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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,745
Every time a dialogue cutscene happens the characters look like they have Parkinson's disease.

Michael J. Fox did not die for this mockery.

Revisit Divinity 2 to see how Swen is really into having characters gesticulating wildly while rooted into place.
 

Volrath

Arcane
Patron
Joined
May 21, 2007
Messages
4,299
Baldur's Gate Popular Resistance Front Herald
Issue 1

Defender_of_the_Crown_1986CinemawareDisk_1_of_2_010.png


DOSlim invaders are on defensive at Steam forums. Most of those casuals are shocked at having met such strong opposition. Invader Quadsword expresses his disbelief: "You lot are beyond pathetic. Even in the Doom community there wasn't this much teeth gnashing when the reboot launched." At the time this issue went into publication, 80% of threads on first page of that hub were negative. This is despite constant bombardment and drone attacks by Steam moderators, who lock or delete the most juicy threads.

On Reddit, one moderator of r/baldursgate revealed himself to be collaborator of Larian Occupation Government. u/ThorThunderfist had this to say to justify closing three anti-LOG threads, including "What makes this game Baldur's Gate 3?" by u/Smooth_Complaint: "Posts like this only serve to increase tensions and antagonize each other. This debate has been ongoing since the gameplay reveal and has gone nowhere. At this point, all we can do is wait to see what Larian is doing with the game and offer meaningful feedback to Larian as they iterate on the game." Still, somehow the heavy criticism of PAX interview still available there. A sign of brewing coup against u/ThorThunderfist by other moderators?

Beamdog forums front remains under enemy control, as leftist admin Julius Borisov defends LOG with passion: "I played D:OS and D:OS 2. And during both games, I felt something. Something for the first time since DA:O. Something that in spirit resembled BG 2. Imagine my surprise when I was 100% sure PoE is our BG3 which never happened. Imagine my feelings when I had to agree with IGN, years after, that it's D:OS that feels like BG2 sometimes. Yeah, yeah, I know, a lot of you folks won't agree. But that is WHAT I FELT MYSELF, completely uninfluenced by media." People who wish to remain anonymous claim their freedom loving posts are being removed. Forum member TacoBell says: "I have been insulted, called irrational, senile, un-reasonable, and a terrorist."

Hear ye! Hear ye! Tide turned at RPGCodex, where rusty_shackleford, Draq and few other regime puppets found themselves in Stalingrad style pocket. Their pathetic attempts at breaching the entrapment are going nowhere thanks to strategic thinking of General Mazisky, Guildmaster Grotesque and Duke Ontopoly, who are surely blessed by all holy and unholy Gods!

This message is brought to you by Blushing Mermaid - where beer is better, but whores are just as good as at Low Lantern.
This is what weaponised autism looks like.
 

Ontopoly

Disco Hitler
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Fairy land
it must be flashy or ppl will miss it happening!" excuse doesn't apply.

Turn baseders tend to need things slowly and clearly spelled out to them.
Jesus Christ, you can't bring up this tb bullshit every single time you post in this thread and then whine because you feel personally attacked when people tell you to shut up
I'm not whining that they're telling me to shut up. I'm whining because they are going off topic to shit talk me. I have a profile page if they want to personally attack me for whatever reason, but in a bg3 thread we would focus on bg3
 

DraQ

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it must be flashy or ppl will miss it happening!" excuse doesn't apply.

Turn baseders tend to need things slowly and clearly spelled out to them.
Jesus Christ, you can't bring up this tb bullshit every single time you post in this thread and then whine because you feel personally attacked when people tell you to shut up
I'm not whining that they're telling me to shut up. I'm whining because they are going off topic to shit talk me. I have a profile page if they want to personally attack me for whatever reason, but in a bg3 thread we would focus on bg3
Just shut the fuck up already.
No one is interested in reading your drivel.
Especially not after it was the same shit the first 30 or so times.

Just go play in the traffic or something.
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
it must be flashy or ppl will miss it happening!" excuse doesn't apply.

Turn baseders tend to need things slowly and clearly spelled out to them.
Jesus Christ, you can't bring up this tb bullshit every single time you post in this thread and then whine because you feel personally attacked when people tell you to shut up
I'm not whining that they're telling me to shut up. I'm whining because they are going off topic to shit talk me. I have a profile page if they want to personally attack me for whatever reason, but in a bg3 thread we would focus on bg3
Joke's on you, this secretly was a Divinity: Original Sin 3 thread ALL ALONG
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
BG1-2 did NOT benefit from their day-night cycles noticeably
Mm different monsters spawning at night, thief quests at night, at least some shops afaik locked at night, night merchants and npcs, night dialogue in BG2, vampires... did night affect Stealth? afaik it did; but Infravision was, sadly, broken. And really, immersion and ambiance - some people would laf it away, only then to remember how frightening it was to go somewhere at dark night in their favorite game X with mod Y.
Frankly just players ability to observe natural passage of time (or even seasons/weather) adds greatly to the feeling of adventure.

