Cael
Arcane
- Joined
- Nov 1, 2017
- Messages
- 20,654
MW2 had cutting edge graphics for its day, and was very true to the tabletop in terms of 'mech building. MW2Mercs brought in the idea of a living universe, where you can ignore main campaign missions and just do procedurals, but the main campaign missions will disappear if you miss their kickoff dates. It had a rudimentary living market, where chassis or weapons that were there one day, could disappear the next day. The campaign missions were tricky and had a variety of scenario objectives that were not "kill everyone" (one of the side missions was basically zip in, scan 4 DropShips and run away; another was a main campaign mission where you can kill everyone and take a stolen 'mech back to your employer or backstab them, elude enemy patrols and take the 'mech for yourself).You guys make me so sad. I have a deep love for the tabletop Battletech game (3025-3055) and have finished the original Mech Warrior, BattleTech: The Crescent Hawk's Inception, and both Mech Commander games. I was so ready to throw money at this game, but unless I support a Kickstarter then I never pre-order a game and prefer to wait for the reviews. When I heard this one was shit, I thought that it might get fixed by mods or patches by now, but here we still are. And it's not like Hairbrained Schemes have fessed up to the problems or show any indication that they learned something. In fact, they've moved on to other IPs. And to my knowledge no one else is planning to make an RPG based upon the BattleTech license, although there's a huge fan base for giant mecha. I feel like I'm trapped in a skit for Waiting for Godot.
For some reason Mech games have gone downhill. Never understood why. Mechwarrior used to be the shit, especially Mechwarrior 2 used to be a huge brand name in the 90s, i recall every game magazine mentioning it all the time back then. For some reason while technology allowed for better Mechwarrior games, we never got them. It puzzles me to this day. I even played the original Mechwarrior SNES game back then, in an emulator. LOL.
MW3 lost a lot of that as it was back to standard "you are a loyal Davion unit out to kill Clanners", but it still retained the 'mech building aspect.
MW4 tossed everything out the window, had a derpy PC, and hilarious, over the top villains that were nothing but caricatures. The Mercs version of it had the laziest voice actor for the PC I have ever seen in any game, and, well, it had a market, but that is all I can say about it. I'd call it a warehouse rather than a market, to be honest, as things get added in, but nothing gets taken away, nor do the prices change. Oh, and you can buy and sell Clan 'tech on the open market...
It was a pretty rapid decline, and you can thank microshite for that.
Last edited: