I hated all the characters except Freya. Mostly because of the retarded bobblehead art direction, but the actual characters themselves did nothing for me either- Steiner was a moron, Xidane (was that the name?) was a non-character with no motivations or connections to anyone
Zidane was the only true chad main character in FF, and no motivations or connections to anyone is fake news.
As mentioned, I loathed the artstyle. It felt like a parody of the SNES games I liked.
Bro you've shit taste!
Pure artistry. Video games still don't look this good. Now if you're referring to the character designs, that's a little more understandable but they don't take up much screen space. It's easy to ignore if undesired.
Gameplay wise, again, I hated most of the cast. The Summon/White mage thing they had going on was fine, but everyone else was pretty dull. Vivi didn't get any cool spells from what I recall, everyone's Trance skills were utter garbage except Zidane. Battles spent way too much time doing stupid camera zooms and shit, the ATB system has pretty much always been a shitshow in FF games, aside from perhaps FF4 where agility actually made a big difference and varied in a reasonable way between characters. Learning skills and stuff from equipment would have been neat... except they were mostly boring crap and you didn't have enough equipment to be forced into making hard choices, even if you weren't grinding. The card game, as mentioned, was pointless. The chocobo stuff was tedious and also pointless. I mean really, pretty much all the loot in the game was pointless.
There's definitely some validity to some of these claims. I'll focus on what isn't valid: loot is absolutely not pointless. More on that in a minute. The RPG systems are a little declined from the previous games that I agree, but there are just enough abilities and equipment to strategize and personalize with. Ability stones is where the most strategy and freedom lies, as well as your chosen path in learning the abilities (which ones first for which character). Choco game has two states - the digging in forests, an the digging on world map. The world map portion is mostly a fantastic exploration/navigation sub-game. The forest digging is not totally shit but does get repetitive fast, they should have done more to it. Using emulator fast forward is a must. Still, all aspects of the gameplay have merit, and you once more overlooked level design (e.g Desert Palace, Mt Gulug, Cleyra Trunk, Fossil Roo, Ipsen's Castle), numerous optional gameplay aspects that are always available throughout the game (e.g learn blue magic, auction house, side areas and quests), and story-centric gameplay events (e.g festival of the hunt, Ramuh's Riddle, numerous adventure-game like elements, reflex challenges and stuff like that), all of which are valuable and shit on the non-game JRPGs, or well all the storyfag RPGs across the board.
I feel like this is the thing people don't get when I complain about the latter games: their treasures don't matter. When you get a Genji glove in FF6, you basically DOUBLE your damage output. For one item. And there are a ton of items just as powerful or more, from weapons to armour to accessories. Finding a new esper is exciting because you not only get use of the esper itself, which can be insanely powerful, but potentially unlock spells for literally anyone you want. FF4 and 5 did this even better because base stats and defense actually did things there, while going from 20 to 60 defense in FF6 is basically cosmetic. But FF6 armours did cool shit like grant images so it balanced out.
But they do? See below. As always though, use romhacks to make the gameplay come full circle and truly don a monocle.
That last section is learnable abilities. Holy shit I would be disappointed to find this. Wind elemental attack? Who even has that? Trivial stat bonuses. The learnable skills are things I would never even equip.
Dagger and Eiko. Their wind rackets + blackbelt and other STR boosting equipment are useful to turn them into back row fighters. Which I always do, because otherwise they have no offense until late game. You even pay attention at all?
As for the abilities, HP+20% is gud? Demi is same as other FF - mostly shit good for specific encounters (can't remember if it works on grand dragons). Beast killer is good if you are using meta knowledge (know which bosses are weak to it), but I agree it's not a great ability.
Conde Petie Mountain Path
Items | Remedy, Blue Stone [Key Item], Tent, Red Stone [Key Item], Magic Tag, Tent, Ether, Kupo Nut [Key Item], Tent, Yellow Stone [Key Item], Green Stone [Key Item], Ether |
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Literally everything there is a consumable or a puzzle component. Snorefest.
The boss has an uncommon steal, maybe that will be cool?
So it does nothing special and you can buy it nearby anyways. There's also a RARE steal, which can apparently take hours to get.
I mean, at least Haste is a good spell, and maybe Regen (it's varied between good and total crap over time, no idea how it fares here) but again, this is shit you can simply buy.
Condie Petie is unremarkable for sure, probably the worst example of FF9 level design, but it is also like 10 minutes. A tiny portion of the game.
Something to note is the moonstone not listed for some reason, which is a semi-important equip.
As for your rare steal that you can "just buy"...no. Oeilvert and Desert Palace are hours later.
If you missed every single item across that entire section, you would not care. And from what I recall, the entire game is like this.
It's absolutely not. Bring up the loot list for desert palace for instance and it is the opposite of this, like 20 valuable equip items.
I also hated the plot. To be fair, plots in FF games are pretty much always some kind of nested plotholes ending with a fight against some incarnation of evil, but I literally can't remember anything about FF9's plot except the black mages being artifical lifeforms and like half a dozen examples of people being evil for no reason. Like, they're not even trying to amass power or anything. And I think it pulled the 'No wait the REAL villain was my boss all along!' card like 4 times. FF6 is a masterpiece by comparison, and it's about a crazy person rising to power and being crazy.
Bitch please. 9 has the best plot of all of FF.
A replay is in order. Use FF9 Unleashed:
https://www.romhacking.net/hacks/2927/