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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Serus

Arcane
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Small but great planet of Potatohole
On a more happy note. What consumables do you use guys and girls? I mean except the obvious = nets and reinforced nets.
I on occasion I use smoke pots. Very rarely i remember to use them when it happens it saved a life of one or two of my bros.
What about the offensive pots: flash and fire?
Which stat enhancing ones you use? I only semi regularly late game use the +100% exp.
I played with some but most seem underwhelming/too much hassle.
The +20 initiative one seem good for a fencer since the max dmg is achieved at some insane score of ~175 iirc and you don't need that much to go first before basically anything nor you need to be at full dmg in every battle.
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
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5,737
Location
Perched on a tree
What about the offensive pots: flash and fire?
Which stat enhancing ones you use? I only semi regularly late game use the +100% exp.
I played with some but most seem underwhelming/too much hassle.
The +20 initiative one seem good for a fencer since the max dmg is achieved at some insane score of ~175 iirc and you don't need that much to go first before basically anything nor you need to be at full dmg in every battle.

I thought max damage for fencers was at 200 ini last time i checked but i could be wrong and i was playing with Legends.
+100% xp before a rewarding fight is quite good, i think i used the lion resolve pot a couple of times long ago against hexes, now, i just use two great snipers instead.

Fire pot should be great against gheists but they're scarce.

Bandages are useful and antidotes against gobos.
Aside from the xp potion, bandages and antidotes, it's all a waste of gold...
 

Kaivokz

Arcane
Joined
Feb 10, 2015
Messages
1,509
I said the absolute hardest difficlty settings are not feasible for regular gameplay, all of you argue, NO, NO that's not the case, but then it turns out none of you play on them anyway.
It is feasible, just not as fun as veteran economy for me because I don't like managing the strategy layer that much.

except on Expert/Expert, you don't really have a choice
You do have a choice... if you refuse to take out camps or roving bands for loot and instead keep trying to make your money only from contracts... What is happening is that you are making bad choices and then saying "the only thing I could have done was make a bad choice" as if that makes expert/expert unfeasible.

Especially trying to make money from escort contracts is a bad idea. If you take a two day contract you need to account for wages and reduced durability of your food, AND you potentially miss out on a contract reset in the towns around you depending on when you take it. Beyond that, it's X number of days where you potentially aren't getting any EXP--if you take so many escort missions, I'm not surprised you're level 4-5 by day 107.
 

LizardWizard

Prophet
Joined
Feb 14, 2014
Messages
1,014
*crying*

I don't really get what you guys are arguing with me about. I said the absolute hardest difficlty settings are not feasible for regular gameplay, all of you argue, NO, NO that's not the case, but then it turns out none of you play on them anyway. So... you agree with me.

Expert difficulty doesn't excuse you getting filtered by 15 gobbo wolfriders (biggest joke enemy in the game) at day 100.
 
Joined
Dec 17, 2013
Messages
5,413
I said the absolute hardest difficlty settings are not feasible for regular gameplay, all of you argue, NO, NO that's not the case, but then it turns out none of you play on them anyway.
It is feasible, just not as fun as veteran economy for me because I don't like managing the strategy layer that much.

Right, it's totally feasible, none of you just do it for personal reasons.


except on Expert/Expert, you don't really have a choice
You do have a choice... if you refuse to take out camps or roving bands for loot and instead keep trying to make your money only from contracts... What is happening is that you are making bad choices and then saying "the only thing I could have done was make a bad choice" as if that makes expert/expert unfeasible.

Especially trying to make money from escort contracts is a bad idea. If you take a two day contract you need to account for wages and reduced durability of your food, AND you potentially miss out on a contract reset in the towns around you depending on when you take it. Beyond that, it's X number of days where you potentially aren't getting any EXP--if you take so many escort missions, I'm not surprised you're level 4-5 by day 107.

