i think they did populate cities ok, the issue imo is that npcs - especially in the first city - say the same stuff when approached, e.g. when you're in southern shore inn, you still get the dialogue options to ask about the location of the same inn which is a little bit odd. This might be the reason why it appears as if it's done by AI by some players and is a little bit off-putting. But they did populate even the garden of delights pretty well considering this area was a kickstarter goal that has never been reached. Actually, some areas appear overpopulated like talgorn glen or moonstone clearing mainly due to the addition of the black liquor quest which was added after EA.I guess devs ran out of budget so they couldn't properly populate some cities with in -depth stuff
Ho there, adventurers!
First of all, we are truly happy to announce that
Black Geyser: Couriers of Darkness is now available in Brazilian Portuguese! Our eternal thanks goes to Edson Belo de Oliveira Júnior (@mundonasher) for the Brazilian localization of the game. This translation wouldn't have been possible without his highly professional work method and selfless dedication to the project.
Regarding the future of Black Geyser and the developer team, THANK YOU so much for providing truly valuable feedback in our the Google survey (it will remain open for some more time). Based on the results of the survey, we have decided to organize a Kickstarter campaign for the DLC in the near future. We also managed to secure the required minimum budget for organizing such a campaign. For more details on the planned DLC, see this post.
If the Kickstarter is successful, our team will be able to stay together and create a DLC for the game. In this case, a free fixpack will also be developed for the base game, which will be delivered as a free regular update to all owners of the game (you won't need to own the DLC to receive this update). Even though we call it a fixpack, it will contain new features and important QoL improvements as well (check out this post for the complete list).
Since a successful Kickstarter campaign for the DLC enables the Black Geyser team to stay afloat, it will also allow us to plan a Black Geyser sequel in details and launch another Kickstarter later to fund its development. Sadly, if the DLC Kickstarter fails, our studio will most likely be forced to shut down.
We will inform you as soon as we have more details to share about the upcoming Kickstarter. This update should happen within two weeks.
Mac & Linux: For technical reasons (such as Apple's notarization process), the current update with the PT-BR localization for Mac and Linux will go live after a couple of days. Thank you for your patience.
The Black Geyser Team
Wouldn't have the Conan movie otherwise.idk, some good things have come out of Austria
Kickstarter Coming Soon For Expansion Pack
Greetings, adventurers!
We are happy to announce that that we are going to launch a Kickstarter campaign very soon (early October) to fund the DLC's development - its Coming Soon page is already live on Kickstarter!
We encourage you to subscribe to its launch notification on the Coming Soon page. Your subscription (the number of subscribers) will help us a lot in the planning of the campaign, including the stretch goals. If you're an existing backer already having the DLC add-on, you will be offered another cool reward in the DLC Kickstarter (for any pledges that normally give the DLC), so we've got covered here. Of course, you can still choose to get a second copy of the DLC instead, if you prefer.
If the Kickstarter campaign is successful, our studio won't be forced to close, and the DLC is expected to arrive before August 2024.
You can check out this forum post for more details on the DLC and its associated Fixpack. We want to emphasize that this Fixpack will be a free Steam/GOG update to all owners of the base game, so you won't need to purchase the DLC to get it.
A teleport spell would be handy now...
Backers of our previous Kickstarter campaign who haven't received their physical rewards yet (game box, lorebook etc.) will receive all items well before the start of the DLC campaign, as all shipping will be completed before the end of September.
Thank you for your support and be sure to join us on Discord, or across social media, to let us know your thoughts.
The Black Geyser Team
Kickstarter Launch on 17th October
Crowdfunding campaign for Tales of the Moon Cult launching soon
Ho there, adventurers!
The Kickstarter campaign for
Tales the Moon Cult
is launching on
17th October
(next Tuesday)!
We're still working on some features of the campaign. If you plan to support us, please help our planning by clicking the
"Notify me on launch"
button on its Kickstarter page.
If the upcoming Kickstarter campaign is successful, our studio will not have to shut down. In this case, the launch of the Tales of the Moon Cult expansion (DLC) is expectable before August 2024.
The DLC introduces brand-new areas with new content and a
major questline focusing on the Zoria Cult and their answer to the corruption of greed affecting the world
. Some of the planned features for the free Fixpack are as follows:
- Dual wielding for Warrior and Outlaw classes
- Strongholds
- Travel to quest giver directly from journal UI (one loading screen)
- Already known recipes are marked in shop UI
- Steam Cloud Save (GOG is already supported)
- GOG Achievements
- Item descriptions display which classes can use the item
- Full personal questline for Helgenhar
- Expanded romance lines (planned stretch goal)
- Two brand-new companions (planned high stretch goal)
- A brand-new character class (planned high stretch goal)
- Companion-specific epilogue (planned stretch goal)
- More love for unarmed combat (planned stretch goal)
- Craft a golem who will fight on your side (planned high stretch goal)
- Shapeshifting for druids and as spells (planned stretch goal)
- Improved modding support (planned stretch goal)
Should you have any questions or comments, you can share them here on Steam, on our forums and social media, or directly on our Discord channels.
The Black Geyser Team
We see so far I'm either auto attacking or just summoning 20 monsters to swarm enemiesDifficulty on veteran or courier is ... difficult. Especially in the later stages of the game
I mean they're outright saying "If this Kickstarter fails, we will have to close the company."Kickstarter for a DLC kinda reeks of desperation tbh...
I own the base game, still havent played it past the prologue
Kickstarter for a DLC kinda reeks of desperation tbh...
Thats even worseI mean they're outright saying "If this Kickstarter fails, we will have to close the company."Kickstarter for a DLC kinda reeks of desperation tbh...
I own the base game, still havent played it past the prologue