prodigydancer If you're incapable of interpreting what I mean by "the world that the writers of the first two games created" and assume that I'm dumb to be talking about the world that Ed Greenwood/WOTC "created for them" and to then reply/infer that the BG games were easy to make - as the framework was in place, and Bioware could just copy/pasted from Faerun > BG without
creating their own world?
Actually I was assuming you're dumb doing the exact opposite.
BG has never been some marvel of writting or worldbuilding.
It's always been serviceable - which conveniently has also always been the case with Larian's games - minus sole exception of DOS1.
If nuBG was being made by Bethesda you also wouldn't be complaining about writing (assuming +/- Skyrim's level or above), but mechanical stuff (namely it being an action game).
Similarly, with Larian the main reasons to worry would be them losing themselves among gamey aspects of game mechanics, devaluing some of the things they do the best.