NaturallyCarnivorousSheep
Albanian Deliberator Kang
Your doubt is noted and will be CORRECTED
The adventure in which the players defeat Tiamat (with help) is a level 15 one. The adventure where the players defeat Zariel is a level 15 one. Acererak gets foiled by level 11 in the Tomb of Annihilation. Please tell me why some random cambion with delusions of grandeur should be a level 20 threat. And inb4 "I don't care about what levels represent in nu-DnD" - if you don't care, why are you here?The idea that you can raid a devils home at lvl 12 is laughable in and of itself.
The idea that you can raid a devils home at lvl 12 is laughable in and of itself.
Here's an actual problem with this game - if you decide to outsmart the plot, the game says: "Fuck you, stick to the rails". Very atypical for Larian.
I felt so bamboozled wasting my time collecting all the body party of the dead clown, expecting some kind of funny pay off, but all I got were a pair of gloves like I just finished some vanilla world of warcraft quest. that entire circus is completely pointlessAct 3, particularly the circus and certain NPCs is where the Larian Humour™ starts showing up despite being mostly absent from previous acts, I do wonder if there was a change in writing staff or something similar because it's very jarring going from the shadow death zombie zone to drag queens and evil clowns in less than an hour.
They are both Rusty’s alts. Like bad and good Swens. Pretty schizo if you ask me.It's Swen alt, too busy shilling for the game online.So Larianshill hasn’t finished the game?
The adventure in which the players defeat Tiamat (with help) is a level 15 one. The adventure where the players defeat Zariel is a level 15 one. Acererak gets foiled by level 11 in the Tomb of Annihilation.The idea that you can raid a devils home at lvl 12 is laughable in and of itself.
Please tell me why some random cambion with delusions of grandeur should be a level 20 threat.
Please tell me why some random cambion with delusions of grandeur should be a level 20 threat.
I dunno if he qualifies as a level 20 threat or not, but "some random cambion" he is definitely not. His dad is the 2nd most powerful Archdevil in all the Nine Hells, after all.
None of them are.Which one is meant to be the good Swen?
That just makes for a better video game. Victor kept talking about HP bloat back in the day, but tabletop-realistic BG3 just would be less fun. A lucky and properly prepared Curse of Strahd party can nuke Strahd on level 7 in seconds, if he's not cautious to the point of coming off as a bitch. I expect my video game boss fights to last a little bit more than a round or two.IIRC he has more HP (haha 666 funni) than an avatar of Tiamat, a CR 30 creature.
A lucky and properly prepared Curse of Strahd party can nuke Strahd on level 7 in seconds
HP bloat back in the day, but tabletop-realistic BG3 just would be less fun. A lucky and properly prepared Curse of Strahd party can nuke Strahd on level 7 in seconds, if he's not cautious to the point of coming off as a bitch. I expect my video game boss fights to last a little bit more than a round or two.
A lucky and properly prepared Curse of Strahd party can nuke Strahd on level 7 in seconds
A BG3 Party can do the same to Raphael, even with his 666 HP.
That is how a evil powerful enemy should be. Very hard to inflict ANY damage. Not a bullet sponge.
That is how a evil powerful enemy should be. Very hard to inflict ANY damage. Not a bullet sponge.
Every evil wizard boss fight should be some kind of simulacrum cheese where the fight's basically impossible, if you somehow win you still lose, and the wizard wasn't even physically there in the first place.
Having a wizard pew pew you in-person is just catering to players.
That's cheese, I'm talking about normal people who aren't insane optimizers. Just laymen.
The more protected a casterfaggot is from conventional damage, the more likely is he to die an undignified death- like choking on food, explosives in the latrine that blow up bombs while he's dropping them, slipping on banana peels, getting friendzoned, etc. After all, you'll be incentivizing your opponents to play dirty.That is how a evil powerful enemy should be. Very hard to inflict ANY damage. Not a bullet sponge.
Every evil wizard boss fight should be some kind of simulacrum cheese where the fight's basically impossible, if you somehow win you still lose, and the wizard wasn't even physically there in the first place.
Having a wizard pew pew you in-person is just catering to players.
The music for Raphaels fight is cringe
disney tier trash.It's cringe.
But that's typical of Larian and their incongruous writing. Is the entire thing meant to be serious and disturbing or is it a Disney adventure?The music for Raphaels fight is cringe
Disagree. It's a fun and memorable moment. Not everything has to be serious all the time, and it already fits well with Raphael. I've talked to a few people about this moment, and the common reaction seems to be: Oh shit, what have I gotten myself into, he's singing his own boss theme. It's exactly the type of thing I might expect as a highlight to someone's D&D campaign.
It's meant to be the writing of the year: Nebula Award for Game WritingBut that's typical of Larian and their incongruous writing. Is the entire thing meant to be serious and disturbing or is it a Disney adventure?
Nebula Award for Game Writing
- The Bread Must Rise, Stewart C Baker, James Beamon (Choice of Games)
- Alan Wake II, Sam Lake, Clay Murphy, Tyler Burton Smith, Sinikka Annala (Remedy Entertainment, Epic Games Publishing)
- Ninefox Gambit: Machineries of Empire Roleplaying Game, Yoon Ha Lee, Marie Brennan(Android)
- Dredge, Joel Mason (Black Salt Games, Team 17)
- Chants of Sennaar, Julien Moya, Thomas Panuel (Rundisc, Focus Entertainment)
- Baldur’s Gate 3, Adam Smith, Adrienne Law, Baudelaire Welch, Chrystal Ding, Ella McConnell, Ine Van Hamme, Jan Van Dosselaer, John Corcoran, Kevin VanOrd, Lawrence Schick, Martin Docherty, Rachel Quirke, Ruairí Moore, Sarah Baylus, Stephen Rooney, Swen Vincke (Larian Studios)