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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
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Messages
36,662
changing the narration style of the dialogue options feels like a move made out of fear to not lose sales.

Swen's pouring all his money into this yet again, of course he's going to do whatever it takes to ensure profitability.
 

Jezal_k23

Guest
I hope this doesn't set a trend of Larian bending over backwards to every rando's criticism. The initiative change is very good, but changing the narration style of the dialogue options feels like a move made out of fear to not lose sales.

I'm not up to date on BG3, just showed up here now, but I want to say that Larian's problem in DOS2 was actually completely ignoring criticism or being in denial instead of addressing it (initiative, armor system, stat bloat, etc.). Interesting to see them doing the opposite here and listening to people's concerns.
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
Hahahah! I remember Swen replying to my post grousing about the dialog tense in OS2 and him saying they had no plans to change it. I feel some minor petty vindication.

Don't get too excited yet. I'm pretty sure its just a change back to DOS2 dialogue instead of the weird past tense stuff we saw in the last BG3 reveal.

So instead of
*I exlaimed that he was preforming an injustice and asked if his god would approve.*

It'll be
*Exlaim that he is preforming an injustice. Ask if his god would approve.*

We'll see at this weekends gameplay how its really changed but this is how I'm assuming it'll be.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,380
If anything you can probably mod character's appearance to your liking, I doubt there's anything that can be done about the disgusting fog that made its way straight from the Original Sin 2.
I am thinking the same. It'd be a shame if characters were to have one, fixed, appearance.
 

Saravan

Savant
Joined
Jul 11, 2019
Messages
926
prodigydancer If you're incapable of interpreting what I mean by "the world that the writers of the first two games created" and assume that I'm dumb to be talking about the world that Ed Greenwood/WOTC "created for them" and to then reply/infer that the BG games were easy to make - as the framework was in place, and Bioware could just copy/pasted from Faerun > BG without creating their own world?
Actually I was assuming you're dumb doing the exact opposite.

BG has never been some marvel of writting or worldbuilding.
It's always been serviceable - which conveniently has also always been the case with Larian's games - minus sole exception of DOS1.

If nuBG was being made by Bethesda you also wouldn't be complaining about writing (assuming +/- Skyrim's level or above), but mechanical stuff (namely it being an action game).
Similarly, with Larian the main reasons to worry would be them losing themselves among gamey aspects of game mechanics, devaluing some of the things they do the best.

But like I said before; so many Larian fanbois here, the thread is starting to look like the anti-heretical shrilling I briefly experienced on the Beamdog forums.

On the same fucking page your post is you got every incel in town crying about how they can't jerk off to Shadowheart anymore. Where the fuck are the fanboys? Or is anyone who doesn't incessantly compare every minute detail to a 20 year old predecessor now a fanboy?
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Ok i uderstand that people think they need a cleric in a D&D game so they gonna take the waifu in the party but no you are fine with no cleric, others classes and subclasses can be the healer/buffer.

she is a cleric: it mean she is going to wear medium or heavy armor with a shield and of course a bucket helmet even during sex scenes because everybody in this topic will select “show headgear in cutscene” option.

same for the alien gith waifu full plate and never see her face again.


Minmaxer will take paladin/sorcerer/warlock for multiclassing them nobody care about your waifu!

and btw the redhead from the new trailer is the best waifu who care about shadowheart?
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
I hope this doesn't set a trend of Larian bending over backwards to every rando's criticism. The initiative change is very good, but changing the narration style of the dialogue options feels like a move made out of fear to not lose sales.
It is the objectively correct choice though. That third person past tense was offputting.
I think the third person past tense could have worked in some 10 hour indie game designed around it, but it's completely wrong for a classic fantasy CRPG based on a tabletop game. It's not like people are playing D&D in the past tense.
 

catfood

AGAIN
Joined
Aug 28, 2008
Messages
9,591
Location
Nirvana for mice
dxd92Du.jpg

jd5qZGu.png


Heh. They couldn't help themselves and made even the half-elf waifu ugly. Larianfags will defend this.
The first one has a man-jaw and beard shadow. I'm not surprised the Codex is devastated by the change.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
A word of advice, men - do not comment on the hair! :lol: The management will get butthurt and bury away your posts with a witty thread name.

