baud
Arcane
Mechs are slightly better
Didn't they got the mech 3d models from Mechwarrior Online?
Mechs are slightly better
Makes me want to make my own games just for myself to play.The state of gaming these days is just fucking confusing. Makes me want to keep replaying Deus Ex forever if I have to.
Your ideological crusade is tiresome, especially when you insist on repeatedly bringing it outside of GD where it belongs.
I don't insist on "bringing it outside of GD." In fact, I never do unless the game itself blatantly calls for it. You're completely free to find it tiresome and annoying, but discussion of SJWs is topical and relevant in threads about games that are developed by SJWs and include blatant SJW shoehorning―and for them, it is an actual crusade of religious proportions. If anything, I endeavor to exercise some restraint outside of GD out of respect for the Codex's easily-offended snowflakes.
If you want to blame someone for your annoyance, then you should blame the developers, or possibly yourself for being too disingenuous or agenda-addled to recognize ideological shoehorning for what it is.
>mfw literal Nazis manspread in my thread about a perfectly normal game developed by completely normal people
yes, for a number of reasons. One because I am old. Two because I don't have as much free time as I would like (or that I used to)...I used to buy a new game for like 40 bucks back in the early to mid 90's and then play that one game for a few months and repeat...now I buy games when they are on sale for like 75% off, usually between 2-12 dollars and have so many I can't keep track.I now have so many games i have not even played yet that I literally wont be able to play them all before I die.
Isn't that depressing as hell? I try to keep my steam list as tight as possible because of this.
One side does not need you, other side pays you big bucks to help them. It is not like you really have a choice.let me get this straight, I'm the leader of a mercenary outfit but I'm not allowed to choose a side in the conflict?
what the hell
One side does not need you, other side pays you big bucks to help them. It is not like you really have a choice.
Also the tutorial mission sets it up that you should also be hating the side that does not need you.
I've had it up to here with people who believe that if an in-universe explanation can be concocted (one almost always can), then poor characterization, bad tropes, et cetera are somehow justifiable. The lore of the world is subservient to good characterization and story structure, not the other way around. The lore isn't the foundation; it is built upon a solid foundation.
This a Xcom like game so as such you chose a side as soon as you started the game.One side does not need you, other side pays you big bucks to help them. It is not like you really have a choice.
Also the tutorial mission sets it up that you should also be hating the side that does not need you.
I wrote this about films and TV shows, but the same principle also applies to games.
I've had it up to here with people who believe that if an in-universe explanation can be concocted (one almost always can), then poor characterization, bad tropes, et cetera are somehow justifiable. The lore of the world is subservient to good characterization and story structure, not the other way around. The lore isn't the foundation; it is built upon a solid foundation.
Writers can make up just about anything they want. The stuff they make up doesn't function as automatic and inviolable justification for design decisions.
If someone doesn't like the idea of playing a mercenary outfit in a railroaded story, that's a valid complaint. The reasons the developers invented for why the player is railroaded are irrelevant.
https://www.youtube.com/watch?v=FQRW0RM4V0kMakes me want to make my own games just for myself to play.
Originally you were going to be allowed to work for either side, then it morphed into "you can leave the story missions alone and the restoration will fail, leaving Espinosa as a possible employer in the region", then it changed to the one-track story it is now, with story missions waiting for you until you do them and gating access to the whole map and higher-rated procedural contracts. I guess they wanted to focus all their artists' time on making cinematics for that one story track and ran out of time/money to implement alternative outcomes or a more fully fledged faction system.
Pretty sure an 'open world' mod which immediately opens up the map and frees the varying challenge ratings of the systems from the restrictions of story gating will be very popular, having to play the same story over and over to unlock the full sim game will lose its appeal pretty quickly.
People will say I am a conspiracy theorist
First I wanted to name you "a realist", but then...
but there doesn't have to be any grand plan to make this happen.
You are an optimist.
There is plan, which is clearly orchestrated.
So SJWs and feminists approach the industry by lying to appeal to their self-interest.
No, it doesn't work like this.
Big business can't be deceived, just as whole industry can't be decieved.
It's zealotry, that dismiss profit, all it want is prozelitize, moralize.
But those mouthfoaming zealots just a tool in hands of those who let them off the leash, and grew them in the first place.
Their goal is to vomit their dogma into everyone's mouth, everywhere, at all times; and to a lesser extent they want to ruin men's fun.
It is not. Their goal is to completely pull out white man from the culture, thus meaning death fro them, cultural and literal.
In India there are castes. There is pariah caste - they want white man to be worse than that.
lol its like with Pillars of Eternity and EviLore all over again.
Oh, ok.Made With Unity