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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,980
Insert Title Here Pathfinder: Wrath
Evil gives you
- Less experience
- Fewer quests
- Broken/impossible questlines
- Fewer items
- Fewer vendors
- A shit ending
- Shit reactivity

And don't get me started on Durge, which also gives you nothing and all choices regarding indulging your urge are meaningless.
But you're supposed to side with the demon "refugees" instead of the evil goblins and help make Baldur's Gate more diverse.

Tieflings are not demons. In this game they’re wypipo. Scare quotes are inaccurate.
They have horns, a tail, and red skin. Of course they're demons.

Isn't Hell Devils?

Larian's version aren't very Lawful, so there's that. Making Mol a girl is peak Californication.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Joined
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Insert Title Here Pathfinder: Wrath
The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
 

Fedora Master

STOP POSTING
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Edgy
Joined
Jun 28, 2017
Messages
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The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
None of which you would know about.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,980
Insert Title Here Pathfinder: Wrath
The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
None of which you would know about.

Reading, how does it work?

I know about the second-level spells and upcasting first hand already. Third-level spells are publicly available info. What specifically am I missing? I forgot, you find lowering yourself to the merely specific too painful.

I’ll get there and post pics like I always do. You don’t have to choose suicide by autist. Life’s not that bad.
 

Fedora Master

STOP POSTING
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Edgy
Joined
Jun 28, 2017
Messages
32,676
The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
None of which you would know about.

Reading, how does it work?

I know about the second-level spells and upcasting first hand already. Third-level spells are publicly available info. What specifically am I missing? I forgot, you find lowering yourself to the merely specific too painful.

I’ll get there and post pics like I always do. You don’t have to choose suicide by autist. Life’s not that bad.
I'm simply not lowering myself to your standards. You've shown plenty of times to be incapable of admitted you're wrong.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,980
Insert Title Here Pathfinder: Wrath
The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
None of which you would know about.

Reading, how does it work?

I know about the second-level spells and upcasting first hand already. Third-level spells are publicly available info. What specifically am I missing? I forgot, you find lowering yourself to the merely specific too painful.

I’ll get there and post pics like I always do. You don’t have to choose suicide by autist. Life’s not that bad.
I'm simply not lowering myself to your standards. You've shown plenty of times to be incapable of admitted you're wrong.

Admitting? You haven’t even made a case to admit to, just the usual half-assed content-free whining. I’m simply describing what I’m seeing. I’d already been planning to move into melee.

I *had* the exact same thought that you’re having then realized I was wrong since I want to move into melee and Difficult Terrain Immunity is one reason why. Both Favored Enemy and Natural Explorer support that shift.

Yes I know there are Boots. I want that slot free for something else. As with PF I roll my own Difficult Terrain.
 

Raghar

Arcane
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Joined
Jul 16, 2009
Messages
24,389
In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
Same with putting more tadpoles into your brain because a nice illithid asked you to.

It feels like they planned consequences initially and then abandoned the idea altogether after testing.
Frankly it feels like they wrote one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...
 
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Lagole Gon

Arcane
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Joined
Nov 4, 2011
Messages
7,691
Location
Australia
Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
Same with putting more tadpoles into your brain because a nice illithid asked you to.

It feels like they planned consequences initially and then abandoned the idea altogether after testing.
1. Larian makes obviously stupid choices possible.
2. They discover, to their great surprise, that most people don't do obviously stupid things.
3. Larian somehow needed early access and test players to discover that fact.
4. They remove penalty for doing stupid things.

I keep telling this, but Codexers don't believe me - there is something really fuckin' ALIEN about Larian. I think Swen might be an AI.
 
Joined
Jun 6, 2010
Messages
2,396
Location
Milan, Italy
Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...
Which ties back to what I said several times of the past: Larian often is struggling to solve self-inflicted problems and talks about them as some super-complex design challenge, when "not doing the idiotic thing to begin with" would have been enough in most cases.
 
