It's not present in EE.Does it still have that moonwalking bug?
Does it still have that moonwalking bug?
So I opened my Steam account and
This thing appeared. I don't have PST:EE bought on Steam neither in Gog..., but I have other cRPGs on it. It's the result of that, or is just Inxile having problems with their Nuemenra against it's *spiritual predecesor*?
So? Just because Bioware made (and makes) games for retards doesn't mean Black Isle did also, I don't see your point. Highlighting either is or isn't a hand-holding mechanism and a decline.To be fair, highlighting in IE games begun with the ToB expansion for Bg2.
So? Just because Bioware made (and makes) games for retards doesn't mean Black Isle did also, I don't see your point. Highlighting either is or isn't a hand-holding mechanism and a decline.To be fair, highlighting in IE games begun with the ToB expansion for Bg2.
So? Just because Bioware made (and makes) games for retards doesn't mean Black Isle did also, I don't see your point. Highlighting either is or isn't a hand-holding mechanism and a decline.
Yes I can. And P:T is a totally different game than Baldur's Gate which is a game for retards and where quests are as primitive as in Bethesda games, in P:T you actually have to pay attention to what you're doing (many people are too retarded to figure out what to do, even in the Mortuary let alone later).Point is that you cannot blame beamdog for this.
lolPixel hunting is compelling RPG gameplay folks, you heard it here first!
And there are more quests like these, e.g. decanter of endless water. If these items could be easily spotted you wouldn't find them because someone else would pick it up already. And in the game you're being given hints as to where to look so you have to be a moron to not find them if you're looking for it. And if you're too lazy you can just skip it, gamers nowadays are too used to doing everything they can during one playthrough and Planescape: Torment isn't designed like Bethesda or Bioware games.Ok, you just might be a moron. Highlighting objects will break quests as the game has been developed with no highlighting in mind - see stash quest in buried village.
What other engines Beamdog could go reverse engineering to produce another load of remasters after IWD2?
Aurora? Forget about that, too complicated for them. ToEE? For just one game not that viable as a business decision.
Lionheart?
Dungeon Lords?
Gorasul- Legacy of the Dragon?
Interesting. It doesn't work for me 90% of the time. Do you have more than 1 monitor setup?Then you've done something wrong, it works perfectly for me on Win 7 also with mods.
No.Do you have more than 1 monitor setup?
TAB highlighting is justified for basically everything in this game, with a few exceptions were pixel hunting was a design decision, like that stash scenario. But stuff like TAB highlighting tfor otherwise obvious things (like which containers you can actually loot, what things give out read tooltips) is a good addition, IMO, and for us who have already finished the game it is an otherwise very useful feature. I know the stash is there already, TAB highlighting just makes my playthrough easier for me.
AI sucks donkey balls, micromanage the shit out of the fights.Where the heck are the AI options? Trying to set Morte to auto-attack. I have AI On but he doesn't do anything.
Where there even AI options in Torment? Or am I getting confused with BG?
Torment never had them.Where the heck are the AI options? Trying to set Morte to auto-attack. I have AI On but he doesn't do anything.
Where there even AI options in Torment? Or am I getting confused with BG?
Where the heck are the AI options? I'm trying to set Morte to auto-attack. I have "Toogle AI" On, but he doesn't do anything.
Were there even AI options in Torment? Or am I getting confused with BG?
Edit: Sorry for the bad grammar, auto-correct fucked me up.
I know the stash is there already, TAB highlighting just makes my playthrough easier for me.