You are kinda strawmanning here. I never said I take so many caravan missions. I said I have to take them sometimes because on Expert/Expert you are often out of gold and desperate, so you take whatever is there, even if you know it's a shitty contract.

And I would love to see you taking on roving bands or camps with an early group that can barely take on Bandit Thugs, when those roving bands/camps on Expert difficulty often consist of raiders in full metal armor, orcs, including berserkers and warriors, and other such tough enemies. Makes me wonder what difficulty you are actually playing on if you are able to do this.

There is one curious thing I noticed, people here always talk about how good they are, and if you bring up any legitimate issues with any game, you get your typical retarded "git gud" thing from some morons, BUT... but... when I completed an ironman campaign on Veteran before, Steam gave me an achievement saying only something like 5% of all BB players manage to complete an Ironman campaign on ANY difficulty setting, including Beginner.

So something doesn't add up here. Only 5% or less can even do Beginner Ironman in this game, and yet here we have all these internet heroes who claim Expert/Expert/Ironman is totally doable (though none of them seem to be the ones doing it once you dig into the details). So what am I to deduce from this? Are some people full of shit, or do we have some uber autists here who maybe read online game guides and calculate all under the hood mechanics of the game for days before playing, and perhaps don't understand what "regularly playing" the game means? The mysteries of life...
 

LizardWizard

Prophet
Joined
Feb 14, 2014
Messages
1,014
I completed everything from Dark Souls 1-3
:D

Some fucking RNG always gets you, whether its a shitty map, shitty contracts, shitty battle rolls, shitty spawn rolls.

:P

I don't have a problem with goblins. I have a problem with the goblins when they are riding wolves

Filtered.

If you want real bullshit, try playing legendary Legends mod and let me know your feeling on Skin Ghouls. :positive:
 

ColaWerewolf

Educated
Joined
Feb 6, 2021
Messages
169
If your band gets wiped by 15 wolfraiders on Expert while you're on day 100+ I feel bad for you son, I have 99 orc warlord problems but a green twat on a doggy ain't one.

So what am I to deduce from this? Are some people full of shit, or do we have some uber autists here who maybe read online game guides and calculate all under the hood mechanics of the game for days before playing, and perhaps don't understand what "regularly playing" the game means?
You missed the Horvatii (RIP) arc of the Battle Brothers thread. I don't disagree with you. The truth is that if you're just "regularly playing" the game, yeah, you're gonna have a bad time on Expert/Expert/Ironman. That's because that difficulty is designed for people that meta-game the best set-ups to minimize their RNG, and cheese as many encounters and money-making schemes available. The people who min-max the ever living fuck out of every single brother (eventually). It's designed for those autistic ubermensch, not for the regular Steam Steve who thinks he can win by winging it and learning as he goes. If you just want to see everything the game has to offer (which I do recommend) then just play it on a lower difficulty and get some mods, then enjoy exploring.

Honestly I don't really know what your goal is. It seems like you just want to beat the hardest possible difficulty while simultaneously shitting on the min-max autists. It's like wanting to take a bath but pissing in the water.
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,590
Wait, what teams and coaches? We are still talking Battle Brothers, right?
Mea culpa. I saw "BB" and thought "Blood Bowl", because that's how I am used to read it.

On a more happy note. What consumables do you use guys and girls? I mean except the obvious = nets and reinforced nets.
I kind of hate to use consumables (other than projectiles), because I feel like it's bleeding money. That said, I would love to have more readily access to nets. What I do keep on hand are bandages on second-liners (archers, billhookers, etc.), since they can stop bleeding on frontline troops when necessary. I think my next playthrough will be as Beast Slayers, because it grants better access to trophies, so I might experiment more with consumables.

There is one curious thing I noticed, people here always talk about how good they are, and if you bring up any legitimate issues with any game, you get your typical retarded "git gud" thing from some morons, BUT... but... when I completed an ironman campaign on Veteran before, Steam gave me an achievement saying only something like 5% of all BB players manage to complete an Ironman campaign on ANY difficulty setting, including Beginner.