Then there's resting and restoring spells... does that mean that no matter how much you rest, it is always day, and level is always static? That wouldn't look right.
 
Last edited:

Ontopoly

Disco Hitler
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Jan 28, 2020
Messages
3,123
Location
Fairy land
Just shut the fuck up already.
No one is interested in reading your drivel.
Especially not after it was the same shit the first 30 or so times.

Just go play in the traffic or something.

I got a mention in Xzar 's post so I don't think that's true. He even called me a count. Also until a mod tells me to shut up I have as much right to participate in bg3 conversations as you do. I can refer you to a "how to ignore someone on the codex guide" if you need it for your sensitive self. Let me know.

Joke's on you, this secretly was a Divinity: Original Sin 3 thread ALL ALONG

The way Larian gets their ass tongued in here, I wouldn't be surprised.
 

Ismaul

Thought Criminal #3333
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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign My team has the sexiest and deadliest waifus you can recruit.
The argument is that a day-night cycle is useless if it's only cosmetic.

You can't state at the same time that a day-night cycle is simple to implement AND that it's not cosmetic but has many gameplay applications.
 

Deleted Member 22431

Guest
TL: DR for this thread:
  1. Complaining about Larian making Baldur's Gate. (Long discussion)
  2. Complaining about TB mode and Praising RTwP (Very long discussion x3)
  3. Praising TB mode and complaining about RTwP (Very long discussion x3)
  4. Complaining about 5e. (Short discussion)
  5. Praising 5e. (Short discussion)
  6. Complaining about cinematic for bad logic. (Medium discussion)
  7. Explaining that cinematic's logic is fine (Short discussion)
  8. Complaining about lore. ( Long discussion)
  9. Explaining that lore is fine. (Medium discussion)
  10. Larian is shit (Short discussion).
  11. Larian is good (Short discussion).
  12. Complaining about visuals (Medium discussion).
  13. Complaining that visuals exist (Medium discussion).
  14. Discussing Companions (Short Discussion).
  15. Complaining about elemental damage and environments. (Short discussion)
  16. Explaining that those exist in D&D (Short discussion)
  17. Couple people complaining about being possibly cucked by Gith (one of them was fine with Octavia doing it). (Removed)
  18. Baldur's Gate 3 looking like D:OS2. (Long discussion)
  19. Financial potential of the game (Short discussion).
  20. Stating that Islam supporting woman in England is a sister of the gameplay designer in Belgium and claiming that he is an Islam supporter, therefore game is doomed (Removed).
  21. Complaining about boot throws and calling Swen clown. (Short discussion)
  22. Explaining that throwing items exists in D&D and does 1D4 damage. (Short discussion)
  23. Complaining about day/night cycle. (Ongoing).
autists are not people
 

Dodo1610

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Messages
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Location
Germany
Larian only made a single game with a day and night cycle, but I hoped they would add one for their first AAA game. On the other hand, it never bothered me in Dragon Age either. Come to think of it they also took the camp map from DAO where it's always night like in BG3.
 
Last edited:

pinotto

Literate
Joined
Mar 4, 2020
Messages
12
Then any graphix is useless because it is, in its essence, just cosmetic. Might as well use ASCII one.
that's different, if 2 games are identical except for the graphics, than one is always better than the other.
If 2 games are identical except for a cosmetica day/night cycle, than the best one is the one without a city's square full of people at 2:00 a.m. with open shops and kids running left and right.
 

Mazisky

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Joined
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2,082
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Rome, IT
Larian never made a single game with a day and night cycle, but I hoped they would add one for their first AAA game. On the other hand, it never bothered me in Dragon Age either. Come to think of it they also took the camp map from DAO where it's always night like in BG3.

Dragons age had battles at night tho, and with this new shadow system, im not even sure BG3 will have nights in the game outside the camp area.
 

DraQ

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Oct 24, 2007
Messages
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Location
Chrząszczyżewoszyce, powiat Łękołody
autists are not people
Autists are people.
Politicians aren't.

Larian never made a single game with a day and night cycle, but I hoped they would add one for their first AAA game. On the other hand, it never bothered me in Dragon Age either. Come to think of it they also took the camp map from DAO where it's always night like in BG3.
Adventuring time = day, camping time = night can work as well.
As long as you don't run into a situation where you say to yourself "I would really prefer to come back here at night" it can work just fine.

I prefer proper day-night, but can't say it bothers me terribly, it's not like games with this mechanics tend to have realistic time scale anyway.
 

Anonona

Savant
Joined
Oct 24, 2019
Messages
688
Larian never made a single game with a day and night cycle, but I hoped they would add one for their first AAA game. On the other hand, it never bothered me in Dragon Age either. Come to think of it they also took the camp map from DAO where it's always night like in BG3.

