Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Jeskis

Brother
Patron
Joined
Oct 30, 2023
Messages
179
Codex+ Now Streaming!
The way the game handles the main plot progression by cutting off some random amount of side quests is disappointing. Its logic cannot be fathomed because there’s no visible reason for these quests to be canceled except for the convenience of a storytelling.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,910
Location
London, UK
Strap Yourselves In
Any way to get rid of
Nightsong after freeing her from Shadowfell
later in game?

If you get the NoAlphabets mod, Ser Aylin's super-angry dialogues and monologues make much more sense as a male Aasimar who's been imprisoned for centuries, and you're a bit sorry to see the old fellow go (once you've dealt with the wizard, him and Isobel wander off at some point till later in the game). You can even give him a beard :) The relationship between him and Isobel is also less cringeworthy in that context.

Such a wonderful mod that gets rid of a fair amount of the bad taste and smell from the game. (There are a few other worthwhile ones at RPGHQ as well, like the Civ5 male narrator - much more cosy, although there you do have to give credit to the female actress upon who's performance the AI's Civ5-trained voice is based - her performance and the male AI actor's voice go hand in glove, really nice.)

(Not that I think a female Aasimar who'd been imprisoned for centuries would just take it on the chin, but one feels her anger would be expressed differently - the Aylin actress is acting as a girlboss, i.e. "acting male," so the male mod fits it well too.)
 

ChildInTime

Savant
Joined
Jun 13, 2019
Messages
646
Yeah, everyone playing this should install No Alphabets (also CC fixes that restore male/female and the like), Better Aesthetics and NoRomance (removes all the gay shit and only allows straight romance).
 

Stoned Ape

Savant
Joined
Jan 9, 2018
Messages
885
Location
The belly of the whale

(Not that I think a female Aasimar who'd been imprisoned for centuries would just take it on the chin, but one feels her anger would be expressed differently - the Aylin actress is acting as a girlboss, i.e. "acting male," so the male mod fits it well too.)
Considering her actions as well as her language I think she's had some content cut. Aylin seems like she's on the edge of falling as a Paladin and there should be something which follows up on her either being redeemed or becoming an Oathbreaker.

There's something odd about Isobel and why Kethereic couldn't resurrect her without Myrkul's help, I expect there was cut content there too.
 
Joined
Aug 26, 2023
Messages
37
not like forgotten realms has a cohesive physics or biology systems that explain teleportation, turning things to rock, or how a fuckhuge fat lizard can fly between continents

Although the setting is often called "medieval fantasy," the only possible explanation is that the inhabitants of the setting are degenerates who live in 1,000,000 AD. Technology is so advanced that it has gone ambient, but those who engineered it have passed, and the people who live in the setting have by and large forgotten how to employ it -- though wizards and other spellcasters stumble across methods that work in limited ways. (As an aside, the 3e PHB literally states this: That spellcasters stumble across things that work, but have no idea why. "If I do this and say that, this happens.")

Over this gulf of time, speciation -- guided or not -- has resulted in a wide array of humanoid races who can sometimes cross-breed.

The Gods are post-humans who have figured out the nature of reality and how to manipulate its ambient nanobots and other tech.

The Forgotten Realms is basically a far-future simulator. And it's almost infinitely more plausible as a human future than something "science fiction" flavored like, e.g., Mass Effect. (Which totally ignores relativity among other failings.)

There are quite a few books along such lines. The Viriconium series by M. John Harrison is a particularly famous one. More recently, Paul McAuley's War of the Maps, which takes place among humanlike degenerates -- reverted back to a stable almost-medieval state -- who live on a Dyson Sphere around a white dwarf in the distant year 10^30 AD.
 

ChildInTime

Savant
Joined
Jun 13, 2019
Messages
646
not like forgotten realms has a cohesive physics or biology systems that explain teleportation, turning things to rock, or how a fuckhuge fat lizard can fly between continents

Although the setting is often called "medieval fantasy," the only possible explanation is that the inhabitants of the setting are degenerates who live in 1,000,000 AD. Technology is so advanced that it has gone ambient, but those who engineered it have passed, and the people who live in the setting have by and large forgotten how to employ it -- though wizards and other spellcasters stumble across methods that work in limited ways. (As an aside, the 3e PHB literally states this: That spellcasters stumble across things that work, but have no idea why. "If I do this and say that, this happens.")

