Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

NSFW Best Thread Ever [No SJW-related posts allowed]

pOcHa

Arcane
Patron
Joined
Jul 12, 2015
Messages
2,893
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag.
I can already see Shyamalan making a Doom movie where end twist is that it was all a drug trip and all murdered demons were actually just normal people.

in silent hill 3, there is a moment half-way through, when an occurring character who occasionally talks to you (his motives yet unclear, but the only other normal human) asks you why did you kill all those people - and you answer bafflingly, but they were monsters... and he just nods his head and says, so that's how you see them... and i felt the hairs on the back of my head and arms raising up
 

adrix89

Cipher
Joined
Dec 27, 2014
Messages
700
Location
Why are there so many of my country here?
8KWJkM5.png

aUQ7Rit.png
rOT2CMn.png
The joke is PC can emulate everything.
 
Self-Ejected

RNGsus

Self-Ejected
Joined
Apr 29, 2011
Messages
8,106
I can already see Shyamalan making a Doom movie where end twist is that it was all a drug trip and all murdered demons were actually just normal people.

in silent hill 3, there is a moment half-way through, when an occurring character who occasionally talks to you (his motives yet unclear, but the only other normal human) asks you why did you kill all those people - and you answer bafflingly, but they were monsters... and he just nods his head and says, so that's how you see them... and i felt the hairs on the back of my head and arms raising up
In Oblivion, at the end of the fighters guild, you drink some tree sap and join a party off to kill goblins. Once the drugs wear off, its revealed the goblins were a village of oblivion npcs. I felt the hairs on the back of my neck stick up, as the truth dawned: the only good oblivion npc is a dead oblivion npc.
 

Owl

Cipher
Patron
Joined
May 21, 2014
Messages
205
Codex USB, 2014

Probably the best C64 soundtrack.

edit.

e2,
It really took me decades to realize how fucking "clean" these tunes are compared to other stuff were on 8-bit system.


I haven't heard this in ages, thank you! The Krakout music was indeed amazing. The composer crammed so much great stuff in that 5 minute piece, it feels like listening to a 30 minute prog. rock song!
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,235
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
So, side-scrolling Head Over Heels against a war zone backdrop with a Patrick Stewart-wannabe (?) as narrator?

Kinda meh, by the looks of it.
 
Joined
May 8, 2018
Messages
3,535
PC Gamer said:
Patrick Stewart will narrate My Memory of Us, a game about children in the Holocaust

The 'unique, emotional' game about the horrors of the Holocaust comes out in October.

My Memory of Us caught my attention early last year with a trailer revealing a visual style reminiscent of old-fashioned Disney animated shorts. It slyly subverts the game's setting, a Jewish ghetto in Poland during the Second World War, but it's also perfectly appropriate because the game world is seen through the eyes of children: German soldiers are seen as mindless robots, for instance, and the vicious antisemitism of adults remains an unlearned mystery among children.

A new trailer today expands upon its promise of a "unique, emotional" game by showcasing the talents of the narrator, announced today as Patrick Stewart, a name you may recognize from The Elder Scrolls 4: Oblivion—Stewart portrayed Emperor Uriel Septim VII—or the 1981 cinematic classic Excalibur. He's also won awards for his work with the internationally renowned Royal Shakespeare Company.

"The story of My Memory of Us is a personal one to us, as our grandparents faced similar oppression World War 2. This game is our ode to them and the millions of others who lived and died during this time," Juggler Games CEO Mikołaj Pawłowski said.

"So when it came time to cast a narrator, Patrick Stewart was the perfect choice. His amazing acting career spans nearly six decades, and since the very beginning he has produced incredible and emotional work. His talent and skill provides the right mixture of gravitas and hope, and his performance resonates perfectly with our game."

While obviously fictionalized, My Memory of Us is based on real events that occurred during the war: The City, where the game begins, is "inspired" by pre-WW2 Warsaw, and events shown in the game will be based on "actual stories from the war." Mechanically, the game will be built around "logic puzzles in 2.5D," but the story promises "deeper meaning, set in historical realities."

My Memory of Us is scheduled to come out on October 9. You can learn more about the game at mymemoryofus.com.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,235
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Thanks for that, I checked around before making my post, and couldn't find any mention of him in connection to the game... which is unusual since that's been standard procedure for 25 years now.

Case in point:

496816421132240on.JPG
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom