I just finished the game. Went in blind not knowing at all what to expect except... well, I expected a Original Sin-ified D&D game, which is what I got pretty much.
-All in all, had a ton of fun with it though it had its ups and downs. Act I is really strong overall, and the main bulk of Act III is fun as well. Loved the mix of exploration and story-stuff they had going in the first act, I think the pace was excellent. Just really fun to play. Unfortunately it kinda slows down a lot in Act II (wasn't a big fan of the environs either) and I'd say the end of Act II and beginning of III were quite bad and I was considering quitting the game at that point. It does get better again.
-Story is pretty bad overall, but it's fun to weave yourself through it. As long as it stays interactive it's nice. When the story/cutscene stuff takes over, the game immediately feels much worse off.
-Combat is fun, encounters are pretty varied. Game is pretty easy overall though. Some of the more gimmicky encounters kinda annoyed me, and the end of the game turned into a bit of a slag with finishing up boss fights and then the final part is also quite combat-heavy.
-I played evil so I killed and/or scared away most of the companions, which I suspect might've been a good thing. Apparently there is an evil companion but I killed her as well.
All in all, the Githyanki and Shadowheart were good companions and I ended up liking them. Gale was lame.
-Playing evil was alright but as with many games, it feels like there's no real thought put into it. In some convos you can act out your evilness, in others the option is completely missing so it's hard to really roleplay.
That being said, the game is pretty flexible in approaching things which is nice.
-Ending was really lame.
-It really, really doesn't feel like a Baldur's Gate game. The atmosphere just isn't there at all.
-It's very woke. And parts of it has the same "zany" humor that, for example, Outer Worlds does. A lot of the city has that in droves unfortunately.
Still, very fun gameplay overall and it drew me in more than I thought it would.