Zarniwoop
TESTOSTERONIC As Fuck™
- Joined
- Nov 29, 2010
- Messages
- 19,150
I slayed astarion for trying to suck on me while I was sleeping,
It think you'll find that's Gayle huehuehuehuehue
I slayed astarion for trying to suck on me while I was sleeping,
Aren't half the words that Lae'zel speaks racial slurs?N'wah moment
found tieflings fighting and one called me a cuck for not choosing a side. Really?
Book of Hours comes out on the 17th of August and Bomb Rush Cyberfunk on the 18th of August.Armored Core and Todd's Space Adventure aren't here yet. What do I do now? Halfling blight druid D.Urge?
...Work?
I read the second half of your comment first and genuinely thought you were pointing out how DAO is better than BG3 (because it makes sense for a low level character to be fighting low level enemies)DA:O comparisons are inevitable, so of course we have to talk about the enemy variety. Of course, Larian can draw from 50 years of Monster Manuals, so that certainly is a boon. But that doesn't excuse BioWare from the generic crap they put in all their recent Dragon Age games. We already know that Dreadwolf will deal with darkspawn again, so we can't expect any improvements in this department.
In Dragon Age: Origins' first ten hours you fight:
Rats
Men
Bears
Wolves
a Darkspawn
In BG3's first ten hours you fight:
Intellect devourers
Imps
potential to fight a Cambion and a Mindflayer
Skeletons
Bandits
Goblins
Worgs
Bugbears
Ogres
Harpies
Ogres
Phase Spiders
potentially an Owlbear
I read the second half of your comment first and genuinely thought you were pointing out how DAO is better than BG3 (because it makes sense for a low level character to be fighting low level enemies)
DA:O comparisons are inevitable, so of course we have to talk about the enemy variety. Of course, Larian can draw from 50 years of Monster Manuals, so that certainly is a boon. But that doesn't excuse BioWare from the generic crap they put in all their recent Dragon Age games. We already know that Dreadwolf will deal with darkspawn again, so we can't expect any improvements in this department.
In Dragon Age: Origins' first ten hours you fight:
Rats
Men
Bears
Wolves
a Darkspawn
In BG3's first ten hours you fight:
Intellect devourers
Imps
potential to fight a Cambion and a Mindflayer
Skeletons
Bandits
Goblins
Worgs
Bugbears
Ogres
Harpies
Ogres
Phase Spiders
potentially an Owlbear
And that's not even half the amount of enemies in act 1.
Restarted as a drow bastard with the dark urge background for an evil playthrough (or well, depending on how long I last).
And I'm amazed how much purpose you have in the world with this background (so far), instead of just being some random dude picked up in Baldur's Gate, with the main purpose of nannying around the companions. This really should have been the default custom character. Damn Larian
It's probably one of the best things about the game. Not only has the game lots of different enemies, they actually have different powers and styles, so you really have to adapt your tactics. Really neatDA:O comparisons are inevitable, so of course we have to talk about the enemy variety. Of course, Larian can draw from 50 years of Monster Manuals, so that certainly is a boon. But that doesn't excuse BioWare from the generic crap they put in all their recent Dragon Age games. We already know that Dreadwolf will deal with darkspawn again, so we can't expect any improvements in this department.
In Dragon Age: Origins' first ten hours you fight:
Rats
Men
Bears
Wolves
a Darkspawn
In BG3's first ten hours you fight:
Intellect devourers
Imps
potential to fight a Cambion and a Mindflayer
Skeletons
Bandits
Goblins
Worgs
Bugbears
Ogres
Harpies
Ogres
Phase Spiders
potentially an Owlbear
And that's not even half the amount of enemies in act 1.
BG3 has the most insane enemy variety of any modern RPG, not even close. Even if you compare it against other games with huge enemy variety like BG2, BG2 has *many* enemies which are just different coloured HP bags. The amount of times you fight unique enemies in BG3 is just fucking nuts.
You can actually cockblock him easily by letting him show you magic, then at some point into the dialogue tree say that was nice and now its time to leave and he gets all sadI actually like the base party for now (running gayle, shadowheat and bae'zel). Lae'zel being probably my favorite, although the fact that I don't know much of DnD lore probably helps. The whole concept of the Gith being a cosmic slave race rebelling against the mindflayers and forming an ultra militaristic/utilitarian society appeals to me in some way.
Just a word of advice, if Gayle wants to show you ''real magic'', refuse!
It's probably one of the best things about the game. Not only has the game lots of different enemies, they actually have different powers and styles, so you really have to adapt your tactics. Really neatDA:O comparisons are inevitable, so of course we have to talk about the enemy variety. Of course, Larian can draw from 50 years of Monster Manuals, so that certainly is a boon. But that doesn't excuse BioWare from the generic crap they put in all their recent Dragon Age games. We already know that Dreadwolf will deal with darkspawn again, so we can't expect any improvements in this department.
