DA:O route when everyone realizes how poorly written it is
DA:O wasn't poorly written and its world was little more interesting than the shit that is FR. It may have been cliche, boring, predictable...whatever, but cringe like all Larian games it was not. Next two games shat on all the good parts for sure, but if anything did hold up in DA:O it was the writing.
the gameplay will hold up as as at least decent enough
Nobody will look back on Original Sin 3 and want to play it again because of the combat, just like the last two. Once you finish them it's like a burden was lifted, you slogged through the patented drag of the combat that is everything after the half point of their games and would never want to do it again.
this 100%
the feeling of being relieved is real.
i just "finished" it. to be fair i downloaded a trainer for the last 2 fights [the hammer and the brain] in order to get infinite movement and actions.
normally i should be ashamed of this shit but i really could not take it anymore and i still need my mental sanity as precarious at it is. basically if i didn't cheat the last fights then i would have dropped the game completly. i actually contemplated dropping the game for a couple of hours but i guess i also wanted to see the ending after investing 80+ hours into it. sunk cost fallacy and all that.
in the end, it doesn't matter because the end game is not worth the journey. i don't want to spoil anything but any sane person should drop the game at the end of act 2 and forget about it. but i will not insist because i know it's futile and - as in my case - people need to experience this shit for themselves.
the game is mediocre slob elevated by presentation and
BlackAdderBG comment is simply perfect: this will have the same fate as DA:O. when the hype will finally die then nobody will remember it fondly. i know that i'm relieved to get to the end and forget about it.
anyway, this is the last Larian game i will ever play. DOS2 and this were enough.