Dragons age had battles at night tho, and with this new shadow system, im not even sure BG3 will have nights in the game outside the camp area.

I think it probably will have night levels. In the gameplay footage He sneaks through a dark dungeon, putting off torches to create shadows to hide, meaning that a night level designed in this manner could work. Also there was Darkvision for enemies too, so I think they probably will design sections where shadows themselves are just not enough to hide.
 

J_C

One Bit Studio
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Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
So what does everyone think of the 4 person party. I think it's great that we're not going to be bogged down with too much. Wouldn't want the game to be too Chaotic. Or differ too much from DOS2.
It is decline, but just a small one. 4 men part worked fine in DOS. For me 5 men/women/tranny is the optimal, I always use that size in the IE games as well. But I can live with 4.
 

Generic-Giant-Spider

Guest
Baldur's Gate Popular Resistance Front Herald
Issue 1

Defender_of_the_Crown_1986CinemawareDisk_1_of_2_010.png


DOSlim invaders are on defensive at Steam forums. Most of those casuals are shocked at having met such strong opposition. Invader Quadsword expresses his disbelief: "You lot are beyond pathetic. Even in the Doom community there wasn't this much teeth gnashing when the reboot launched." At the time this issue went into publication, 80% of threads on first page of that hub were negative. This is despite constant bombardment and drone attacks by Steam moderators, who lock or delete the most juicy threads.

On Reddit, one moderator of r/baldursgate revealed himself to be collaborator of Larian Occupation Government. u/ThorThunderfist had this to say to justify closing three anti-LOG threads, including "What makes this game Baldur's Gate 3?" by u/Smooth_Complaint: "Posts like this only serve to increase tensions and antagonize each other. This debate has been ongoing since the gameplay reveal and has gone nowhere. At this point, all we can do is wait to see what Larian is doing with the game and offer meaningful feedback to Larian as they iterate on the game." Still, somehow the heavy criticism of PAX interview still available there. A sign of brewing coup against u/ThorThunderfist by other moderators?

Beamdog forums front remains under enemy control, as leftist admin Julius Borisov defends LOG with passion: "I played D:OS and D:OS 2. And during both games, I felt something. Something for the first time since DA:O. Something that in spirit resembled BG 2. Imagine my surprise when I was 100% sure PoE is our BG3 which never happened. Imagine my feelings when I had to agree with IGN, years after, that it's D:OS that feels like BG2 sometimes. Yeah, yeah, I know, a lot of you folks won't agree. But that is WHAT I FELT MYSELF, completely uninfluenced by media." People who wish to remain anonymous claim their freedom loving posts are being removed. Forum member TacoBell says: "I have been insulted, called irrational, senile, un-reasonable, and a terrorist."

Hear ye! Hear ye! Tide turned at RPGCodex, where rusty_shackleford, Draq and few other regime puppets found themselves in Stalingrad style pocket. Their pathetic attempts at breaching the entrapment are going nowhere thanks to strategic thinking of General Mazisky, Guildmaster Grotesque and Duke Ontopoly, who are surely blessed by all holy and unholy Gods!

This message is brought to you by Blushing Mermaid - where beer is better, but whores are just as good as at Low Lantern.

This is currently the best gimmick on RPG Codex.
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
yes, that would make sense. You could certainly distract and if you got lucky enough ( hit it in the head with the toe or heel) even daze a medium sized creature (critical roll) but of course this would be way too much to ask larian to mess with. They only ever will remove complexity, despite the fact computers are the perfect tool to be adding complexity with things like this.
You gonna get kicked from a D&D in 30 minutes after the start.
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Btw: D&D don’t have any rule connected to the day/night cicle. Night and day only matter in roleplay with humanoid npc.
 

Roguey

Codex Staff
Staff Member
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Joined
May 29, 2010
Messages
36,745
Larian never made a single game with a day and night cycle, but I hoped they would add one for their first AAA game. On the other hand, it never bothered me in Dragon Age either. Come to think of it they also took the camp map from DAO where it's always night like in BG3.
Divine Divinity had a day/night cycle, though I believe it's the only one. (Beyond Divinity took place in some weird dimension).
 

DraQ

Arcane
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Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Then any graphix is useless because it is, in its essence, just cosmetic. Might as well use ASCII one.
that's different, if 2 games are identical except for the graphics, than one is always better than the other.
If 2 games are identical except for a cosmetica day/night cycle, than the best one is the one without a city's square full of people at 2:00 a.m. with open shops and kids running left and right.
And that's also important.
NPC activity is prone to uncanny valleys.
If you have day-night and NPC performing all sorts of activities but not reacting to day-night cycle, the result will be worse than if you didn't have day-night cycle or had NPCs just stand around or wander aimlessly a bit.
 

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