So something doesn't add up here. Only 5% or less can even do Beginner Ironman in this game, and yet here we have all these internet heroes who claim Expert/Expert/Ironman is totally doable (though none of them seem to be the ones doing it once you dig into the details). So what am I to deduce from this? Are some people full of shit, or do we have some uber autists here who maybe read online game guides and calculate all under the hood mechanics of the game for days before playing, and perhaps don't understand what "regularly playing" the game means? The mysteries of life...
Only 6.6% of game owners lost 10 campaigns on Ironman mode. What this means? Merely that people don't play on Ironman. 13.3% reach day 100 on veteran difficulty or higher. 30.7% reach day 10 on veteran difficulty or higher. What this means? Probably that a lot of people play on beginner difficulty. Either that or ~60% of them don't last 9 days.
 

Brancaleone

Prophet
Joined
Apr 28, 2015
Messages
1,065
Location
Norcia
If your band gets wiped by 15 wolfraiders on Expert while you're on day 100+ I feel bad for you son, I have 99 orc warlord problems but a green twat on a doggy ain't one.

Well, he said his guys were level 4-5, of course 9 wolfriders followed by other 15 wolfriders might pose a problem. I assumed he had a few party wipes before that point.
 

Serus

Arcane
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Jul 16, 2005
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7,040
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Small but great planet of Potatohole
1) In very many games - see steam achievement stats - the % of people even trying to seriously play a game are very low, let alone finishing one at any difficulty. Does it mean most games are unplayable on most difficulties?
2. I AM doing an Expert/Ironman (veteran economy) run right now! I never once claimed i do E/E. However, yes it must be doable because i am VERY FAR from being great at the game.
3) This difficulty is not for everyone, we told you that more than once. You choose a difficulty that is hardest, most masochistic and for people who mastered the game or are bored. And you play it casually - yes you do, not even finishing once the game earlier on some less insane difficulty is a dead giveaway. And no, several years ago without any dlc doesn't count.
3) Would it help if the difficulty was called "unfair" or "impossible". "Veteran" was "challenging" and "beginner" - "normal"? Would it be more clear?
4) You still didn't even consider that something, anything can be less than good in how YOU play sometimes. At least from your post, it certainly looks like it.Yes i know, you finished Dark Souls, you must play all games like a pro, right?.
You still act like some teenager angry at the world in here, blaming the world of everything.
5) If you imply that I and others LIE then you are more hopeless than i thought. Why I or others would want to make it up? To troll YOU personally? We come to a thread with a several years old game in a forum where no one cares about such thing and we make up our battle brothers experiences? Is that REALLY what you believe?
6) If you really want and promise to watch a little i will make the effort and provide you with some good YT let's plays. Where all this Expert play is shown before your eyes. And yes those are from experienced players - as the difficulty in question is for, you know - "expert", lol. That naming wasn't the best i must admit.
 

Consul

Arbiter
Joined
Nov 28, 2014
Messages
186
Location
Europe
One thing that bothers me in this game is the map size, I find it pretty weird that the devs have not expanded it in the latter dlcs. I guess technical limitations prevent them from enlarging the map? I have downloaded the Legends mod, but I will probably hold it for later since I just bought the latest dlc and I would like to complete what it has to offer in the vanilla game. I also have not completed any legendary locations, so there is also that, I'm playing on veteran/veteran/ironman btw. Is the Legends mod a needless bloat or does it actually make the game more interesting?
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,590
6) If you really want and promise to watch a little i will make the effort and provide you with some good YT let's plays. Where all this Expert play is shown before your eyes. And yes those are from experienced players - as the difficulty in question is for, you know - "expert", lol. That naming wasn't the best i must admit.
To be frank, I don't like that the easiest difficulty is called "beginner", because it makes people new to the game avoid it as they think they are above it. It should be called "standard" instead.
 

