Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,153
For one year I was looking down on BG3. But today is the day I finally gave up and bought this :negative:

And I already disliked most of D:OS2 characters and quirky writing

We all bitch about it but it is a legit good game.

Also non-ironically the best D&D videogame adaptation even though it is based on the shitty 5e and had (((Hasbro))) overseeing the whole thing.

Stuff like the Hag's lair was more akin to legit dnd than anything in the original games in the series even. And it has tb combat with verticality and actual in-world application of spells(i.e: using silence on enemies preventing from calling for help).
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,734
Pathfinder: Wrath
For one year I was looking down on BG3. But today is the day I finally gave up and bought this :negative:

And I already disliked most of D:OS2 characters and quirky writing

We all bitch about it but it is a legit good game.

Also non-ironically the best D&D videogame adaptation even though it is based on the shitty 5e and had (((Hasbro))) overseeing the whole thing.

Stuff like the Hag's lair was more akin to legit dnd than anything in the original games in the series even. And it has tb combat with verticality and actual in-world application of spells(i.e: using silence on enemies preventing from calling for help).
Solasta is technically a better adaptation because it actually sticks to the rules. There are pages upon pages of changes in BG3 because Larian thought they know better.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,153
For one year I was looking down on BG3. But today is the day I finally gave up and bought this :negative:

And I already disliked most of D:OS2 characters and quirky writing

We all bitch about it but it is a legit good game.

Also non-ironically the best D&D videogame adaptation even though it is based on the shitty 5e and had (((Hasbro))) overseeing the whole thing.

Stuff like the Hag's lair was more akin to legit dnd than anything in the original games in the series even. And it has tb combat with verticality and actual in-world application of spells(i.e: using silence on enemies preventing from calling for help).
Solasta is technically a better adaptation because it actually sticks to the rules. There are pages upon pages of changes in BG3 because Larian thought they know better.

"Sticking to the rules" is not exactly a good criteria for better adaptation.

Solasta is boring.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,438
I really dislike that a lot of characters and story moments are locked behind Long Rest, so if you play something like Monk or Bard, a shit ton of events stack and you might lose something like Astarion's reveal or Laezel x Shadowheart fight..
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,124
I really dislike that a lot of characters and story moments are locked behind Long Rest, so if you play something like Monk or Bard, a shit ton of events stack and you might lose something like Astarion's reveal or Laezel x Shadowheart fight..
yea its a really bad system. it would have worked better if the game world was more like Pathfinder Kingmaker where you travel across a world map
 
Joined
Oct 25, 2012
Messages
708
Finally have some time to play this. I know nothing about D & D. Looking for a fairly easy (maybe slightly cheesy) playthrough mainly with magic/ranged combat ... have been looking at Bard, Sorcerer and Wizard mainly or maybe multi-class?
Any hints?
 
Joined
Jun 13, 2019
Messages
752
Finally have some time to play this. I know nothing about D & D. Looking for a fairly easy (maybe slightly cheesy) playthrough mainly with magic/ranged combat ... have been looking at Bard, Sorcerer and Wizard mainly or maybe multi-class?
Any hints?
whatever you do, put your first extra stat point into your main stat or spend the rest of the game with a low hit rate
imo multiclass is a meme, i went pure wizard and enjoyed it, you get to pick specialties like storm magic that allows you to fly up onto roofs and become inaccessible to most npc's or just gain distance. plus the nuke potential is fearsome

recommend spending some time reading class descriptions, scouring bg3 wiki's to see what you end up getting and even checking builds on youtube
 
Last edited:

Hydro

Educated
Joined
Mar 30, 2024
Messages
504
Something that doesn't get enough credit in this game is how alive your companions feel, even if you hate them it's something no other game does better.
Indeed, game struggles to acknowledge I’ve dumped most of them fanfic tier snowflakes in the first act.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,153
I really dislike that a lot of characters and story moments are locked behind Long Rest, so if you play something like Monk or Bard, a shit ton of events stack and you might lose something like Astarion's reveal or Laezel x Shadowheart fight..
You're right.

It is alright as long as you know about it and rest often. Otherwise yeah... you will miss quite a bit of content. Some of it is locked behind very nonsensical timers. Such as the first durge rest sequence, which you seemingly only get if you long rest at the first few minutes after escaping the nautiloid(something which most players won't do since they are likely eager to explore at that point).

