Dishonoredbr
Erudite
- Joined
- Jun 13, 2019
- Messages
- 2,495
Which in turn actually make them less diversed because they choose to make everyone Bissexual and Poly.check-box diversity
Which in turn actually make them less diversed because they choose to make everyone Bissexual and Poly.check-box diversity
Muh diversity is a front for global assimilation? Nooo way!Which in turn actually make them less diversed because they choose to make everyone Bissexual and Poly.check-box diversity
They have horns, a tail, and red skin. Of course they're demons.But you're supposed to side with the demon "refugees" instead of the evil goblins and help make Baldur's Gate more diverse.Evil gives you
- Less experience
- Fewer quests
- Broken/impossible questlines
- Fewer items
- Fewer vendors
- A shit ending
- Shit reactivity
And don't get me started on Durge, which also gives you nothing and all choices regarding indulging your urge are meaningless.
Tieflings are not demons. In this game they’re wypipo. Scare quotes are inaccurate.
None of which you would know about.The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
None of which you would know about.The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
I'm simply not lowering myself to your standards. You've shown plenty of times to be incapable of admitted you're wrong.None of which you would know about.The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
Reading, how does it work?
I know about the second-level spells and upcasting first hand already. Third-level spells are publicly available info. What specifically am I missing? I forgot, you find lowering yourself to the merely specific too painful.
I’ll get there and post pics like I always do. You don’t have to choose suicide by autist. Life’s not that bad.
I'm simply not lowering myself to your standards. You've shown plenty of times to be incapable of admitted you're wrong.None of which you would know about.The other thing to keep in mind for the latest version of clueless Ranger-hate is that 5E/BG3 Rangers (and Paladins) are not longer the slow spell progression class. That's EK/AT. Ranger gets up to lvl 3 for upcasting/utility and has some unique spells that play well to its strengths.
Reading, how does it work?
I know about the second-level spells and upcasting first hand already. Third-level spells are publicly available info. What specifically am I missing? I forgot, you find lowering yourself to the merely specific too painful.
I’ll get there and post pics like I always do. You don’t have to choose suicide by autist. Life’s not that bad.
Frankly it feels like they wrote one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...Same with putting more tadpoles into your brain because a nice illithid asked you to.In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
It feels like they planned consequences initially and then abandoned the idea altogether after testing.
1. Larian makes obviously stupid choices possible.Same with putting more tadpoles into your brain because a nice illithid asked you to.In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
It feels like they planned consequences initially and then abandoned the idea altogether after testing.
Then why does smite evil work on them?Tieflings are not demons.
Which ties back to what I said several times of the past: Larian often is struggling to solve self-inflicted problems and talks about them as some super-complex design challenge, when "not doing the idiotic thing to begin with" would have been enough in most cases.Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...
Halsin's distinctive trait comes from being quite possibly the most inept, underqualified and irresponsible "archdruid" in existence.At this point western RPG parties are getting more weird than JRPG ones. Most of these feature a party of good natured teenagers with some issued and also some magic animals. Here, everyone is fucked in one way or another. Shadowhart is an evil priestess, Astarion is a gay vampire, Gale is a walking atom bomb, Lae'zel is a space nazi, Wyll sold his soul to Satan, Karlach is a cyberdemon. Halsin is possibly evil, corrupted, insane, damaged as well but I wouldn't know I didn't talk to him. WOTR was also like that. What's going on with these games?
Please, tell me this is not just you having fun and there's an actual source for this gem.Me (22f) and my boyfriend (24m) of 4 years, recently got into playing BG3 co-op! And so far it's been a lot of fun! We've been super invested into the story... (big REDDIT snip)
It does. You can drill holes in your brain with countless alien worms and nothing bad happens.Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...Same with putting more tadpoles into your brain because a nice illithid asked you to.In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
It feels like they planned consequences initially and then abandoned the idea altogether after testing.
You can blame the lasting influence of the Codex's #1 Game of All Time.At this point western RPG parties are getting more weird than JRPG ones...What's going on with these games?
Autism.At this point western RPG parties are getting more weird than JRPG ones. Most of these feature a party of good natured teenagers with some issued and also some magic animals. Here, everyone is fucked in one way or another. Shadowhart is an evil priestess, Astarion is a gay vampire, Gale is a walking atom bomb, Lae'zel is a space nazi, Wyll sold his soul to Satan, Karlach is a cyberdemon. Halsin is possibly evil, corrupted, insane, damaged as well but I wouldn't know I didn't talk to him. WOTR was also like that. What's going on with these games?
You can blame the lasting influence of the Codex's #1 Game of All Time.At this point western RPG parties are getting more weird than JRPG ones...What's going on with these games?
But that aside, even if I read similar complains a lot on the official forum, I genuinely don't think the "excessive uniqueness" of BG3's companions is their major problem... After all Planescape Torment was entire built around the idea of a cast of extremely peculiar companions and they've been generally well-liked for years.
Imagine if Larian had pushed something like the Hunger mechanic from MotB on their audience.It does. You can drill holes in your brain with countless alien worms and nothing bad happens.Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...Same with putting more tadpoles into your brain because a nice illithid asked you to.In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
It feels like they planned consequences initially and then abandoned the idea altogether after testing.
Despite the game shouting urgency at you, at least in the beginning, nothing happens if you spam long rest, it's just more tedious and slower than in IE games or NWNs.
And if you let Volo, the famous schizo, poke your eye out? You get free permanent Detect Invisibility.
But god forbid you don't simp for tieflings.
Swen keeps saying that nothing was cut but he's a lying fuck.
I think you don't get to do critical hits anymore if you get artificial eye.It does. You can drill holes in your brain with countless alien worms and nothing bad happens.Frankly it feels like they write one story, then they remade the game with another story in the middle of development. That's why it's unfinished in some areas...Same with putting more tadpoles into your brain because a nice illithid asked you to.In EA there was this one goblin priestess that offered to mark with you the brand of her new god. It let you influence other marked characters and certain items were only fully functional if the wearer had the mark.
Obviously most people didn't get the brand because carrying the mark of the beast surely would have some consequences down the line. It didn't in EA but it was only act 1 and early in development.
So I just went searching what are the negative consequences in the whole game for getting a magical goblin tramp stamp.
It's nothing.
Nothing bad happens.
It feels like they planned consequences initially and then abandoned the idea altogether after testing.
Despite the game shouting urgency at you, at least in the beginning, nothing happens if you spam long rest, it's just more tedious and slower than in IE games or NWNs.
And if you let Volo, the famous schizo, poke your eye out? You get free permanent Detect Invisibility.
But god forbid you don't simp for tieflings.
Swen keeps saying that nothing was cut but he's a lying fuck.
That was the case in EA, not any more. Just free Detect Invisibility.I think you don't get to do critical hits anymore if you get artificial eye.