Arcadian Del Sol
Novice
- Joined
- Jul 16, 2004
- Messages
- 17
Well now you've gone and made me register.
I've been a die-hard Fallout fan from the moment I first installed it. Realizing that's not exactly going to get me my Old School props in this forum, I'll back it up with a confession that prior to Fallout, I was a life-long Inkspots fan from the age of seven. I would eat Fallout Flakes for breakfast if somebody made them. I've had my game manual autographed by developers. I have the box in a frame. I have the 3 foot retail 'standee' from the local store set up in my game room next to the 5 foot Quake II box. In short, I AM Fallout.
And as much as I'd love to see another isometric turn-based squad-level Fallout RPG, time and tears have taught me a painful, expensive lesson: its not going to happen. Interplay tried to turn Fallout into every kind of computer game imaginable. The only thing they didn't try was hosting a Fallout word jumble on Yahoo. So the question I asked myself is: "golly gee whiz but why aren't they just trying to make a game like the first two?"
Answer: The second game was a collossal failure. I know I know - this is going to earn me some lashes, but I'm not saying the game wasn't great, fantastic, amazing, and fun to play (...once they fixed the royal Cluster-F that was the car) - but commercially and financially, Fallout 2 was a washout. It didn't have big numbers. For that reason, you're not ever going to see a Fallout 2.9 for sale anytime soon.
So then we have to examine the alternatives: We've tried Fallout/Starcraft. We've tried Fallout/X-Com. We've even tried some sort of weird Frankensteinian Fallout/Gauntlet/Dark Alliance nonsense. One by one, game genres are being marked off the list of possible comebacks for Fallout.
So if you were going to marry Fallout to any game on the market today - the restriction being that this game has to be a commercial blockbuster, which one would you accept?
Unless I'm missing something, the only platforms left are the First Person RPG, The Massive Online Game, and some sort of bizarre miniatures game from Great Britain. Ruling out #3 as just pure idiocy, and ruling out #2 because lets be honest: online world games are small brained - that leaves #1.
I enjoyed Morrowind. I've never played it because the amount of time I require to complete the game seems to be less than the average lifetime of your standard PC hard drive, but I have enjoyed it nonetheless. Sure I would LOVE a true Fallout 2.9, but if Fallout 3 turns out to be a "morrowind inspired" game, I'd have to say I'll probably buy it, and I'll probably enjoy it. Would I still lament the fact that they didn't make the game that I wanted them to make? Sure.
But in a world of beggars, choosers are few and far between.
I think it is a shame that people have made such a life/death issue out of a toy. If we could set this to music, it would make a great Broadway show.
I've been a die-hard Fallout fan from the moment I first installed it. Realizing that's not exactly going to get me my Old School props in this forum, I'll back it up with a confession that prior to Fallout, I was a life-long Inkspots fan from the age of seven. I would eat Fallout Flakes for breakfast if somebody made them. I've had my game manual autographed by developers. I have the box in a frame. I have the 3 foot retail 'standee' from the local store set up in my game room next to the 5 foot Quake II box. In short, I AM Fallout.
And as much as I'd love to see another isometric turn-based squad-level Fallout RPG, time and tears have taught me a painful, expensive lesson: its not going to happen. Interplay tried to turn Fallout into every kind of computer game imaginable. The only thing they didn't try was hosting a Fallout word jumble on Yahoo. So the question I asked myself is: "golly gee whiz but why aren't they just trying to make a game like the first two?"
Answer: The second game was a collossal failure. I know I know - this is going to earn me some lashes, but I'm not saying the game wasn't great, fantastic, amazing, and fun to play (...once they fixed the royal Cluster-F that was the car) - but commercially and financially, Fallout 2 was a washout. It didn't have big numbers. For that reason, you're not ever going to see a Fallout 2.9 for sale anytime soon.
So then we have to examine the alternatives: We've tried Fallout/Starcraft. We've tried Fallout/X-Com. We've even tried some sort of weird Frankensteinian Fallout/Gauntlet/Dark Alliance nonsense. One by one, game genres are being marked off the list of possible comebacks for Fallout.
So if you were going to marry Fallout to any game on the market today - the restriction being that this game has to be a commercial blockbuster, which one would you accept?
Unless I'm missing something, the only platforms left are the First Person RPG, The Massive Online Game, and some sort of bizarre miniatures game from Great Britain. Ruling out #3 as just pure idiocy, and ruling out #2 because lets be honest: online world games are small brained - that leaves #1.
I enjoyed Morrowind. I've never played it because the amount of time I require to complete the game seems to be less than the average lifetime of your standard PC hard drive, but I have enjoyed it nonetheless. Sure I would LOVE a true Fallout 2.9, but if Fallout 3 turns out to be a "morrowind inspired" game, I'd have to say I'll probably buy it, and I'll probably enjoy it. Would I still lament the fact that they didn't make the game that I wanted them to make? Sure.
But in a world of beggars, choosers are few and far between.
I think it is a shame that people have made such a life/death issue out of a toy. If we could set this to music, it would make a great Broadway show.