I'm not against them changing the design, just, you know, change it to something that works.back to normal new is not always better codex is just fine as it is (design wise)
Real Top G's upload the file, hit refresh, see the result, and restore the old file in 10 seconds. No client will notice!Testing in production - a quick and easy solution for when there is not enough drama.
One of them has an id of 36 and the other of 56. They actually both exist in the admin panel, but only one is enabled for new reactions.Twiglard participation trophy ratings aren’t stacking on this post https://rpgcodex.net/forums/threads...he-samaritan-paradox-devs.113688/post-4969350
Are there multiple participation award buttons for different people?
UPDATE
SQL query. No idea if this is actually worth doing.Draft saving already happens automatically, the button is there just in case you want to do it manually as well. I would assume that undo/redo works regardless of what's saved as draft, but you can test it. So there really shouldn't be any reason to remove undo/redo. The buttons will already show differently for every user depending on their screen and font size, Windows taskbar position, etc.. I get the three dots "More options..." menu at the end of every icon block in the editor at the moment on my desktop. So if you're worried about accidental clicks, you can always move u/r to the three dots submenu. This is all configurable in XF afaik, I had that on the to-do years back, but never got around to spending a few minutes to play with it.As you know, in the editor that's used to actually make posts, there's the header with multiple icons (e.g. clear formatting, bold, italic...). This header has different sizes so that small devices aren't overloaded with buttons (try resizing your browser window's width).
The largest size now doesn't have Undo and Redo buttons, as the assumption is made that owners of large screens know how to use Ctrl+Z.
Why remove it? It's stressful to try to use the Save Draft button because it's a potentially destructive operation when it's right next to the Undo button. So for 1000 times I've wanted to use the draft button but I haven't for this reason. It's also dangerous with the preview/bbcode buttons. I think they should be ordered in terms of destructiveness more than they are now.
If you want it restored, complain loudly now. And I think specifically Taluntain could have an issue with it.
It doesn't work well, really. I've already lost post contents over 5 times even though there was plenty of time for the post to save itself. It's particularly bad when you have real many tabs with some of them being duplicates. And there are cases where the draft won't delete itself without the icon.Draft saving already happens automatically, the button is there just in case you want to do it manually as well. I would assume that undo/redo works regardless of what's saved as draft, but you can test it.
There's logic as to why it's like that. I've gone through every responsive variant and added things that I presume a user with given screen size would want given the complexity of the device they're using.The buttons will already show differently for every user depending on their screen and font size, Windows taskbar position, etc.. I get the three dots "More options..." menu at the end of every icon block in the editor at the moment on my desktop.
I'll take that into account.So there really shouldn't be any reason to remove undo/redo.