The real RPG grognard outrage is surely at the quality of the dialo- agh! I can feel you! Get out of my head!
It's too small excerpt to draw conclusions from, but this sounds like classic Baldur's Gate writing style.
 
Last edited:
Vatnik Wumao
Joined
Oct 2, 2018
Messages
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Location
大同
Seriously, the fact that supposed "hard core rpgamers" are making a fuss about the models like it is an important thing, tells you everything you need to know about the degenerate cuck playerbase these games are made for.
The game is an integral product, not just a gameplay system with some graphics added on top. So who's the cuck, the people caring about each of its constitutive components (e.g. combat, graphics, art design, plot & wrting quality etc etc) or you who only takes into account a single (admittedly dominant) component while giving a free pass to the devs in poorly designing the other ones?
 

TemplarGR

Dumbfuck!
Dumbfuck Bethestard
Joined
May 30, 2013
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Cradle of Western Civilization
The game is an integral product, not just a gameplay system with some graphics added on top. So who's the cuck, the people caring about each of its constitutive components (e.g. combat, graphics, art design, plot & wrting quality etc etc) or you who only takes into account a single (admittedly dominant) component while giving a free pass to the devs in poorly designing the other ones?

So, you agree that indie CRPGs are trash due to the bad graphics and Skyrim and Fallout 4 are awesome? Because they are integral products? I mean graphics do matter, right?

It is always funny seeing how hypocritical people on the Codex are.... One day graphics don't matter and the next "game is an integral product, of course graphics matter".
 
Vatnik Wumao
Joined
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Messages
19,285
Location
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The game is an integral product, not just a gameplay system with some graphics added on top. So who's the cuck, the people caring about each of its constitutive components (e.g. combat, graphics, art design, plot & wrting quality etc etc) or you who only takes into account a single (admittedly dominant) component while giving a free pass to the devs in poorly designing the other ones?

So, you agree that indie CRPGs are trash due to the bad graphics and Skyrim and Fallout 4 are awesome? Because they are integral products? I mean graphics do matter, right?

It is always funny seeing how hypocritical people on the Codex are.... One day graphics don't matter and the next "game is an integral product, of course graphics matter".
They're certainly a plus, but good art direction is important regardless of how fancy the graphics are. The constraints thrust upon an indie dev are a matter of resources (and consequently of the tools available in designing an indie game), but it doesn't mean that you can't have a skillfully crafted product. You can have shitty or good art design whether your game is 3D, isometric or full 2D.

And no, both Fallout 4 and Skyrim are mediocre games in all departments (and that's putting it quite mildly), visuals included.
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
The game is an integral product, not just a gameplay system with some graphics added on top. So who's the cuck, the people caring about each of its constitutive components (e.g. combat, graphics, art design, plot & wrting quality etc etc) or you who only takes into account a single (admittedly dominant) component while giving a free pass to the devs in poorly designing the other ones?

So, you agree that indie CRPGs are trash due to the bad graphics and Skyrim and Fallout 4 are awesome? Because they are integral products? I mean graphics do matter, right?

It is always funny seeing how hypocritical people on the Codex are.... One day graphics don't matter and the next "game is an integral product, of course graphics matter".
They're certainly a plus, but good art direction is important regardless of how fancy the graphics are. The constraints thrust upon an indie dev are a matter of resources (and consequently of the tools available in designing an indie game), but it doesn't mean that you can't have a skillfully crafted product. You can have shitty or good art design whether your game is 3D, isometric or full 2D.

And no, both Fallout 4 and Skyrim are mediocre games in all departments (and that's putting it quite mildly), visuals included.
Thank God you are back, I thought the reactionaries got their hands on you for good this time.
 

User0001

Savant
Joined
Jun 9, 2018
Messages
530
Location
Nangilima
I think the new face is objectively beautiful, perhaps more beautiful from an anatomical point of view than the old (example the nose looks less long, overall the face looks more proportioned); the new look though lacks a bit in personality, maybe it's the missing hair accessories.

Nooo! Prominent noses is da best!

Sandahl_Bergman_fkulf6vf0k

848full-jenny-slate.jpg

Sofia-Coppola-36.jpg

Cate-Blanchett-as-Galadriel-in-The-Lord-of-the-Rings.jpg
 

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