lightbane
Arcane
- Joined
- Dec 27, 2008
- Messages
- 10,560
Picked this up, gave it a whirl. My god its amazing how poorly designed it is.
As discussed many times already, blame incompetence and trannies wasting more time designing Mary Sues, absolutely-haram Muslim women with uncovered sleeves and tattoos, removing the blonde hair from the character creation and replacing it with pronouns and so on.
This game has the most godawful performance I've ever experienced. I've dealt with shit loading times, fine, whatever, I can leave it windowed on one monitor while I fuck around on another. But how does the game lag for a second every fucking time I bring up the UI element to fire a weapon, or dismiss said UI? How does the most COMMON FUCKING ACTION OF THE GAME REMAIN BROKEN? I could literally pay some pajeet programmer $50 to create a game UI for me, and he could create an in-game chrome browser that loads twitter photos of the UI element on-demand, and it would still be more responsive than this sack of shit.
See above. Lunatics can't code, but can complain non-stop.
Random question for whoever here might actually know a lore more about the Battletech lore than I do: Isn't the scale of combat for the universe completely fucking off? Like with battles where whole worlds are taken by low hundreds or even dozens of mechs?
Olinser says it. One of the (many) broken promises was that you would be allowed to deploy vehicles along with your mechs, but it never happened.
Soo, is this game worth a play-through with mods and all of the DLCs by now? I would ignore the story and focus only on the gameplay bits, of course.
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