Dude, you should trust neither this site nor metacritic. Though it is funny, whenever a game gets universally bad critics on metacritic, then all the codexers go: Now this is the voice of the poeple! But when they don't, they ignore it they just go back to hipster mode again, or more likely, they go back to hipster mode because it is highly praised by the "masses".Don't get me wrong bros, I believe you guys when you tell me this game is shit. But why does it have a user score of 90 on Metacritic? I used to be able to use userscore (curved down of course in order to compensate for the decline in the general population), but when the score is this high I could be tricked in to buying the fucking game. Has MetaCritic been hijacked by the same industry shills who make up phony reviews on Hotel review sites?
Eh, dumb question. You spend tens of millions developing a game you know hiring a "PR Consulting Furn" is a no-brainer...
My new favorite game? Are you kidding me? I merely thought it was good for the money I shelled out on it. I just call bullshit when I see it, that's all. The people that write negatively about the game are way more emotional, like you just were in your last sentence there.It's funny to see how butthurt Gaudaost is because people don't like his new favorite game. It's the Diablo 3 thread all over again.
Oh, and btw, Bioshock Infinite isn't even worth pirating.
A little tweak and
You're a cunt. Your logics are 1.
They probably delete 1's because they consider that a trolling attempt. Whether you like Infinite or not it isn't broken or completely without any entertainment value, which would be a 1. Rogue Warrior is a 1. That Stalin Vs. Aliens game was a 1.
Inb4 "it has absolutely no entertainment value for me."
Because developers did't have any interesting ideas for weapons, so they're all kinda same, some just use different skins. So you only need one to kill stuff, and a rocket launcher for bosses.So, did they explain why they went with the two weapons in holding this time instead of more?
ohWOW, Please then explain.
because of media brainwashing ("magazines say it's awesome, it must be awesome even if i don't get it"), because the already mentioned "battiato effect" ("i don't understand a thing what he's saying, he must be a genius"), because of post-purchase rationalization, because most of the people are dumbfucks (a lot of them are still truly convinced shitcity is an excellent city builder)...Don't get me wrong bros, I believe you guys when you tell me this game is shit. But why does it have a user score of 90 on Metacritic? I used to be able to use userscore (curved down of course in order to compensate for the decline in the general population), but when the score is this high I could be tricked in to buying the fucking game. Has MetaCritic been hijacked by the same industry shills who make up phony reviews on Hotel review sites?
Eh, dumb question. You spend tens of millions developing a game you know hiring a "PR Consulting Furn" is a no-brainer...
Watched it, absolutely agree with him, most if it anyway. Unlike most codexers, this one actually calmly argues his points in a logical manner, with actual examples. Unlike these teary emotional reviews, by codex hipsters desperate for the attention and approval of other codex hipsters.
Good stuff, hope irrational games are listening to this.