Lios

Cipher
Joined
Jun 17, 2014
Messages
413
Is the Legends mod a needless bloat or does it actually make the game more interesting?

Summoning Darth Canoli as he seems to be the expert in Legends.
I played with Legends for a while before the last DLC. It changes the game in many ways that I don't particularly enjoy (f.e you can use magic, there are classes and skill trees etc),it adds enemies, and some qol bits and pieces that are indeed useful (map generator, if I'm not mistaken). I find that it mostly deviates from the BB formula that I grew to love, yet I am glad that it exists.
 

Serus

Arcane
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Jul 16, 2005
Messages
7,040
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Small but great planet of Potatohole
6) If you really want and promise to watch a little i will make the effort and provide you with some good YT let's plays. Where all this Expert play is shown before your eyes. And yes those are from experienced players - as the difficulty in question is for, you know - "expert", lol. That naming wasn't the best i must admit.
To be frank, I don't like that the easiest difficulty is called "beginner", because it makes people new to the game avoid it as they think they are above it. It should be called "standard" instead.

The devs of BB are either "old school" themselves or they wanted to name the difficulty as they think they work. The lowest difficulty is for beginners with the game - so they called it, surprise, "beginner". And then, as You said, everyone think it is below them to play something called "beginner" because they finished Dark Souls they are great players and they start at higher level.
BTW, when i returned to BB after years and all DLC added i re-started at beginner with normal saves for a short time. And for a moment it was challenging.

An old fart rant: i like when games have difficulty levels specific to the game. In Microprose's games in 80s and 90s that was standard practice. In Railroad Tycoon you had difficulty levels from Investor trough Mogul to Tycoon. In Pirates! there was journeyman, rogue, swashbuckler, etc... Then goes the FPP games, Doom's "I'm to young to die!", "Hurt me plenty" etc... Today's some games have it to of curse. It makes the choice a bit less awkward. Still the lowest difficulty is the easiest but might be easier to swallow for a "i finished all Final Fantasy games, i'm pro" sort of guys. And, IMO, it is cool. They should have named them in Battle Brothers: Thug(easy), Brigand(medium), Orc Berserker(hard) or something like that.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,908
An old fart rant: i like when games have difficulty levels specific to the game. In Microprose's games in 80s and 90s that was standard practice. In Railroad Tycoon you had difficulty levels from Investor trough Mogul to Tycoon. In Pirates! there was journeyman, rogue, swashbuckler, etc... Then goes the FPP games, Doom's "I'm to young to die!", "Hurt me plenty" etc... Today's some games have it to of curse. It makes the choice a bit less awkward. Still the lowest difficulty is the easiest but might be easier to swallow for a "i finished all Final Fantasy games, i'm pro" sort of guys. And, IMO, it is cool. They should have named them in Battle Brothers: Thug(easy), Brigand(medium), Orc Berserker(hard) or something like that.
It'd be easier to swallow for sure because it's not immediately obvious that it's easy/medium/hard. For example, in Diablo 1, you were expected to start at the lowest difficulty, then port your character to the next difficulty and so on. Some other games also feature a lot more than just 3 difficulty settings, so you don't immediately know which one of them is the medium one, which is hard, etc.

IMO the simplest solution to this I've seen was to rebrand the settings to medium/hard/lunatic, even though it's really just easy/medium/hard. People don't like the "easy" difficulty because AAAs taught them that "easy" stands for "mentally handicapped".
 

Darth Canoli

Arcane
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Jun 8, 2018
Messages
5,737
Location
Perched on a tree
Is the Legends mod a needless bloat or does it actually make the game more interesting?
Summoning Darth Canoli as he seems to be the expert in Legends.
I played with Legends for a while before the last DLC. It changes the game in many ways that I don't particularly enjoy (f.e you can use magic, there are classes and skill trees etc),it adds enemies, and some qol bits and pieces that are indeed useful (map generator, if I'm not mistaken). I find that it mostly deviates from the BB formula that I grew to love, yet I am glad that it exists.

