3E killed the Paladin class by making it more about numbers than roleplaying. 5E takes a dump on its grave.
"5E takes a dump...", come on.
It's always been more about what the DM does with the rules than about the rules as written.
In my experience so far, this game gives you all the room you could want to roleplay either a classic paladin or an edgy revisionist one, so nothing to lose sleep over.
In fact of all the games that have allowed me to play a Paladin, this is the one which gives me the most room to express his character. And I guess the same is valid for the other 11 classes.
Despite my complains, the game has offered plenty of Paladin-specific options that were very appropriate and I'm still early on. I'm mostly baffled that some retard in Larian thought these specific options were fitting for a paladin, especially since there are so many others that actually are appropriate, including one in the same dialogue. And before you start talking about Paladins being beholden to Tenets, not alignment, let's take a look at what these Tenets actually say:
Tenets of Devotion said:
Courage. Stride dauntlessly into action.
Compassion. Show clemency when prudent, and lend your arm to those in need.
Duty. Tend your responsibilities, obey just laws, and support those entrusted to your care.
Tenets of the Ancients said:
Kindle the Light. Through acts of kindness, enkindle the light of hope in the bleakest hollows of despair.
Shelter the Light. Where love blooms, stand against the devilry that would snip its stem.
Preserve Your Own Light. Delight in culture and small joys to preserve the light in your own heart.
Tenets of Vengeance said:
Fight the Greater Evil. Exerting your wisdom, identify the higher morality in any given instance, and fight for it.
No Mercy for the Wicked. Chasten those who dole out their villainy by wiping their blight from the world forever.
I guess there's nothing about honour and lying in there, so I'll have to begrudgingly accept lying to get Laezel out of her cage without a fight (though there should have been an option to persuade them with the truth there), but "Lie to an innocent, paralyzed girl that enemies are approaching and her life is in danger, extort her to heal her, then break your word, take her money and run." is against all three flavours of Tenets! Even Vengeance, the edgelord option, says "identify the higher morality and fight for it".