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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,734
Pathfinder: Wrath
Straight Warlock is bad in BG3, even on honor mode or whatever it was called. It doesn't scale well in a ridiculously high-magic environment, which BG3 is, so it requires extensive multiclassing to make decent and it still won't be as good as other classes.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,560
Pillars of Eternity 2: Deadfire
I disagree. Its fine. Obviously comparatively much stronger on Honor mode, when you cannot stack base 3 attacks and multiply them x3 with Bloodlust Elixir and Haste.
But a Eldritch Blast Warlock doesn't even care much about that, since he can still spam his 3 rays 3 times.

Regardless, its one of the strongest classes early on, when the game is the hardest.
Flavorful and fun. With neat CC at level 3 and one of the strongest spells in the game spammable in every fight since level 5.

Eventually Sword Bards and Sorcerers do become stronger. But it is the most consistant and IMO better for players who don't only care about power in Act 3 end game.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,438
I quite like using Wyll as a Paladin Bladeklock. Fit his story and it's pretty strong, both melee and ranged. It gives more flavour beyond EB and Hunger of Hagar.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,153
Every class is viable in this game, and I suspect every class combination also. In part because difficulty is not very high even in honour mode. In part also because itemization is very good and very extensive. You have access to so many special use arrows, potions, oils and bombs, even noncaster classes can fulfill niche roles. That is not to mention the amount of unique magic items. First playthrough I tried pure rogue assassin then multiclassed into gloom stalker. This one I was doing a fighter champion and rogue assassin multi but now decided to respec as pure rogue.

I reached the conclusion that I just like playing rogue period. It is fun to set positioning, hide, evade, all for that sweet sneak attack. On paper it is a weak class but with the right itemization it can reach the highest damage output in the game.

I'm using mulet of branding + killer's sweetheart ring for a guaranteed 4x critical every long rest. You will be doing 24d6 damage from sneak attack alone on this attack at level 11. It is doable only once every long rest but still very powerful. Deathstalker mantle is probably one of the best items in the game for rogues as well - auto invisibility upon killing is very powerful.

5e is really geared towards pure class playing I think. Multiclass is fun theorycrafting but most of these take several levels to become effective and by then half of the game will have gone by. Also the most powerful features usually are reached at higher class levels. Rogue gets the thick end of the shaft being that "reliable talent" is not so useful in this game due to inspiration point rerolls and endless roll buffs.
 

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,635
How is this game treating the established world and lore of Faerûn?
I read you go with low level inside the underdark which is one of the most dangerous places and in the old games you are like LV 13-15 before you go down there.
It's quite faithful to the lore considering the amount of sexual degeneracy on display
 

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,635
How is this game treating the established world and lore of Faerûn?
I read you go with low level inside the underdark which is one of the most dangerous places and in the old games you are like LV 13-15 before you go down there.
It's quite faithful to the lore considering the amount of sexual degeneracy on display
Especially from the gnomes.
There are no Gnomes in this game. There aren't even dwarves in this game. There are just halflings LARPing as Gnomes (and failing, not a single turnip plantation in game) and just fat halflings who grew a beard.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,153
The Duergar were alright. They also weren't fags or degens.

There is a reason why they didn't bring back Korgan you know.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
How is this game treating the established world and lore of Faerûn?
I read you go with low level inside the underdark which is one of the most dangerous places and in the old games you are like LV 13-15 before you go down there.
It's quite faithful to the lore considering the amount of sexual degeneracy on display
Especially from the gnomes.
There are no Gnomes in this game. There aren't even dwarves in this game. There are just halflings LARPing as Gnomes (and failing, not a single turnip plantation in game) and just fat halflings who grew a beard.
Well at least they made them all faggots.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,445
Location
Grand Chien
So for my second run through the game, this time on honour mode, I have chosen Shadow heart (again) and Lae'zel to be my companions. (I'm saving Astarion + Minthara + Evil SH for my 3rd run in which I will be the most evil motherfucker to walk Faerun).

Which leaves me with a choice between Wyll and Karlach for my 3rd party member.

.

.

I decided to go with a hireling instead.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,832
The Duergar were done completely and utterly wrong.

As evil and mercenary dwarves you mean? Why?

They were less over the top than Korgan and the other token duergars in the original series.
Duergar are not the type to go "WHAT HO MY GOOD ADVENTURER, WOULD YOU LIKE TO HELP ME FIGURE OUT THESE RUINS?"

In fact, they would try to kill regular dwarves on sight.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,468
Location
bulgaristan
Codex Year of the Donut
The Duergar were done completely and utterly wrong.

As evil and mercenary dwarves you mean? Why?

They were less over the top than Korgan and the other token duergars in the original series.
Duergar are not the type to go "WHAT HO MY GOOD ADVENTURER, WOULD YOU LIKE TO HELP ME FIGURE OUT THESE RUINS?"

In fact, they would try to kill regular dwarves on sight.
The duergar we meet are led by a priest of the new religion, which is obviously universalist and has all sorts of races in it.
And the one dork you talk about is clearly meant to be a scholar and not just some rando.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,832
The Duergar were done completely and utterly wrong.

As evil and mercenary dwarves you mean? Why?

They were less over the top than Korgan and the other token duergars in the original series.
Duergar are not the type to go "WHAT HO MY GOOD ADVENTURER, WOULD YOU LIKE TO HELP ME FIGURE OUT THESE RUINS?"

In fact, they would try to kill regular dwarves on sight.
The duergar we meet are led by a priest of the new religion, which is obviously universalist and has all sorts of races in it.
And the one dork you talk about is clearly meant to be a scholar and not just some rando.
They are mercenaries you dolt, that's why you get the option to betray Nere with them.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,468
Location
bulgaristan
Codex Year of the Donut
fag.JPG
 

Crichton

Prophet
Joined
Jul 7, 2004
Messages
1,220
I thought the Duergar were well-handled in general (particularly the conflict between the mercenaries and the Absolutists), but I was really irritated with the necromancer encounter where he uses Duergar corpses. I would have been fine if it was deep gnome corpses, I would have been ok if it's just one outcast necromancer, but the fact that other Duergar will work with someone desecrating their own dead is a total false note.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,832
I'm not surprised. The game is for people who know jack shit about FR, much like Larian themselves.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,927
I'm not surprised. The game is for people who know jack shit about FR, much like Larian themselves.
example 6284 of why waiting to play this for 3-5 years is the only reasonable choice. guaranteed some autists will comb the game files correcting shit like that. plus the de-larianification patches should be nice and mature
 

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