Witcher 1 had a day/night cycle as well. And it was (while kinda different) RTwP as well.
In Witcher the concept was kind of central to themes and mechanics of the game.
Again, I like day-night cycles and I do think BG3 could benefit from it, but ultimately mechanics is what you do with it, BG1-2 did NOT benefit from their day-night cycles noticeably and it's Larian's call whether they want to spend resources on this particular thing.
Damage from throwing random objects should be pretty low and modified by target's size and of course object thrown, its weight, etc. Throwing normal boot at medium rare sized humanoid should IMO only deal actual damage on crit, but it should still confer some disadvantages to the target on hit and might be worthwhile in some situations.
I don't know how it is handled in PnP DnD TBH.
that is what I was thinking. I could live with it if on a crit it like dazed a creature or something. But boots doing 1d4 damage, is ridiculous, since that is the same damage as a dagger... especially since it took less time to do than an actual attack. It appeared as if you could move and then take your boots off and throw them or maybe attack and then unlace your boots and chuck them for an extra 1d4 damage. Just stupid. Can you then put on another pair and do the same thing next round?
I would go with something like that (for leather/cloth boots and similar items):
1D4 damage with target size dependent negative damage modifier (something like -4 for medium sized target - it's hard to hurt someone throwing boots at them, but you can for example kill a rat with them - note that this will deal damage on crit).
Roll on special effect table on hit (kind of: no effect, vs disadvantage for the next round OR first action by or against character whichever happens first., vs forced to step back (possibly falling off stuff, etc.)).
Would be mostly harmless, but sometimes a valuable distraction and sometimes cause of hilarious and memorable events: "so the guy was about to kill me and I didn't have any way to prevent that, so I threw my boot in his face in defiance dazing him and making him step backwards and fall off the stairs".
You could also throw boots at pressure plates or mechanisms.