- Joined
- Jan 28, 2011
- Messages
- 100,744
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It will after mod support with patch 7.Do we know of any modding projects?
I have a feeling this won't be getting anything significant, just like the Divinity games.
Ahh, I thought mod support had released.It will after mod support with patch 7.Do we know of any modding projects?
I have a feeling this won't be getting anything significant, just like the Divinity games.
What exactly were you hoping to see here? The whole of Baldur's Gate 1 and 2 remade in the engine of Baldur's Gate 3?Do we know of any modding projects?
What exactly were you hoping to see here?Do we know of any modding projects?
Not hoping or expecting much, tbh.What exactly were you hoping to see here? The whole of Baldur's Gate 1 and 2 remade in the engine of Baldur's Gate 3?Do we know of any modding projects?
SCS my ass lol. It’s a Larian game, its modding community revolves around more options to dye hair, customize genitalia and romance new exotic species lol. Nexus is pretty representative in this regard.
Anything that makes the game more like actual 5e rules?Erm, there are already numerous difficulty mods
It's a shame that the writing and lore isn't any good either.
There are a few of them, as well as a lot of mods that add elements from 5e that Larian left out. Of course, don't expect anything that will make the game 100% 5e because then it would be unplayable.Anything that makes the game more like actual 5e rules?Erm, there are already numerous difficulty mods
Anything that makes the game more like actual 5e rules?Erm, there are already numerous difficulty mods
They are apparently adding more Dark Urge reactivity throughout in Patch 7 if you're planning to play through that Origin, but I don't know how substantial it will be.I finally got my hands on the game and would like to ask a few things.
Is there any point in waiting for last big patch? I know it wil add evil endings and I'm planning to go for evil run, but I don't care much for the endings, however I'm willing to wait if they add more stuff to do for the evil run (from what I got, it lacks the content compare to normal run).
How hard the combat is? I remember that Divinity original sin 2 was rather easy even on high difficulty, especially with barrelmancy.
They are apparently adding more Dark Urge reactivity throughout in Patch 7 if you're planning to play through that Origin, but I don't know how substantial it will be.I finally got my hands on the game and would like to ask a few things.
Is there any point in waiting for last big patch? I know it wil add evil endings and I'm planning to go for evil run, but I don't care much for the endings, however I'm willing to wait if they add more stuff to do for the evil run (from what I got, it lacks the content compare to normal run).
How hard the combat is? I remember that Divinity original sin 2 was rather easy even on high difficulty, especially with barrelmancy.
In terms of difficulty I'd say it's noticeably easier than D:OS2 on Tactician. Honour Mode spices some of the bosses up a bit and there's an option to keep playing 'dishonourably' (i.e. normally but without the achievement) if you die so I'd recommend starting on that if you found D:OS2 too easy. Also, if you wait until Patch 7 they'll be adding the Honour Mode difficulty options to custom so you could get the Legendary actions without having to bother with the single save system at all.
They also said they were adding reactivity for The Dark Urge in their most recent post.They are apparently adding more Dark Urge reactivity throughout in Patch 7 if you're planning to play through that Origin, but I don't know how substantial it will be.I finally got my hands on the game and would like to ask a few things.
Is there any point in waiting for last big patch? I know it wil add evil endings and I'm planning to go for evil run, but I don't care much for the endings, however I'm willing to wait if they add more stuff to do for the evil run (from what I got, it lacks the content compare to normal run).
How hard the combat is? I remember that Divinity original sin 2 was rather easy even on high difficulty, especially with barrelmancy.
In terms of difficulty I'd say it's noticeably easier than D:OS2 on Tactician. Honour Mode spices some of the bosses up a bit and there's an option to keep playing 'dishonourably' (i.e. normally but without the achievement) if you die so I'd recommend starting on that if you found D:OS2 too easy. Also, if you wait until Patch 7 they'll be adding the Honour Mode difficulty options to custom so you could get the Legendary actions without having to bother with the single save system at all.
They only talked about "evil endings", and not necessarily limited to Durge though that is what they showcased in the updates. Content addition will be minor and they made it clear this is the last major patch.
Like I said, it's unclear how substantial it will be (probably not very) but it's worth mentioning to someone planning to do an evil run in case they want to see absolutely everything.
- Dotted more Dark Urge reactivity (dialogue options and Narrator lines) into dialogues across the game.
Yep. This together with chapter 3 being utter shit makes it pointless to waste time past chapter 2.pretty shitty balancing mistake to allow players to reach level cap at about 60-75% of the game completed