This trailer is weird because there is barely anything new in it? or I'm missing something
You either nerf it by putting an arbitrary cap on the number like some Josh Sawyer or just accept it as something you should be able to do (what the new BG guys did).
What do you guys think about the fast travel thing? I feel like more people are going to get into games like these with such improvements but this feels like a solution that takes away from the feeling/soul of such games.
Can someone who backed the KS ask them about difficulty? And not the HP bloat / zerg encounters kind. Interesting enemy compositions, challenging maps and situations, etc
I would back this, but BG being so easy is a huge turn off
my ex says that the main questline will be interesting and complex for sure
Would be weird if he said that his game will be boring and shit.my ex says that the main questline will be interesting and complex for sure
Would be weird if he said that his game will be boring and shit.my ex says that the main questline will be interesting and complex for sure
I'm not, I'm not sure if he is . But we don't talk so often so its not an issuemy ex says that the main questline will be interesting and complex for sure
that's very controversial information, sure you're not under an NDA?
What if they put the Crushmaster in, but all female character art looks like it was produced for Battle Brothers?I will back this if the new stretch goal class is the Crushmaster.
Only weapon is a pair of high heels with ridiculous +crit?I will back this if the new stretch goal class is the Crushmaster.
https://rpgcodex.net/forums/threads...pansion-now-on-kickstarter.98790/post-3885578Only weapon is a pair of high heels with ridiculous +crit?I will back this if the new stretch goal class is the Crushmaster.
I wonder if they named the game as it is to get the same abbreviation as Baldur's Gate (homage?). Their DLC name is also suspiciously similar to Tales of the Sword Coast, though it would have needed to be Sun Cult to get the TotSC reference.