Legends brings much to the table, starting from a lot of origins.
- Party of adventurers with one crusader, one berserker, one ranger, a wizard, a noble (buffer) and an assassin, i think (it was a warlock before)
All these characters have their own set of perks and lone-wolf origin so this particular origin is vastly overpowered.
- Many new lone-wolf like origins
- Undead origin
- Druid which is a mage shapeshifter and using goblin shaman spells

Power of Magic mod adds magic trio (very powerful mages putting the Legends wizard to shame), magic company (you chose how many and which magic users you want to start with), a new lonewolf origin with a kind of spellsword and a witch origin allowing you to do what Hexes do, aka charming permanently opponents (one per fights, some can't be charmed or have really low chances).

There's runes you can craft with the Vala (you can start with her through her origin or get her through a random encounter if you meet the requirements, being in the top 20% snowy area with a cumulative level of 20 at least, i think) or get as drops from some monsters (Alps, lindwurms, schrats, hexes, ...) which add some boost to an equipment.

The new camping options are interesting too, there's new monsters, new contracts ...

Just stay away from the Legendary difficulty if you're not a glutton for punishment.

Other useful advices:
- uncheck layered armors, at least on your first run
- uncheck equipment scaling, you'll thank me later

That said, if i avoid layered armors (i find the extra micro-management extremely tedious and not worth the effort and the result is ugly), i usually play with equipment scaling, without it, i find the game too easy on expert because of the new contracts cash flow but with it, some legendary contracts are quite something (like twice my bro number in rock unholds or 3 times my company number in white direwolves and in case you're asking, they're impossible fights).
 
Last edited:

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,136
It changes the game in many ways that I don't particularly enjoy (f.e you can use magic, there are classes and skill trees etc),it adds enemies,

All of that is optional and can be disabled before starting the game. I sometimes play it for the additional origins and some QoL improvements. There's an option to enable unique perks according to background which I find pretty cool.
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,136
Sometimes I used to do a challenge run with a single berserker to see where I could get without hiring anyone, but it's become a lot harder since they've nerfed rage and recover/adrenaline/indom had been nerfed in vanilla.
 
Joined
Dec 17, 2013
Messages
5,413
You missed the Horvatii (RIP) arc of the Battle Brothers thread. I don't disagree with you. The truth is that if you're just "regularly playing" the game, yeah, you're gonna have a bad time on Expert/Expert/Ironman. That's because that difficulty is designed for people that meta-game the best set-ups to minimize their RNG, and cheese as many encounters and money-making schemes available. The people who min-max the ever living fuck out of every single brother (eventually). It's designed for those autistic ubermensch, not for the regular Steam Steve who thinks he can win by winging it and learning as he goes. If you just want to see everything the game has to offer (which I do recommend) then just play it on a lower difficulty and get some mods, then enjoy exploring.

Honestly I don't really know what your goal is. It seems like you just want to beat the hardest possible difficulty while simultaneously shitting on the min-max autists. It's like wanting to take a bath but pissing in the water.

Yeah, that's the impression that I get too. And I have no problem with that, except:

1. If you are one of those autist meta-gamers, and someone says this game cannot be regularly played on highest difficulty settings, take a chill pill. It really cannot. Just cause you read up every online guide, and min-maxed every little thing, that doesn't invalidate the point.

