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Self-Ejected

Thac0

Time Mage
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I'm very into cock and ball torture
RE: Classes and races - it seems like Aasimar Druid is the rarest of pokemons, so I'll play that.

Should we get VOLOLO content thats not even half bad a build. Protector Aasimar get a wisdom boost which means they can start the game at main casting stat +3 as a Druid, which is the minimum requirement for making a good character in 5e.
Class features can be used while Wildshaped, so you can transform into a giant scorpion and then use Radiant Soul to fly and sting people with your holy stinger of radiance. Or heal them as a flying giant constrictor snake.

http://dnd5e.wikidot.com/aasimar
https://roll20.net/compendium/dnd5e/Druid
https://roll20.net/compendium/dnd5e/Giant Constrictor Snake#content
https://roll20.net/compendium/dnd5e/Giant Scorpion#content
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,551
Location
Bulgaria
:hmmm:
Ahh you do know that you are just proving my point???? People play mainly fighter,rogue,wiz and cleric build. The rest of the classes are for memery lol,the old jaded player picking a druid for the joke because he is done the wiz build far too many times and it is bored. You can't argue about minmaxing when trying to pick a different party lol. All those four classes are masters at what you need them for to cover all you need in a party.

Wrong for 5e. Fighter/Cleric/Wizard/Rogue is a balanced party but nothing more. Its not even the strongest single class 4 man party (Paladin/Moon Druid/Lore Bard/Wizard) if you add multiclassing to the mix its not really comparable. For the rest it depends on the game version, but the rogue and the fighter are better replaced by halfcasters or multiclassed in almost all DnD versions. Rest based magic is potent.
Not talking only about 5e,but in generally. Well those classes are the best for what they do in the party lol,the party is balanced because they cover their weaknesses. In a party on party fight they will most likely beat the rest. Single class party is like a one guy party,a joke that experienced player do when they feel bored or want to challenge themself with a different play style. Lets be honest here,most people here had done that shit in different game,but the codex is the top of rpg fans,normies really don't do that shit lol.
As a pure class comparison those for are pretty much the best at what they do and the other classes are variances of them. Fighter could beat any other melee class,cleric is the best buff/heal character and other classes are just a mix of cleric and something,rogue is pretty much unique class and there is nothing that could cover all of his specialities,the wiz is maybe the only one that could have a equal in the sorcerer but it is more of choice between versatility of the wiz and the power of the sor.
 
Self-Ejected

Thac0

Time Mage
Patron
Joined
Apr 30, 2020
Messages
3,292
Location
Arborea
I'm very into cock and ball torture
:hmmm:
Ahh you do know that you are just proving my point???? People play mainly fighter,rogue,wiz and cleric build. The rest of the classes are for memery lol,the old jaded player picking a druid for the joke because he is done the wiz build far too many times and it is bored. You can't argue about minmaxing when trying to pick a different party lol. All those four classes are masters at what you need them for to cover all you need in a party.

Wrong for 5e. Fighter/Cleric/Wizard/Rogue is a balanced party but nothing more. Its not even the strongest single class 4 man party (Paladin/Moon Druid/Lore Bard/Wizard) if you add multiclassing to the mix its not really comparable. For the rest it depends on the game version, but the rogue and the fighter are better replaced by halfcasters or multiclassed in almost all DnD versions. Rest based magic is potent.
Not talking only about 5e,but in generally. Well those classes are the best for what they do in the party lol,the party is balanced because they cover their weaknesses. In a party on party fight they will most likely beat the rest. Single class party is like a one guy party,a joke that experienced player do when they feel bored or want to challenge themself with a different play style. Lets be honest here,most people here had done that shit in different game,but the codex is the top of rpg fans,normies really don't do that shit lol.
As a pure class comparison those for are pretty much the best at what they do and the other classes are variances of them. Fighter could beat any other melee class,cleric is the best buff/heal character and other classes are just a mix of cleric and something,rogue is pretty much unique class and there is nothing that could cover all of his specialities,the wiz is maybe the only one that could have a equal in the sorcerer but it is more of choice between versatility of the wiz and the power of the sor.

I am genuinly unsure what game or version of a pen and paper you have in mind. From Wizardry over ADnD to Pathfinder, if you play a 4 man party Fighter/Cleric/Wizard/Thief is never the optimal choice. Closest is maybe Wizardry 8 and even there a Valkyrie is just better than the Priest and a Ninja is a better Thief. In 3.5 clerics and wizards are the epitome of the strength of their role yes, but Thiefes and Fighters suck ass.

If you go back far enough in time DND only has the Fighter, Thief, Cleric, Wizard maybe then a party with one of each is optimal. I am not familiar enough with 1st edition to say if two priests is better than a fighter there. But as soon as classes like Bard and the Monk hit in advanced DnD I am sure that balance got shaken up. We might have to ask Crispy for his ancient wisdom on that.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,551
Location
Bulgaria
:hmmm:
Ahh you do know that you are just proving my point???? People play mainly fighter,rogue,wiz and cleric build. The rest of the classes are for memery lol,the old jaded player picking a druid for the joke because he is done the wiz build far too many times and it is bored. You can't argue about minmaxing when trying to pick a different party lol. All those four classes are masters at what you need them for to cover all you need in a party.

