bobocrunch
Educated
- Joined
- Dec 26, 2018
- Messages
- 148
it's hard to shit on the game for its armor when the visual variety alone makes it better than 99% of games in general, plus dyes that can overhaul a whole piece's look
Icewind Dale 2 also had an Elder Brain.The AD&D 2nd edition Monstrous Compendium from 1989 already mentioned Elder Brains:Is the elder brain originally from Ravenloft?
I remember reading thoughts of darkness as a kid, and google searches show nothing before that.
"The center of each community is the elder-brain, a pool of briny brain fluid that contains the brains of the community's dead mind flayers. Due to the powerful mental force of the illithids, the elder-brain remains sentient even after their bodies have been destroyed, and the telepathic union of these brains of the dead rules the community."
Not sure if there was any reference prior to 1989.
I used the freckled elf face for the dream girl. Too bad I was only catfishing myselfThis looks like the stock female elf face, which btw is the only good female elf face and the one with freckles I think is a slightly modified reskin.
It might not be WoW, and it generally looks decent, but calling it "real to life" seems like a bit of a stretch.
I wonder what teh gameplay is like in BG3.
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45 pages talking about sex and waifus.
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Are you guys sure this isn't a Bioware game?
Based on the replies it seems it really depends on the choices and companions you have, some are bugged more than others, so there's no better answer other than to try and seeSo how bad is act 3 when it comes to bugs?
Some people swear act 3 is unplayable while others are saying buggy but playable?
Started it and didn't get any bugs yet. I had one line from a companion that was out of place referring to a decision I never took. But so far nothing massive.So how bad is act 3 when it comes to bugs?
Some people swear act 3 is unplayable while others are saying buggy but playable?
https://en.wikipedia.org/wiki/Tentacle_eroticaBtw, do they ever explain why/how the illithids are boning in this game given that they don't have the necessary organs?
Most games have ridiculous WoW style armor, instead of actual real to life armor (like in this game).
It might not be WoW, and it generally looks decent, but calling it "real to life" seems like a bit of a stretch.
Minsc is not the work of Larian, but WotC
LoL just found granny jaheira's family. It seems she thirst for some ork cock lol. Also lol at how minsc is still young but the elf is old buahahaha.
I'd say the opposite is a sign of shit itemization but to each his own.It might not be WoW, and it generally looks decent, but calling it "real to life" seems like a bit of a stretch.
Wtf!? I had almost the same party with the same equipment. Except the frog had a different glaive.
The fact that our party look almost identical is sign of great itemization. Not.
Yeah can't wait to drag and drop every item into meticulously prepared selection of containers so later I can play minigame to package them properly, and finally drag and drop again in order to get them to cart. You all watch what you wish for.I would really like to see the whole thing of adventuring modeled in more detail, with micro-gameplay resource management elements and a bit more emphasis on journey (like for example, PF:K started to have something like that with the camp scenes, but it could all have been fleshed out with more detail). Also things like having a Ranger in your party meaning you can move faster across country instead of having to stick to the roads. Having to hunt for food. Detail like that. It has to be adjusted and massaged so that it's not an annoyance, and as always with those types of things, you want some way of quickening it once you've experienced the immersive aspect enough, but having more simulation in that area would give more of a sense of background realism and bind the player closer to the game in the beginning.
Expeditions: Viking had something similiar - you had to manage different roles (hunting, cooking, preserving food, maintaining armors and weapons, guarding etc) at different times. Iirc one person had three or four "slots" in which he/she could do things or rest, but to fully rest one had to spend min. two of these slots, and to heal wounds properly many, many more. You had to have more people in your retinue than just your adventuring party and you had to rotate them heavilly. Some activities were bound to certain slot - for example you could hunt in the first two, but not the last one, and after the camp you could tidy up (action available only for the last "slot"), to minimise the risk of attack next time you rest. Usually I had four more people just to do camping roles or replace my "main" companions when they were hurt or tired.
EDIT: here's more detailed breakdown, I forgot you could have people with traits like "heavy sleeper", who needed one "slot" to rest while "normal" people needed only two.
https://expeditions-viking.fandom.com/wiki/Camping
"Preserving food" - now that's what I'm talking about
Well neither is jaheira,still larian writing is enough shizo to not care about such small details like age and shit lol.Minsc is not the work of Larian, but WotC
LoL just found granny jaheira's family. It seems she thirst for some ork cock lol. Also lol at how minsc is still young but the elf is old buahahaha.
Tranny from a brainwashing cult, was repeatedly taking brainwashed helpless victim into a "special hiding place" where it was "reminding her" of their bond? Cmon, Larian couldn't make it more obvious if they wanted to.Aside for the vaguely insufferable "Muh deadnaming" no part of that Journal seems to suggest the two had a sentimental or sexual relationship.
This is just another instance of people on Codex failing to keep their autism in check.