2. It is my humble opinion (you are allowed to disagree) that great game design would avoid this kind of thing. I am not a fan of munchkinism or meta-gaming, I would have just preferred highest difficulty settings to have made the game reasonably more difficult, but still doable without excessive number crunching and meta-information. Based on my experiences, this can be easily fixed by simply somewhat increasing the frequency of single skull contracts early on, and somewhat less bullshit like consecutive waves of attackers in early/mid stages. Everything else could stay the same (economic/combat difficulty, etc).
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,262
Steve gets a Kidney but I don't even get a tag.
It is my humble opinion (you are allowed to disagree) that great game design would avoid this kind of thing. I am not a fan of munchkinism or meta-gaming, I would have just preferred highest difficulty settings to have made the game reasonably more difficult, but still doable without excessive number crunching and meta-information.
Why? To massage your ego? The difficulty setting you want is already there, it just happens to be called "Veteran" instead of "You Are the Smartest and Most Special Boy".
 
Joined
Dec 17, 2013
Messages
5,413
1) In very many games - see steam achievement stats - the % of people even trying to seriously play a game are very low, let alone finishing one at any difficulty. Does it mean most games are unplayable on most difficulties?

It's a bit different for a sandboxy game like BB, where a single playthrough is not really that long (a few days or less?), as opposed to say a 100+ hour RPG with a story. You have tons of people who have thousands of hours in BB. So that low percentage says something...

2. I AM doing an Expert/Ironman (veteran economy) run right now! I never once claimed i do E/E. However, yes it must be doable because i am VERY FAR from being great at the game.

Right, so you do NOT play at the highest difficulty, you defer to those that do, while they defer back to you, the end result being that I might be only the one here who does, yes? :)

3) This difficulty is not for everyone, we told you that more than once. You choose a difficulty that is hardest, most masochistic and for people who mastered the game or are bored. And you play it casually - yes you do, not even finishing once the game earlier on some less insane difficulty is a dead giveaway. And no, several years ago without any dlc doesn't count.

Umm, I told you already I finished on Veteran/Veteran/Ironman before, it was actually quite recently. So Expert/Ironman seems like a natural progression.

3) Would it help if the difficulty was called "unfair" or "impossible". "Veteran" was "challenging" and "beginner" - "normal"? Would it be more clear?

I would prefer: Beginner > Standard, Veteran > Hard, Expert > Imbalanced.

4) You still didn't even consider that something, anything can be less than good in how YOU play sometimes. At least from your post, it certainly looks like it.Yes i know, you finished Dark Souls, you must play all games like a pro, right?.

There is a lot of stuff wrong with how I play. But I take issue with the notion that you must play perfectly in order to be successful at some game. Great games let you play imperfectly in your own way, and still win, as long as you are good enough at some aspect of the game. Using the Dark Souls example, you can be terrible at strategizing and builds, but have great reflexes, and win by parrying/dodging everything real well, OR you can have terrible reflexes, and win by having a great shield/defense build. Same thing with BB, I really enjoyed it at Veteran/Ironman difficulty because I didn't need to know all the meta-information, and could still win using my regular game knowledge and common sense and so on. That's the difference between regular gameplay and autistic munchkinism, imho.

You still act like some teenager angry at the world in here, blaming the world of everything.

I am not angry at all, my dear friend Serus. In fact, I really like BB in general, even if I dislike the highest difficulty settings. But even if I hate a game, like say Shitmaker, this is all in good spirit. I didn't like what happened to my company, so I came here to rant, but don't take it so personally.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
928
Just for the sake of curiosity, no judgement implied Porky but which background you are using to play in this E/E IM playthrough?
 

ColaWerewolf

Educated
Joined
Feb 6, 2021
Messages
169
It is my humble opinion (you are allowed to disagree) that great game design would avoid this kind of thing.
It is my humble opinion (you are allowed to disagree) that more difficulty options is better than less difficulty options. As long as there's a difficulty option that's just right for you, more people are should be happy. This game is made by Germans, so of course they want to provide for the excel-spreadsheet community out there.
 

ColaWerewolf

Educated
Joined
Feb 6, 2021
Messages
169
You need to be at least this tall before you claim to be an E/E/I kinda guy. And that's a good thing.
8d957d809b.png

a8c7db0a4b.png
 

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