In Dragon Age: Origins' first ten hours you fight:
Rats
Men
Bears
Wolves
a Darkspawn
In BG3's first ten hours you fight:
Intellect devourers
Imps
potential to fight a Cambion and a Mindflayer
Skeletons
Bandits
Goblins
Worgs
Bugbears
Ogres
Harpies
Ogres
Phase Spiders
potentially an Owlbear
And that's not even half the amount of enemies in act 1.
BG3 has the most insane enemy variety of any modern RPG, not even close. Even if you compare it against other games with huge enemy variety like BG2, BG2 has *many* enemies which are just different coloured HP bags. The amount of times you fight unique enemies in BG3 is just fucking nuts.
Considering how lame the default custom character is, or well, at least mine was, I wouldn't mind the lack of options, in this case - to make the custom one better. It tainted my whole experience through BG3 since I felt like a glorified nanny in someone else story. I even missed the option of playing the dark urge the first time around since I thought he was a companion. So I didn't even click on the lizard at risk of spoiling something. I got the information that he was a custom guy by reading about it here on Codex.Restarted as a drow bastard with the dark urge background for an evil playthrough (or well, depending on how long I last).
And I'm amazed how much purpose you have in the world with this background (so far), instead of just being some random dude picked up in Baldur's Gate, with the main purpose of nannying around the companions. This really should have been the default custom character. Damn Larian
Default character my ass, having options are always better. I enjoy my John Swordcoast roleplay right now. And I am looking forward to the Dark Urge run. Everyone who played it says it's a good change of experience. More power to that.
I actually like the base party for now (running gayle, shadowheat and bae'zel). Lae'zel being probably my favorite, although the fact that I don't know much of DnD lore probably helps. The whole concept of the Gith being a cosmic slave race rebelling against the mindflayers and forming an ultra militaristic/utilitarian society appeals to me in some way.
Just a word of advice, if Gayle wants to show you ''real magic'', refuse!
Considering how lame the default custom character is, or well, at least mine was, I wouldn't mind the lack of options, in this case - to make the custom one better. It tainted my whole experience through BG3 since I felt like a glorified nanny in someone else story. I even missed the option of playing the dark urge the first time around since I thought he was a companion. So I didn't even click on the lizard at risk of spoiling something. I got the information that he was a custom guy by reading about it here on Codex.Restarted as a drow bastard with the dark urge background for an evil playthrough (or well, depending on how long I last).
And I'm amazed how much purpose you have in the world with this background (so far), instead of just being some random dude picked up in Baldur's Gate, with the main purpose of nannying around the companions. This really should have been the default custom character. Damn Larian
Default character my ass, having options are always better. I enjoy my John Swordcoast roleplay right now. And I am looking forward to the Dark Urge run. Everyone who played it says it's a good change of experience. More power to that.
Edgelords have now officially fallen over the edge. Instead of shiny happy people we have dull-witted crabby dipshits.
Fabulously successful new entry in genre with 1 mil players: hurr, durr genre's dead.
You've become that which you hated.
Edgelords have now officially fallen over the edge. Instead of shiny happy people we have dull-witted crabby dipshits.
Fabulously successful new entry in genre with 1 mil players: hurr, durr genre's dead.
You've become that which you hated.
I'm holding in my urge to go boot some games with good writing.
conversely, it’s really fun if you like to explore everything. I rushed main quest until Jaheira fight and got my ass kicked then went back to Act 1 to explore everything. Gained 2 levels and still not done with Act 1, maps are hugeAlmost done with Shadow-Cursed Lands and the game is kind of feeling like a slog now. The writing never improved from the cookie cutter generic cringe it was, and the game forces you to run around completing all the content on the map otherwise your level will be behind for the main quest. I really don't give a shit about 90% of shit I'm doing in this, nobody makes me care, just going through the motions.
I'm holding in my urge to go boot some games with good writing.
Dark Urge definitely makes for a much more interesting and involved experience, since I pretty much played him like a fantasy version of Patrick Bateman. The writing has that very specific tone where there's an NPC cheerfully prattling on about some goofy shit, while your character is just fantasizing about murdering them. Lot of potential for dark humor. It also managed to kind of redeem Astarion for me, since he basically cheers you on for disemboweling hookers, like a lamer version of One of Many from NWN2.Considering how lame the default custom character is, or well, at least mine was, I wouldn't mind the lack of options, in this case - to make the custom one better. It tainted my whole experience through BG3 since I felt like a glorified nanny in someone else story. I even missed the option of playing the dark urge the first time around since I thought he was a companion. So I didn't even click on the lizard at risk of spoiling something. I got the information that he was a custom guy by reading about it here on Codex.Restarted as a drow bastard with the dark urge background for an evil playthrough (or well, depending on how long I last).
And I'm amazed how much purpose you have in the world with this background (so far), instead of just being some random dude picked up in Baldur's Gate, with the main purpose of nannying around the companions. This really should have been the default custom character. Damn Larian
Default character my ass, having options are always better. I enjoy my John Swordcoast roleplay right now. And I am looking forward to the Dark Urge run. Everyone who played it says it's a good change of experience. More power to that.