Wrong for 5e. Fighter/Cleric/Wizard/Rogue is a balanced party but nothing more. Its not even the strongest single class 4 man party (Paladin/Moon Druid/Lore Bard/Wizard) if you add multiclassing to the mix its not really comparable. For the rest it depends on the game version, but the rogue and the fighter are better replaced by halfcasters or multiclassed in almost all DnD versions. Rest based magic is potent.
Not talking only about 5e,but in generally. Well those classes are the best for what they do in the party lol,the party is balanced because they cover their weaknesses. In a party on party fight they will most likely beat the rest. Single class party is like a one guy party,a joke that experienced player do when they feel bored or want to challenge themself with a different play style. Lets be honest here,most people here had done that shit in different game,but the codex is the top of rpg fans,normies really don't do that shit lol.
As a pure class comparison those for are pretty much the best at what they do and the other classes are variances of them. Fighter could beat any other melee class,cleric is the best buff/heal character and other classes are just a mix of cleric and something,rogue is pretty much unique class and there is nothing that could cover all of his specialities,the wiz is maybe the only one that could have a equal in the sorcerer but it is more of choice between versatility of the wiz and the power of the sor.

I am genuinly unsure what game or version of a pen and paper you have in mind. From Wizardry over ADnD to Pathfinder, if you play a 4 man party Fighter/Cleric/Wizard/Thief is never the optimal choice. Closest is maybe Wizardry 8 and even there a Valkyrie is just better than the Priest and a Ninja is a better Thief. In 3.5 clerics and wizards are the epitome of the strength of their role yes, but Thiefes and Fighters suck ass.

If you go back far enough in time DND only has the Fighter, Thief, Cleric, Wizard maybe then a party with one of each is optimal. I am not familiar enough with 1st edition to say if two priests is better than a fighter there. But as soon as classes like Bard and the Monk hit in advanced DnD I am sure that balance got shaken up. We might have to ask Crispy for his ancient wisdom on that.
I see that you are dumb combat fag that takes in to account only battle abilities,you will be dead by half hour mark if i was the DM lol. Also not talking about PnP,we are talking about video games lol. The rogue is the skill specialist,his combat role is to pester the casters with arrows,or you could build him in to caster killer with backstab. The fighter is the melee specialist with high versatility in armour and weapons builds,it could fuck up any caster if buffed. They are useless only if you incompetent with them lol. If your fetish is to make meme parties,sure more power to you,just don't pretend to be normal and common thing.
 
Self-Ejected

Thac0

Time Mage
Patron
Joined
Apr 30, 2020
Messages
3,292
Location
Arborea
I'm very into cock and ball torture
:hmmm:
Ahh you do know that you are just proving my point???? People play mainly fighter,rogue,wiz and cleric build. The rest of the classes are for memery lol,the old jaded player picking a druid for the joke because he is done the wiz build far too many times and it is bored. You can't argue about minmaxing when trying to pick a different party lol. All those four classes are masters at what you need them for to cover all you need in a party.

Wrong for 5e. Fighter/Cleric/Wizard/Rogue is a balanced party but nothing more. Its not even the strongest single class 4 man party (Paladin/Moon Druid/Lore Bard/Wizard) if you add multiclassing to the mix its not really comparable. For the rest it depends on the game version, but the rogue and the fighter are better replaced by halfcasters or multiclassed in almost all DnD versions. Rest based magic is potent.
Not talking only about 5e,but in generally. Well those classes are the best for what they do in the party lol,the party is balanced because they cover their weaknesses. In a party on party fight they will most likely beat the rest. Single class party is like a one guy party,a joke that experienced player do when they feel bored or want to challenge themself with a different play style. Lets be honest here,most people here had done that shit in different game,but the codex is the top of rpg fans,normies really don't do that shit lol.
As a pure class comparison those for are pretty much the best at what they do and the other classes are variances of them. Fighter could beat any other melee class,cleric is the best buff/heal character and other classes are just a mix of cleric and something,rogue is pretty much unique class and there is nothing that could cover all of his specialities,the wiz is maybe the only one that could have a equal in the sorcerer but it is more of choice between versatility of the wiz and the power of the sor.

I am genuinly unsure what game or version of a pen and paper you have in mind. From Wizardry over ADnD to Pathfinder, if you play a 4 man party Fighter/Cleric/Wizard/Thief is never the optimal choice. Closest is maybe Wizardry 8 and even there a Valkyrie is just better than the Priest and a Ninja is a better Thief. In 3.5 clerics and wizards are the epitome of the strength of their role yes, but Thiefes and Fighters suck ass.

If you go back far enough in time DND only has the Fighter, Thief, Cleric, Wizard maybe then a party with one of each is optimal. I am not familiar enough with 1st edition to say if two priests is better than a fighter there. But as soon as classes like Bard and the Monk hit in advanced DnD I am sure that balance got shaken up. We might have to ask Crispy for his ancient wisdom on that.
I see that you are dumb combat fag that takes in to account only battle abilities,you will be dead by half hour mark if i was the DM lol. Also not talking about PnP,we are talking about video games lol. The rogue is the skill specialist,his combat role is to pester the casters with arrows,or you could build him in to caster killer with backstab. The fighter is the melee specialist with high versatility in armour and weapons builds,it could fuck up any caster if buffed. They are useless only if you incompetent with them lol. If your fetish is to make meme parties,sure more power to you,just don't pretend to be normal and common thing.