Over this gulf of time, speciation -- guided or not -- has resulted in a wide array of humanoid races who can sometimes cross-breed.

The Gods are post-humans who have figured out the nature of reality and how to manipulate its ambient nanobots and other tech.

The Forgotten Realms is basically a far-future simulator. And it's almost infinitely more plausible as a human future than something "science fiction" flavored like, e.g., Mass Effect. (Which totally ignores relativity among other failings.)

There are quite a few books along such lines. The Viriconium series by M. John Harrison is a particularly famous one. More recently, Paul McAuley's War of the Maps, which takes place among humanlike degenerates -- reverted back to a stable almost-medieval state -- who live on a Dyson Sphere around a white dwarf in the distant year 10^30 AD.
The official and far simpler explanation for all the shit that doesn't make sense is that 'a wizard did it', or overgod in Ao's case - he sets the cosmic rules and in his campaign setting giant fat lizards can fly and people in pointy hats teleport and call meteors from the sky. If you want sufficiently advanced technology indistinguishable from magic and regressed humans just read Lord of Light or something.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,910
Location
London, UK
Strap Yourselves In

(Not that I think a female Aasimar who'd been imprisoned for centuries would just take it on the chin, but one feels her anger would be expressed differently - the Aylin actress is acting as a girlboss, i.e. "acting male," so the male mod fits it well too.)
Considering her actions as well as her language I think she's had some content cut. Aylin seems like she's on the edge of falling as a Paladin and there should be something which follows up on her either being redeemed or becoming an Oathbreaker.

There's something odd about Isobel and why Kethereic couldn't resurrect her without Myrkul's help, I expect there was cut content there too.

Yeah I felt that too, on both counts. Particularly with Aylin, her (now his to me lol) reaction in killing Lorroakhan really seems like it's the beginning of a fall, like being imprisoned has driven him mad - but it goes nowhere.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,140
Oh you think it is bad now?

In 2025, you'll have an unskippable tranny sex scene between every fight.
"If someone were to make Wizardry: Proving Grounds of the Mad Overlord today, I would not consider it to be an RPG [due to not having interactive story-telling]."

"If someone were to make Fallout today, I would not consider it to be an RPG due to not having companion romances."

"If someone were to make Mass Effect 3 today, I would not consider it to be an RPG due to not having motion-captured VR bear-buggery."

"If someone were to make Baldur's Gate 4 today, I would not consider it to be an RPG due to [use your imagination]."
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,910
Location
London, UK
Strap Yourselves In
Btw, should say, I'm having a lot of fun with another playthrough at the moment using the two mods Honour Features Unlocker and Combat Extender (with its AI mod). If like me you can't be arsed with the single Honour mode save and don't care about the achievement and reward, the unlocker gives you the extra difficulty goodies (with the options of retaining or ditching some of the nerfs) in Tactician mode. Combat Extender is a Script Extender mod that allows you to tailor your own enemies to your taste with a .json (so you can, e.g., give them whatever spells, buffs, health, etc. - default config gives them class appropriate stuff and moderate bumps) and has a companion AI mod that utilizes the parameters you give in Extender. Should be more robust in terms of updates than previous attempts at that sort of thing.

The combination of the two is pretty damn hard - enemies behave fairly smartly and use all their toys, so you have to be a bit careful and thoughtful. Just had a very enjoyable fight with the Gith Inquisitor and his chums at the gith creche.

What Tactician should have been really, I think. Also makes more sense if you're using the bigger party mod (six isn't too unwieldy and with the extra banter mod as well it's pretty cool - and of course if you have the bigger party they're going to get stuck on the furniture sometimes, so teleport party to you is nice and handy too).

Larian's funnned-up version of 5e "sings" better on this kind of difficulty too (e.g. the non-RAW jump, shove, etc.).

