Morgoth
Ph.D. in World Saving
So u guise think this won't have 2D rendered background art?
If you're still married after a trial like that, then she's the one - never let her go.Sadly. Worse, I played it co-op with my wife.
whoever recommended this mutiplayer should have been suicidedIf you're still married after a trial like that, then she's the one - never let her go.Sadly. Worse, I played it co-op with my wife.
Can confirm. I played the NWN OC with a friend of mine and we are no longer friends. Coincidence? You decide.
have never done action combat
whoever recommended this mutiplayer should have been suicided
Wow that video was totally awesome! Very funny and let's you know that the humor in this game will be so fierce! Larian SLAYS! This will probably being the best Baldur's Gate game ever, sis!
You can't know for a fact that it won't be like DOS.
I'm sending your name to the church for prayers.whoever recommended this mutiplayer should have been suicided
I disagree. I actually found it fun noticing all the spelling errors in that campaign, and considering just how rushed and or drunk bioware was when they wrote it, but I must admit to having been very disappointed when it came out.
Wow that video was totally awesome! Very funny and let's you know that the humor in this game will be so fierce! Larian SLAYS! This will probably being the best Baldur's Gate game ever, sis!
Better than even Dark Alliance 2, which was the best Baldur's Gate game up till now!
Larian has existed since 1996, and they have been a good developer, in my eyes atleast, since that time.
Divinity Original Sin was a great game you edgy fucks
Kyl Von Kull The strange thing, to me, are people's visceral reactions when they are made to observe such plain facts. The button brigade of retard, butthurt etc comes out of the wood work, but we're just telling them what is painfully obvious: this is not going to be a game like D:OS or the IE games. It just isn't, and expecting anything else is to reject reality and replace it with something more comforting instead (I guess?).
We know the path Larian is going down, we've seen it before! It goes something like this:
- Become known for making "good" games catering to a specific audience
- Try to expand that audience - i.e. make more money - by tweaking your gameplay formula to be less niche
- Release watered-down versions of your classics for years, reaping critical and financial success while making worse and worse games
- Your employees forget how to make games of the type that made you famous initially, and your fan base is fully of massive mouth-breathers - literally and figuratively
- Loathe your own fan base for not letting you pursue your vision
- Finally, collapse under the weight of your own ineptitude as even game journalists must admit that you're just making shit
We saw interplay (under Herve's leadership) do this, we saw bioware do this, we saw westwood do this, we saw lucas arts do this, we saw sierra do this, we saw looking glass do this, we saw sid meier do this, we saw obsidian do this, we saw eidos do this, we see gollop doing this - shit we even saw DnD do this through the editions. This isn't a new phenomenon people!
And for those that bemoan the negativity: this isn't negative, it's just a reflection of reality. There is plenty to be *hopeful* for in terms of good games, but it just requires a bit more effort to find them than a lot of people pushing "butthurt" buttons in these BG3 threads care to exert. There is life beyond AAA/AA+ gaming, and it's glorious! Stop setting your hopes on these studios that are going to disappoint you - they're telling you upfront with their words and actions. You just need to think about it. Think!
Steam forums are on fire
Well here's one difference: Divinity Fallen Heroes is still a thing also.
Isn't Fallen heroes mostly sub-contracted to another studio and pitched originally by third-party ?Well here's one difference: Divinity Fallen Heroes is still a thing also.
Larian understands that you can appeal to your core fanbase and a broader audience at the same time, all you need to do is make two different games.
There is literally ONE single thing on which the greatness of Baldur's Gate 3 hinges and that thing is how far down the rabbit hole of cucked-up SJW bullshittery have M. Mearls and Co gone.
Well here's one difference: Divinity Fallen Heroes is still a thing also.
Infinitron I don't think I catch your meaning - how is a 3rd party making a (presumably) better version of the parent studio's IP a key difference from what I posted? That Larian dreck is resulting in promising-looking spin offs?
Yeah, that's cool. I'm all for good games. I don't see how it relates to my quoted post tho.
edit: just saw Kyl Von Kull 's post. That's a good point, except they (Larian) aren't the ones making it. But it keeps the brand in people's mind, that's for sure.
Then why the fuck is Stadia involved in any of this ?Well here's one difference: Divinity Fallen Heroes is still a thing also.
There's quite a lot of differences. Larian remains independent as far as I know. Herve Caen is not sven vincke, larian has not been taken over by ea. Just because you've recognised that there is a trend, where success often causes the fall of great developers, doesn't necessarily mean that it is 'destiny' for it to happen.
Here's a statement - :"A big successful developer, will always fall due to greed" True or false? If it is caused by greed, which it probably is in most cases, then all it would take for it not to happen, would be a none greedy developer/publisher, and I do believe we have that in Larian. Some people can withstand the temptation of greed.