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Baldur's Gate & Baldur's Gate II Mod Thread

Joined
Jan 7, 2012
Messages
14,946
If they are spellcasters they probably start with more buffs up on higher difficulties. Dunno if there's anything else going on but I'm pretty sure mods can't mess with rolls like that.
 

Melcar

Arcane
Joined
Oct 20, 2008
Messages
36,164
Location
Merida, again
Tarnesh does open up with some defensive spells. Mirror image and I think Armor on "insane" difficulty. Even after they run out my THACO 15 Berserker can't hit him reliably and sometimes even gets a staff to the face (no critical hit). This fucker can even melee Imoen and Montaron and kill them off with one-two hits. Shank and Carbos are level one unarmored thugs with uninteresting stats and my Berserker misses often (not too much but more than in "tactical") and when they manage to hit with those puny daggers (which they sometimes do no critical hits) they can take up to 40% on my health (which is still within possibility stat wise, but it's still more than what they normally do in "tactical" difficulty). Looking at the message log I can't see any weird shit going on like bonuses or penalties being applied, so I don't know.
 

cretin

Arcane
Douchebag!
Joined
Apr 20, 2019
Messages
1,449
If DavidW was in the same room as me at the moment, I would rush him and hit him with a tremendous right hand that would leave him convulsing on the floor like an infantile retard. Why the fuck does SCS take so fucking long to install SHIT
 

Melcar

Arcane
Joined
Oct 20, 2008
Messages
36,164
Location
Merida, again
A lot of WeiDu based mods take ages to install. It's even worse if you run them with WINE. Forget about reinstalling individual components. Depending on the original install order that shit can take forever. Faster just to reinstall your game (keep a backup of the original unmoded game files to revert to). I doubt it's WeiDu fault entirely, but rather the old ass Infinity Engine.
Just chose what to install from SCS (which really should only be to AI improvements) and take a few minutes to shitpost on The Codex to pass the time.

Anyway, just accepted the fact that on insane enemies have slightly better damage rolls. No biggie. Being able to remove or lower precasting is cool though. Makes the game encounters with mages/clerics less autistic and frustrating.
 

cretin

Arcane
Douchebag!
Joined
Apr 20, 2019
Messages
1,449
A lot of WeiDu based mods take ages to install. It's even worse if you run them with WINE

I just learned this first hand. Last time I played on linux, I used ciopfs to get around the modding problem. It "works" but I encountered performance issues, minor but enough to be annoying.

So I thought about the actual problem for a bit and it occurred to me theres zero reason you cant just install the win build and then use wine to install the mods. Holy fuck, I'm not exaggerating it took like 4 hours.
 

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