What with all that, plus the NoAlphabets stuff and that line of mods, all that's needed is to be able to speed up anims and the game's a good 'un.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,140
Although the setting is often called "medieval fantasy," the only possible explanation is that the inhabitants of the setting are degenerates who live in 1,000,000 AD. Technology is so advanced that it has gone ambient, but those who engineered it have passed, and the people who live in the setting have by and large forgotten how to employ it -- though wizards and other spellcasters stumble across methods that work in limited ways. (As an aside, the 3e PHB literally states this: That spellcasters stumble across things that work, but have no idea why. "If I do this and say that, this happens.")
...
There are quite a few books along such lines. The Viriconium series by M. John Harrison is a particularly famous one. More recently, Paul McAuley's War of the Maps, which takes place among humanlike degenerates -- reverted back to a stable almost-medieval state -- who live on a Dyson Sphere around a white dwarf in the distant year 10^30 AD.
If only someone had ever written a series of stories about a far-future dying earth in which magic is essentially mathematics, and if only that had influenced the magic system of Dungeons & Dragons. :M

Vance_The_Dying_Earth_cover__07217.1687451129.jpg
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,849
not like forgotten realms has a cohesive physics or biology systems that explain teleportation, turning things to rock, or how a fuckhuge fat lizard can fly between continents

Although the setting is often called "medieval fantasy," the only possible explanation is that the inhabitants of the setting are degenerates who live in 1,000,000 AD. Technology is so advanced that it has gone ambient, but those who engineered it have passed, and the people who live in the setting have by and large forgotten how to employ it -- though wizards and other spellcasters stumble across methods that work in limited ways. (As an aside, the 3e PHB literally states this: That spellcasters stumble across things that work, but have no idea why. "If I do this and say that, this happens.")

Over this gulf of time, speciation -- guided or not -- has resulted in a wide array of humanoid races who can sometimes cross-breed.

The Gods are post-humans who have figured out the nature of reality and how to manipulate its ambient nanobots and other tech.

The Forgotten Realms is basically a far-future simulator. And it's almost infinitely more plausible as a human future than something "science fiction" flavored like, e.g., Mass Effect. (Which totally ignores relativity among other failings.)

There are quite a few books along such lines. The Viriconium series by M. John Harrison is a particularly famous one. More recently, Paul McAuley's War of the Maps, which takes place among humanlike degenerates -- reverted back to a stable almost-medieval state -- who live on a Dyson Sphere around a white dwarf in the distant year 10^30 AD.
1707296191696.png
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,910
Location
London, UK
Strap Yourselves In
the Aylin actress is acting as a girlboss, i.e. "acting male,"
Ah yes, women, famously NOT holding a grudge and NOT taking revenge. It is known.

Obviously she would be pissed off and want revenge, anybody would be after several hundred years of imprisonment :) It's the manner I'm talking about. In my experience women aren't so blustery and vocal about their revenge - well, at least not until the actual kill shot. They're more passive aggressive and seething. That's why Dame Aylin's blustery manner seems off, whereas it's quite suitable for Ser Aylin.

i.e. the girlboss dialogue and the actress' girlboss acting translate pretty well to a male AI voiced character, is all I'm saying.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,487
Location
bulgaristan
Codex Year of the Donut
the Aylin actress is acting as a girlboss, i.e. "acting male,"
Ah yes, women, famously NOT holding a grudge and NOT taking revenge. It is known.

Obviously she would be pissed off and want revenge, anybody would be after several hundred years of imprisonment :) It's the manner I'm talking about. In my experience women aren't so blustery and vocal about their revenge - well, at least not until the actual kill shot. They're more passive aggressive and seething. That's why Dame Aylin's blustery manner seems off, whereas it's quite suitable for Ser Aylin.

i.e. the girlboss dialogue and the actress' girlboss acting translate pretty well to a male AI voiced character, is all I'm saying.
Its a setting with unisex warriors, paladins, rogues, wizards, etc. This is paladin behavior, or warrior behavior. Its not male/female coded, because very little in D&D is male/female coded. Its class/archetype coded.
In Act I, you have the cunning scheming snake, literally a snake shapeshifting druid, for something that could be female coded in a different story. But it would work equally well with a male character in D&D. I just don't think much of this setting has to do with gender/sex, since its from the ground up built under the assumption that the player can make a female paladin, for example.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,487
Location
bulgaristan
Codex Year of the Donut
This is paladin behavior, or warrior behavior.
Ah yes, Paladins are known for screaming "I'LL FUCKING KILL YOU! I'LL SHIT DOWN YOUR NECKHOLE! AAAAHHHHHHH!!!!!"