Even your first sentence is some autism shit. Tell me a single game where when you run with 4 people rogue, fighter, cleric, wizard single class is the best thing you can do?
You know that the fighter isnt the only class that can equip heavy armor and weapons and go to town? He is often outclassed by more specialist builds, arcane fighter types or melee clerics. That or Barbarians.
You know that the rogue isnt the only class that can pick locks and disable traps? It is usually a weak combat class to counterbalance for the utility of those skills, but many other classes learn those skills aswell and are better combatants in adition.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,551
Location
Bulgaria
:hmmm:
Ahh you do know that you are just proving my point???? People play mainly fighter,rogue,wiz and cleric build. The rest of the classes are for memery lol,the old jaded player picking a druid for the joke because he is done the wiz build far too many times and it is bored. You can't argue about minmaxing when trying to pick a different party lol. All those four classes are masters at what you need them for to cover all you need in a party.

Wrong for 5e. Fighter/Cleric/Wizard/Rogue is a balanced party but nothing more. Its not even the strongest single class 4 man party (Paladin/Moon Druid/Lore Bard/Wizard) if you add multiclassing to the mix its not really comparable. For the rest it depends on the game version, but the rogue and the fighter are better replaced by halfcasters or multiclassed in almost all DnD versions. Rest based magic is potent.
Not talking only about 5e,but in generally. Well those classes are the best for what they do in the party lol,the party is balanced because they cover their weaknesses. In a party on party fight they will most likely beat the rest. Single class party is like a one guy party,a joke that experienced player do when they feel bored or want to challenge themself with a different play style. Lets be honest here,most people here had done that shit in different game,but the codex is the top of rpg fans,normies really don't do that shit lol.
As a pure class comparison those for are pretty much the best at what they do and the other classes are variances of them. Fighter could beat any other melee class,cleric is the best buff/heal character and other classes are just a mix of cleric and something,rogue is pretty much unique class and there is nothing that could cover all of his specialities,the wiz is maybe the only one that could have a equal in the sorcerer but it is more of choice between versatility of the wiz and the power of the sor.

I am genuinly unsure what game or version of a pen and paper you have in mind. From Wizardry over ADnD to Pathfinder, if you play a 4 man party Fighter/Cleric/Wizard/Thief is never the optimal choice. Closest is maybe Wizardry 8 and even there a Valkyrie is just better than the Priest and a Ninja is a better Thief. In 3.5 clerics and wizards are the epitome of the strength of their role yes, but Thiefes and Fighters suck ass.

If you go back far enough in time DND only has the Fighter, Thief, Cleric, Wizard maybe then a party with one of each is optimal. I am not familiar enough with 1st edition to say if two priests is better than a fighter there. But as soon as classes like Bard and the Monk hit in advanced DnD I am sure that balance got shaken up. We might have to ask Crispy for his ancient wisdom on that.
I see that you are dumb combat fag that takes in to account only battle abilities,you will be dead by half hour mark if i was the DM lol. Also not talking about PnP,we are talking about video games lol. The rogue is the skill specialist,his combat role is to pester the casters with arrows,or you could build him in to caster killer with backstab. The fighter is the melee specialist with high versatility in armour and weapons builds,it could fuck up any caster if buffed. They are useless only if you incompetent with them lol. If your fetish is to make meme parties,sure more power to you,just don't pretend to be normal and common thing.

Even your first sentence is some autism shit. Tell me a single game where when you run with 4 people rogue, fighter, cleric, wizard single class is the best thing you can do?
You know that the fighter isnt the only class that can equip heavy armor and weapons and go to town? He is often outclassed by more specialist builds, arcane fighter types or melee clerics. That or Barbarians.
You know that the rogue isnt the only class that can pick locks and disable traps? It is usually a weak combat class to counterbalance for the utility of those skills, but many other classes learn those skills aswell and are better combatants in adition.
Ok,i see that is pointless to talk to you weirdo,now fuck off!
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
When he plays it in third person perspective, with this graphical quality, it really is turn-based Dragon Age: Inquisition.
 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
99,536
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Huh, an initiative system based on physical proximity? Characters that are close enough to each other can be used interchangeably within a phase.
 
Last edited:

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,717
Pathfinder: Wrath
I like this encounter!

Huh, an initiative system based on physical proximity? Characters that are close enough to each other can be used interchangeably within a phase.
One after the other in the initiative order, not physically next to each other.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Can't he attack those goblins with ranged attacks, what's with all the climbing around?
 
Self-Ejected

Thac0

Time Mage
Patron
Joined
Apr 30, 2020
Messages
3,292
Location
Arborea
I'm very into cock and ball torture
Really good fight and clever play with the fog cloud. Line of Sight could be fiddly but if the verticality is what we get for it its worth it.
 

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