If this turns out to be a dud and unplayable, ok, but self-sabotage is not my MO. We are hurting the RPG cause by anathemizing basically a miracle. This is not equivalent to Skyrim, Witcher 3 or that cringe-inducing FF7 remake, this is a pure-blood party-based RPG, being AAA in of itself is not an indictment and it's not about mindlessly consuming AAA garbage.
Combatfaggotry at its finest.
What a counter-argument, truly got him there.
Lacrymas
I don't think devs have any say in the matter. The problem is that a cutting edge game in the 90s could be made with a team of 12 sweaty nerds paid in dr pepper and cheesy puffs, but today it needs 300 people working full time for 3+ years, some A list voice actors, and an orchestra. With those sorts of budgets it is the money guys calling the shots, not the devs themselves. The devs themselves only care about making great games that they and us like, but they have proven that they can't be trusted to make that profitable. That's why every good dev got bought out by EA and dismantled. And that's why Larian's recent games required crowdfunding on kickstarter, instead of getting published like a grown ups company. With this game they buy the rights to an old franchise and it acts as a huge bunch of good value marketing because everyone is talking about the return of Baldurs Gate, so they can be sure a lot of people will at least try it. That's why there are so many remakes and reboots these days, in gaming and in movies. Just pray that Divinity Gate: Baldur's Sin is better than Lady Ghostbusters.
Really we are lucky that this is being made by someone who can let you build characters and use spells and whatnot because it quite easily could have been a single character action game made by Zenimax or some other shitlords. I'd rather it be made by the KOTC guy or something but then it wouldn't have any budget and that's why KOTC2 looks like it is made out of paper with glitter and glue. tl;dr It isn't gonna be the BG3 people hoped for but at least it is a new RPG that is probably gonna be fun for a month or so and that's about as much you can hope for these days.
There's plenty of small studios still making great games. Maybe not 11 but 30 or 40.
Yeah but not huge AAA ones like this. Buying the rights to BG will have cost them a lot, but it will pay off with a bigger audience than DoS had. But it also requires that they hire far more staff, spend a lot more time on animations and graphics and music and voice overs and all that lame AAA shit. But without all that, there would be no BG3. I'd rather get this game with AD&D combat instead of DoS3 with the same dumb exploding barrels combat I've already seen twice before.
It's already blatantly apparent from the
pre-alpha gameplay that they have toned down the whole exploding barrels combat from DoS 2 to fit more in line with DnD combat. It's impossible to take you guys seriously when you are determined to hate the game, it doesn't matter what's true or not.
Thoughtful criticism like pointing out that you can't change from team-based initiative, assuming it will be that way on the final build, I can understand. That system makes a lot of sense in co-op to spare people from waiting for each other to make their move but is not ideal for single player sessions.