There's a newish AI mod,
AI Allies, that's fun to play with and super easy to use (basically toggle spells to select and apply selectively in the manner of the Bless type of spell, one of 7 AI behaviours - i.e. melee, ranged, melee healer, ranged healer, melee mage, ranged mage and general/random, plus a spell to remove all AI).
If you're like me and really enjoyed the configurable AI in Deadfire and in the earlier Dragon Age games, it's kind of in the same area. It's actually quite impressive how "clever" the AI is - it's really interesting to see what tactics/spells your wee guys use, under what circumstances. The fully unleashed enemy AI from the
Combat Extender mod, which I've been plugging, is quite something to behold as well. It seems Larian built in some pretty good, aggressive AI behaviours, but it's all a bit pussified out of the box.
Also quite nice if you have the no party limits mod and a big party - and as with all AI mods of this type, you get a stronger feeling of being your character if he's the only one you directly control while your companions feel more like their own people.
It's funny because coming off the back of BG/2 I actually hated that your companions in the first Neverwinter game were AI controlled, but over time I've come to appreciate it as a different style of gameplay that adds an element of the unexpected, even if you can tailor your people's AI and they generally behave as you want, they can often do things that surprise you and mix up the flow of events.