Joined
Mar 28, 2014
Messages
4,234
RPG Wokedex Strap Yourselves In
At this point western RPG parties are getting more weird than JRPG ones. Most of these feature a party of good natured teenagers with some issued and also some magic animals. Here, everyone is fucked in one way or another. Shadowhart is an evil priestess, Astarion is a gay vampire, Gale is a walking atom bomb, Lae'zel is a space nazi, Wyll sold his soul to Satan, Karlach is a cyberdemon. Halsin is possibly evil, corrupted, insane, damaged as well but I wouldn't know I didn't talk to him. WOTR was also like that. What's going on with these games?
 
Joined
Jun 6, 2010
Messages
2,396
Location
Milan, Italy
At this point western RPG parties are getting more weird than JRPG ones. Most of these feature a party of good natured teenagers with some issued and also some magic animals. Here, everyone is fucked in one way or another. Shadowhart is an evil priestess, Astarion is a gay vampire, Gale is a walking atom bomb, Lae'zel is a space nazi, Wyll sold his soul to Satan, Karlach is a cyberdemon. Halsin is possibly evil, corrupted, insane, damaged as well but I wouldn't know I didn't talk to him. WOTR was also like that. What's going on with these games?
Halsin's distinctive trait comes from being quite possibly the most inept, underqualified and irresponsible "archdruid" in existence.
But that aside, even if I read similar complains a lot on the official forum, I genuinely don't think the "excessive uniqueness" of BG3's companions is their major problem... After all Planescape Torment was entirely built around the idea of a cast of extremely peculiar companions and they've been generally well-liked for years.
I think they mostly fall short in the development of their personal relationship with the player and with each other.

Larian simply decided to go "all in" on the thirstiest portion of the fanbase and "kinda forgot" (cit) to give companions any humanity and characterization past their unquenchable desire to fuck.
Aside from how annoyingly pushy they are in their efforts to flirt with the player, there's also the fact that once you reject them there isn't really that much more you can interact and have conversations on.
 
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Darkwind

Augur
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Joined
Aug 1, 2019
Messages
629
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Me (22f) and my boyfriend (24m) of 4 years, recently got into playing BG3 co-op! And so far it's been a lot of fun! We've been super invested into the story... (big REDDIT snip)
Please, tell me this is not just you having fun and there's an actual source for this gem.

Do you even have to ask? It literally SCREAMS Reddit from its every word and sentence. This chick's picture would be next to the dictionary definition of "Redditor". It does appear to be a carefully crafted piss take of how a Redditor would write, so I give an 8/10 shitpost attempt if that is the case.
 
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Black

Arcane
Joined
May 8, 2007
Messages
1,873,203
In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
Same with putting more tadpoles into your brain because a nice illithid asked you to.

It feels like they planned consequences initially and then abandoned the idea altogether after testing.
Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...
It does. You can drill holes in your brain with countless alien worms and nothing bad happens.
Despite the game shouting urgency at you, at least in the beginning, nothing happens if you spam long rest, it's just more tedious and slower than in IE games or NWNs.
And if you let Volo, the famous schizo, poke your eye out? You get free permanent Detect Invisibility.

But god forbid you don't simp for tieflings.

Swen keeps saying that nothing was cut but he's a lying fuck.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,410
At this point western RPG parties are getting more weird than JRPG ones...What's going on with these games?
You can blame the lasting influence of the Codex's #1 Game of All Time.

morte.jpg
dakkon.jpg
annah.jpg
fall-from-grace.jpg
ignus.jpg
nordom.jpg
vhailor.jpg
 

Alienman

Retro-Fascist
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Joined
Sep 10, 2014
Messages
18,467
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
At this point western RPG parties are getting more weird than JRPG ones. Most of these feature a party of good natured teenagers with some issued and also some magic animals. Here, everyone is fucked in one way or another. Shadowhart is an evil priestess, Astarion is a gay vampire, Gale is a walking atom bomb, Lae'zel is a space nazi, Wyll sold his soul to Satan, Karlach is a cyberdemon. Halsin is possibly evil, corrupted, insane, damaged as well but I wouldn't know I didn't talk to him. WOTR was also like that. What's going on with these games?
Autism.
 
