- Joined
- Jan 28, 2011
- Messages
- 100,028
The early game Ring of Wizardry in BG1 is basically an easter egg though.
And for the record, I did buy the game when it left early access, only to feel the need to refund it because it felt lacking most importantly in the difficulty department, but in other areas as well.
Another bad thing is about this game is economy, i had 10k monnies after scavenging first town without doing any side quests why would I increase greed meter for 600gp when i can loot some random chests a get more money that i ever spend anyway nerf money gain like 10x maybe then interacting with main mechanic would make sense i encountered some bugs too i had items that i couldnt loot i would click on them, and they would disappear for a moment and then return to corpse I don't know if this happens every time but after killing monsters outside my fov, they were T posing when i came closer
Loading time are still horrendous 5-10 second of waiting between locations and there are a lot of small spaces like houses so i spend 5 s waiting to enter house loot 2 chests or talk to one NPC then another 5s to leave the house and go to next building repeat it 10x per map F
From powergamer aspect I agreed. From roleplay, the game is branching if you go greedy... also Incentive... have you seen the Ultimate Misers Steam achivements ? That annoying King Velianric as your undead servantYes other RPGs have inflated economy too but in this game greed plays important role I'm literary giving quest givers money for completing quest instead of taking rewards and i still have 60k monnies in the bag great reputation and negative greed, so where is incentive to play greedy bastard that plunges world into shit for his own benefits?
There are multiple and they look quite goodWhat's the loading screen art like?
hey man did it occur to you that you're GOOD? A l33t gamer or how we said long ago :DI was lied to there is not a single hard encounter in the entire game, i killed last boss in 30 second game took me 18h to complete if it wasnt for those horrible loading times i could recommend it for the story, but it's not worth wasting your time looking at loading screens over and over again.
nope, i didnt review it and i liked the story it reminds me of TOEE plus this guy made party of tanks i have only mages and this one negro.
Ok it took more than 30 second but less than 2 minutes and i dont think that any skills were involved when i played this game lmao
All of this hapens all the time. Not only in Black Geyser, but in countless other indie RPGs in past 7-8+ years. So how the story goes?Another bad thing is about this game is economy, i had 10k monnies after scavenging first town without doing any side quests why would I increase greed meter for 600gp when i can loot some random chests a get more money that i ever spend anyway nerf money gain like 10x maybe then interacting with main mechanic would make sense i encountered some bugs too i had items that i couldnt loot i would click on them, and they would disappear for a moment and then return to corpse I don't know if this happens every time but after killing monsters outside my fov, they were T posing when i came closer
Loading time are still horrendous 5-10 second of waiting between locations and there are a lot of small spaces like houses so i spend 5 s waiting to enter house loot 2 chests or talk to one NPC then another 5s to leave the house and go to next building repeat it 10x per map F
The issue is that most social media/forums have downvoting. Anybody with any criticism gets downvoted by fanboys/pr of said company.i do agree, stay with the vision/design. Additionally, imo it would also require more old-school guys be more present and give more feedback, generally be more active in speaking out, reaching out to the devs, on those sites you mentioned. The issue, imo, might be that old-school guys are simply outnumbered on those sites.