DraQ
Arcane
Nonono. Proper DnD cRPG must be strictly limited to being a xvart fireballing simulator.Except Larian aren't the only ones making RPGs, we have a bunch of studios and we have gotten some pretty good RPGs lately. They are still being made. What Larian's success would mean is bigger interest in more niche RPGs that deserve it.
There's more stuff, like that impossible jumping mechanics which break engagement, the element interactions plus the whole weapon dipping mechanics into the environment, which are Divinity staples, also throwing breaking the action economy. I bet there will be more elemental exploits in added resistances and vulnerabilities. And that's what we know so far. I don't think those will result in a worse game, but they distance BG3 from D&D.
You can set oil and your arrows aflame in D&D.
Anything allowing slightest bit of creativity on part of the player, of the kind that GM would handle and likely reward in actual PnP is strictly verboten.
I would love to send the glimpses of this thread back in time to, say, 2007.
I bet it would be sledge time for the server.