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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Haplo

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Pillars of Eternity 2: Deadfire
Origin classes are a valid option. However if you want the most unique content, I guess the Dark Urge Background where its at.
 

Haplo

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Pillars of Eternity 2: Deadfire
Warlock feels restricted to either : Eldritch Blast + Sorcerer = Cantrip spammer doing 60 damage a turn without spending a spell slot or Weapon pact + Paladin = Absurd damage. So overpowered but so narrow.
While undoubtedly strong, I'm not a fan of Warlock + Paladin, exactly because it bottlenecks you into a specific play style. There are many other valid options for a Blade Warlock as well. Which I can strongly recommend.
 

Haplo

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Pillars of Eternity 2: Deadfire
A couple of the early fights set up well for applying Wet condition (Harpies can be fought in the water itself) to double up damage from Armor of Agathis and the like. Wyll MC gets you Pact of the Blade, and CHR as attack stat on any weapon is underrated.
Yeah, Armor of Agathys is the bees knees and you have it from the start. Apply wet (throw/break with an offhand xbow water bottles or use Create Water, also from early staff) and be amazed how much damage can an beginner spell passively cause.

The issue with bards is that they lack aoe CC or early damage options. Meanwhile a Warlock excels at both.

The main issue with a Blade Warlock is that it greatly benefits from having Medium Armor, making a certain race highly desirable (and not humans, it wants two-handed weapons!). I guess you can get it from multiclassing, but then you have to wait a longer while, as it's a race to get to Warlock level 5 ASAP (and heavy armour only comes from starting classes - you can respec, sure ... but then its intentional meta-gaming).
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
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1,870,517
Cool tactics discussion, meanwhile Bard just talked me out of a fight at some ruins that looked like a nasty ambush.
 

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