Joined
Mar 28, 2014
Messages
4,234
RPG Wokedex Strap Yourselves In
At this point western RPG parties are getting more weird than JRPG ones...What's going on with these games?
You can blame the lasting influence of the Codex's #1 Game of All Time.

morte.jpg
dakkon.jpg
annah.jpg
fall-from-grace.jpg
ignus.jpg
nordom.jpg
vhailor.jpg
But that aside, even if I read similar complains a lot on the official forum, I genuinely don't think the "excessive uniqueness" of BG3's companions is their major problem... After all Planescape Torment was entire built around the idea of a cast of extremely peculiar companions and they've been generally well-liked for years.

Yeah, but that was Torment. Everyone was supposed to have issues in that game. Seeing the same kind of characters in world-saving adventure feels kinda jarring. On the other hand this explanation makes sense. Torment is considered the best RPG out there, so why not ape it whenever possible?
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
32,676
In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
Same with putting more tadpoles into your brain because a nice illithid asked you to.

It feels like they planned consequences initially and then abandoned the idea altogether after testing.
Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...
It does. You can drill holes in your brain with countless alien worms and nothing bad happens.
Despite the game shouting urgency at you, at least in the beginning, nothing happens if you spam long rest, it's just more tedious and slower than in IE games or NWNs.
And if you let Volo, the famous schizo, poke your eye out? You get free permanent Detect Invisibility.

But god forbid you don't simp for tieflings.

Swen keeps saying that nothing was cut but he's a lying fuck.
Imagine if Larian had pushed something like the Hunger mechanic from MotB on their audience.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,389
In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
Same with putting more tadpoles into your brain because a nice illithid asked you to.

It feels like they planned consequences initially and then abandoned the idea altogether after testing.
Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...
It does. You can drill holes in your brain with countless alien worms and nothing bad happens.
Despite the game shouting urgency at you, at least in the beginning, nothing happens if you spam long rest, it's just more tedious and slower than in IE games or NWNs.
And if you let Volo, the famous schizo, poke your eye out? You get free permanent Detect Invisibility.

But god forbid you don't simp for tieflings.

Swen keeps saying that nothing was cut but he's a lying fuck.
I think you don't get to do critical hits anymore if you get artificial eye.
At least we got funny scene when Volo lost his nerves and replaced sterile tool by a mining tool.

The question is why were these tieflings even allowed into the grove. Druid grove is serious mater, and random town near coast might work as well, if locals would allow immigrants. (Which they shouldn't.) Then again perhaps they would want to sell them to pirate slave traders, or to druagar. You know these coastal towns and their councilors.

Frankly it nearly looks like Larian got Merkel's "refugees good" brain bug. When Larian started to develop BG3? Was it during the pro-refugee German propaganda era or after?
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
8,064
Location
London, UK
Strap Yourselves In
I am unreasonably happy to have Minsc (Ranger/Berserker) and Jaheira (Vengeance Pally+Land Druid) in my party. I mean, sure, Larian hooking into memberberries and all that, but it works :)

The bit where you have to choose between the Zhentarim and the Guild was quite cool. I was rather sad to have to kill Roah Moonglow, my Zhentarim buddy who I'd met several times, first at the Zhent base, and later at Moonrise Towers. She was a spunky and sensible lass and one of the A-tier voice actresses in the game, even though just a minor character.

But since I'm now guided by Minsc and Boo in my moral decision making, sadly, she had to go :)

[Side note: there's a bard performing at the base mentioned above. My character fancies himself a musician but he's actually got terrible performance skills. He pulled out his lute and started twanging along enthusiastically, but the bard and onlookers weren't having any of it - one threatened to cut me if I didn't stop, another said, "You sound like the runs feels," another said, "you should practice more, elsewhere" and the bard said "Can you please be quiet?" Nice bit of reactivity.]
 
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