e: I suppose Paladins that take the Oath of Bulgaria might be. :smug:
Retribution/vengeance are paladin coded. Being rude about it can be a character trait. You lack fantasy, and are dull.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,450
Location
Grand Chien
Although the setting is often called "medieval fantasy," the only possible explanation is that the inhabitants of the setting are degenerates who live in 1,000,000 AD. Technology is so advanced that it has gone ambient, but those who engineered it have passed, and the people who live in the setting have by and large forgotten how to employ it -- though wizards and other spellcasters stumble across methods that work in limited ways. (As an aside, the 3e PHB literally states this: That spellcasters stumble across things that work, but have no idea why. "If I do this and say that, this happens.")
...
There are quite a few books along such lines. The Viriconium series by M. John Harrison is a particularly famous one. More recently, Paul McAuley's War of the Maps, which takes place among humanlike degenerates -- reverted back to a stable almost-medieval state -- who live on a Dyson Sphere around a white dwarf in the distant year 10^30 AD.
If only someone had ever written a series of stories about a far-future dying earth in which magic is essentially mathematics, and if only that had influenced the magic system of Dungeons & Dragons. :M

Vance_The_Dying_Earth_cover__07217.1687451129.jpg
This book—particularly the first three stories—irritated me. I found its wizards to be contemptible creatures, morally inferior products of a degenerate age, capable only of memorizing a few detailed spells and casting them by rote (“Vancian Magic,” which later became a key element of “Dungeons and Dragons”). I was also appalled by their sexism: even the best try to fashion ideal women from scratch, while the majority desire only to catch women, cage them and rape them—the real reason for all their pathetic little spells. In addition, the book's prose—particularly the wizards' speeches—is grandiloquent and eccentric, harsh and grating, and crammed full of hard words. Such words—I remember thinking to myself—remind me of what Shakespeare's Angus says of Macbeth's titles: they “hang loose about him, like a giant's robe/ Upon a dwarfish thief.”

Based
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,450
Location
Grand Chien
Another one:

The Dying Earth is an undisputed classic work of science-fantasy; everyone from Dean Koontz to Neil Gaiman has cited it as an important influence, and George R.R. Martin edited an anthology of original stories from some of the brightest stars in the field in honor of it and Vance. I read it many years ago and was suitably impressed, but recently listened to this audio version on a long drive with my wife and was disappointed. I thought the performance sounded unenthusiastic and uninspired, and my wife said it was downright misogynistic in places. It's a well-written portrait of a far-future world where magic has replaced science and has some interesting situations and characters, but it didn't really capture me this time around. Maybe it hasn't aged well, or maybe it's one of those stories that only works on paper.

Lmao
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,849
This is paladin behavior, or warrior behavior.
Ah yes, Paladins are known for screaming "I'LL FUCKING KILL YOU! I'LL SHIT DOWN YOUR NECKHOLE! AAAAHHHHHHH!!!!!"

e: I suppose Paladins that take the Oath of Bulgaria might be. :smug:
Retribution/vengeance are paladin coded. Being rude about it can be a character trait. You lack fantasy, and are dull.
I don't accept the Oath system in the first place
 
Joined
Jan 21, 2023
Messages
3,774
This is paladin behavior, or warrior behavior.
Ah yes, Paladins are known for screaming "I'LL FUCKING KILL YOU! I'LL SHIT DOWN YOUR NECKHOLE! AAAAHHHHHHH!!!!!"

e: I suppose Paladins that take the Oath of Bulgaria might be. :smug:
You have to imagine that christian crusaders were raging pretty hard after being humiliated so many times in a row by some random towelheads during the middle ages.
 

Reyvik

Educated
Joined
Oct 1, 2023
Messages
73
Obviously she would be pissed off and want revenge, anybody would be after several hundred years of imprisonment :) It's the manner I'm talking about. In my experience women aren't so blustery and vocal about their revenge - well, at least not until the actual kill shot. They're more passive aggressive and seething. That's why Dame Aylin's blustery manner seems off, whereas it's quite suitable for Ser Aylin.

i.e. the girlboss dialogue and the actress' girlboss acting translate pretty well to a male AI voiced character, is all I'm saying.
People like you shouldn't be a part of any creative process. You are drowning in so many stupid notions on how somethin or someone should act/work/function that it makes me sad. I know that it's mostly because you are racist and homophobe, but it's clearly a symptom of lack of imagination and narrowmindness. All these no alphabet people mods are funny jokes, ngl, but using them unironically is like removing everything from a dish and replacing it with some shit mush. You have a taste of literal garbage collector
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom