DraQ
Arcane
The end of time storyline could have been cool (if only for the WTF factor being teleported there for the first time creates), but I don't think they ultimately went in the direction I kind of expected them to (I haven't actually finished DOS1).I think the problem with D:OS 1 is that they try to tell an epic story but the mood/atmosphere of the game is more like a children's bed story. That doesn't fit together. I mean just take the beginning. You are trying to resolve some small scale murder in a fantasy town and then suddenly you are the only person's that can stop the end of the universe, who has to stop the end of time. It doesn't help that the exposition is done by some retarded imp called ZixZax. That just doesn't add up. Am i supposed to take it seriously or am i supposed to laugh about it ? The whole end of time storyline is superfluous and they shouldn't have tried to make the story epic for no good reason.
Other than that I agree, the tone just doesn't work.
Whimsical should imply sense of wonder, rather than writing being infantile and pedestrian.
Then maybe you should play some more, say Divinity 2 (DKS) so that you at least know what the fuck are you talking about?Divinity: Original Sin and Divinity: Original Sin 2.Ok, which Larian games have you played?
Divinity 2 has Larian's (now) typical mechanical problems in the form of bloat and cooldowns, but steady trickle of humour is one of the chief reasons to play it.
Except ONLY DOS1 had ANY problems with quality OR quantity of humour. Prior games tend to have a lot of it and high quality, DOS2 has much less of it and actually pretty good, so how come something that only ever happened in one game in the series of 5 (not counting expansion) is suddenly Larian's humour if it's in no way indicative of typical Larian's humour?1) I am not talking about Larian's writing:
The problem isn't the writing itself, it's the attempt at humor. And not just the attempt at humor, but the quantity of it.
2) I meant Divinity: Original Sin in particular in this regard. I guess the reason people talk about "Larian's humor" in context of Divinity: Orginal Sin 2 is because it inherited that optics, so it gets bundled together, even though Divinity: Original Sin 2 is trying less at being funny at all times. You can see people on reddit noticing this as well: https://www.reddit.com/r/DivinityOriginalSin/comments/70966r/what_happened_to_the_goofy_humor/
Do we talk about typical Bethesda's boobs (or, say, seasons, or climbing skill, or massive labyrinthine dungeons) because of Daggerfall?
I am no one's fanboy. When things are broken they just are.When even Larian fanboys realize that this things are broken, i really wish that Swen is Swen and is listening...