gurugeorge
Arcane
Basically it's a villain soup, which makes it unfocused and all over the place. You could have had either Thorm or the 3 or the Brain or the Emperor or Raphael as major antagonists, maybe at the most two (an earlier big bad leading to a later big bad pulling the strings of the first), but all of them together is just a complete mess.
I do think it's fairly innocent, it was just Larian being nervous of not making the game "epic" enough to honour the legacy, leading to them feeling they had to throw in the kitchen sink, Uncle Tom Cobbley and all. But some restraint would have been better - for us and for them, so they could have had an even more polished game with less stress. It's not like the villain overload actually added to the kudos the game has received - that was all gotten from the impressive density and immersive-sim-like quality of Act I, which is fairly simple and straightforward plot-wise (although even there, it still has evidence of lots of reworking).
I do think it's fairly innocent, it was just Larian being nervous of not making the game "epic" enough to honour the legacy, leading to them feeling they had to throw in the kitchen sink, Uncle Tom Cobbley and all. But some restraint would have been better - for us and for them, so they could have had an even more polished game with less stress. It's not like the villain overload actually added to the kudos the game has received - that was all gotten from the impressive density and immersive-sim-like quality of Act I, which is fairly simple and straightforward plot-wise (although even there, it still has evidence of lots of reworking).