Zenimax or some other shitlords. I'd rather it be made by the KOTC guy or something but then it wouldn't have any budget and that's why KOTC2 looks like it is made out of paper with glitter and glue. tl;dr It isn't gonna be the BG3 people hoped for but at least it is a new RPG that is probably gonna be fun for a month or so and that's about as much you can hope for these days.
Ah yes,Your direction of them not making games and other studios following. Great vision for the industry
DOS1 & 2 are by far the most mainstream games that are closest to the RPGs of yore. No publisher wanted to even take a risk on DOS1, they just wanted more of the same action garbage. Swen basically gambled his entire company on telling publishers to go fuck themselves and appealed directly to the actual audience.There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
RE: Larian and the industry - you might want to notice they are the only ones who managed to shift the overton window to the side of party-based RPGs, be they TB or not, I'd say actual RPGs in general, Twitcher and Skyrim might be popular but they are not RPGs. Obsidian failed spectacularly and PF:KM is nicher. They are on the side of incline in the general scheme of things.
When taking into consideration the AAA status of this game, we would be remiss to do anything other than shut up and accept what we are given.
There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
RE: Larian and the industry - you might want to notice they are the only ones who managed to shift the overton window to the side of party-based RPGs, be they TB or not, I'd say actual RPGs in general, Twitcher might be popular but it's not an RPG. Obsidian failed spectacularly. They are on the side of incline in the general scheme of things.
Dragonfall, Battle Brothers, Underrail for starters.Name some that aren't wizlike games and I'll look into them but any time I've tried to find a turn based PC game that I could enjoy it's been shit. Usually due to lack of character customization. I need stat points to assign, skill trees, class changes, or something else like that to make me interested. Just leveling up isn't enough for me.I'd be willing to concede that I could be wrong about turn based crpgs
You might change your mind if you play some of the good turn based games. There's a decent amount of good ones out there
There's more stuff, like that impossible jumping mechanics which break engagement, the element interactions plus the whole weapon dipping mechanics into the environment, which are Divinity staples, also throwing breaking the action economy. I bet there will be more elemental exploits in added resistances and vulnerabilities. And that's what we know so far. I don't think those will result in a worse game, but they distance BG3 from D&D.
D&D is about players pulling shit out of their asses just to mess with DM. If DM mentions a fucking puddle, one of the players will probably freeze it after luring enemies on it. Environmental shenanigans are quite popular in D&D campaigns.There isn't anything they've added that isn't part of 5E D&D. A team-based initiative is an optional rule in 5E. Yes, it sucks but you win some you lose some. If that's the only thing wrong with the combat, I'm gonna get over it.Not with Larians gimmick based design and generally retarded design decisions aimed at the lowest common denominator, such team based initiative.
RE: Larian and the industry - you might want to notice they are the only ones who managed to shift the overton window to the side of party-based RPGs, be they TB or not, I'd say actual RPGs in general, Twitcher might be popular but it's not an RPG. Obsidian failed spectacularly. They are on the side of incline in the general scheme of things.
There's more stuff, like that impossible jumping mechanics which break engagement, the element interactions plus the whole weapon dipping mechanics into the environment, which are Divinity staples, also throwing breaking the action economy. I bet there will be more elemental exploits in added resistances and vulnerabilities. And that's what we know so far. I don't think those will result in a worse game, but they distance BG3 from D&D.