In honour mode it is actually quite worthwhile to rest after every major battle and not save on using your spell slots and long rest rechargeable skills.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
I really dislike that a lot of characters and story moments are locked behind Long Rest, so if you play something like Monk or Bard, a shit ton of events stack and you might lose something like Astarion's reveal or Laezel x Shadowheart fight..
You're right.

It is alright as long as you know about it and rest often. Otherwise yeah... you will miss quite a bit of content. Some of it is locked behind very nonsensical timers. Such as the first durge rest sequence, which you seemingly only get if you long rest at the first few minutes after escaping the nautiloid(something which most players won't do since they are likely eager to explore at that point).

In honour mode it is actually quite worthwhile to rest after every major battle and not save on using your spell slots and long rest rechargeable skills.
The problem is that then you lose your elixirs.

I played a sort of stipulation game where I tried to keep elixirs up at all times.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,130
Finally have some time to play this. I know nothing about D & D. Looking for a fairly easy (maybe slightly cheesy) playthrough mainly with magic/ranged combat ... have been looking at Bard, Sorcerer and Wizard mainly or maybe multi-class?
Any hints?
BG3 allows the player to respec the PC and the companions for trivial amounts of money, so it doesn't matter if you make mistakes during character creation (or later customization upon gaining levels) as they can always be corrected. However, if you want to keep a certain set of 3 companions with their original classes, then you should choose the PC's class to complement their classes.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,876
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Finally have some time to play this. I know nothing about D & D. Looking for a fairly easy (maybe slightly cheesy) playthrough mainly with magic/ranged combat ... have been looking at Bard, Sorcerer and Wizard mainly or maybe multi-class?
Any hints?
Roll a barbarian
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
617
What's meant to be in the patch anyway?
I think the things people are most excited for are new cinematics for the evil endings and the release of modding tools. Apparently this is going to be the last patch with any notable story alterations, the rest will just be bug fixes and quality of life changes. The GIF from the new Durge ending looks pretty cool but I'll probably just reload an endgame save to see it, it doesn't sound like enough will be added to warrant a replay.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,153
It is very interesting how much stuff is randomized or has very specific triggers. I'm on my second dark urge run. I remember the first one the wood fey in the circus turned out to be orin fucking with my party. Now on the second playthrough she is actually the fey employed by the circus and not Orin.

Also on both playthroughs she shapeshifted into the rivington general blacksmith in order to mindfuck me. Only the first time around she murdered the blacksmith. This second time she runs off and he comes out of the shed accusing you of knocking him out.

I have no idea what I did differently on both playthroughs to have these (minor) different outcomes.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
It is very interesting how much stuff is randomized or has very specific triggers. I'm on my second dark urge run. I remember the first one the wood fey in the circus turned out to be orin fucking with my party. Now on the second playthrough she is actually the fey employed by the circus and not Orin.

Also on both playthroughs she shapeshifted into the rivington general blacksmith in order to mindfuck me. Only the first time around she murdered the blacksmith. This second time she runs off and he comes out of the shed accusing you of knocking him out.

I have no idea what I did differently on both playthroughs to have these (minor) different outcomes.
There are several NPCs who can be replaced by Orin. The first 3(or 2? Can't remember) you talk to will be replaced while the rest will not.

The blacksmith normally always gets replaced because he is most likely to be the first NPC you talk to.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,560
Pillars of Eternity 2: Deadfire
Finally have some time to play this. I know nothing about D & D. Looking for a fairly easy (maybe slightly cheesy) playthrough mainly with magic/ranged combat ... have been looking at Bard, Sorcerer and Wizard mainly or maybe multi-class?
Any hints?
How about a Fiend Patron Warlock? Gets strong spells from the start and best ranged cantrip in the game he can freely spam - and Invocations that empower it, allow to push enemies, synergize well with Warlock's pretty much best spell: Hunger of Hadar, which is a large area Blind + Slow + DOT. Cast HoH, then use Eldritch Blasts to push enemies (back) inside the zone.
Personally I would pick Blade Pact, its also nice to swing a weapon now and then - and probably more effective up close.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom