Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 18,735
This doesn't surprise me. Go back to Call of Duty.
Ah, you are one of those "muh community" types, got it.
This doesn't surprise me. Go back to Call of Duty.
This doesn't surprise me. Go back to Call of Duty.
Ah, you are one of those "muh community" types, got it.
Uh, that would make the many months I wasted on Vanilla all the more awkward, especially the times I wasted in Molten Core. That would also make the time I spent to get the Warlock Dreadsteed very awkward. In fact, I should still have the urn, the wheel, and the instructions in the bank. I am not sure how I would have gotten those items from watching a video. Like I said, it's based on recollection from a long, long time ago. Memory is subject to error my friend, and as shown above, my memory of the patches is wayyyy off (warlock revamp was not 1.12). Not everything is a conspiracy.I have greats memories from Vanilla. I joined just before they implemented the PVP system (rank system?) and some battlegrounds (Warsong Gulch was first...I think). I also remember Will of the Forsaken being a 30 second+ immunity and elite Sons of Arugal would roam the land murdering lowbies. Yet, I am having trouble remembering all but a handful of people, which is depressing. Part of the charm was certainly wasting time in guild chat, but those days are long gone.
I am curious (and concerned) what patch they will roll out. Blizzard did class "revamps" between 1.12 and 1.16 if I remember correctly. I also remember Shamans being nerfed to the point someone wished the WoW CM would die on the official forum (oh the nostalgia!).
You're full of crap. You never played vanilla. You read stuff about it and maybe watched some videos/played on private server. 99% of classictards are like you.
No, I just like this thing called "fun". It's a bit different from this "popamole" thing that you enjoy.Ah, you are one of those "muh community" types, got it.
The only thing on specifically 1.12 I see is cross-realm battlegrounds. Don't see how that changes the whole game to be popamole or even PvP. Serious PvP has always been arenas, not BGs.
10 man raids. Horde pallies - ally shamans. Flying. Nuff said.WoW was only fun before 1.12. After that it became a game for popamolers and was pretty much the same decline that we have now.
Why is TBC for popamolers?
Yeah, that's what I wrote - nobody wants fun and adventure, everybody loves automatic queueing and other popamole.The more I look at the notes the more I doubt they'll start with 1.0., doubt anyone wants stuff like battlegrounds without battlemasters or similar.
If flying, pallies on horde and shammies on alliance killed the game for you, then maybe the game wasn't for you in the first place?
Nah he just shitposts on the codex.This doesn't surprise me. Go back to Call of Duty.
Ah, you are one of those "muh community" types, got it.
Yeah, that's what I wrote - nobody wants fun and adventure, everybody loves automatic queueing and other popamole.The more I look at the notes the more I doubt they'll start with 1.0., doubt anyone wants stuff like battlegrounds without battlemasters or similar.
But I guess what does count as adventure is popping moles in CoD. Well, at least for you.Sitting in the AV tunnel hardly qualifies as an adventure
Community:I'm not "getting this" because you are WRONG! DUUUUUHHH. What "server cooperation", what "community"? There was no such thing! Or did the quotes around "community" not tip you off? Of course it was easier to find people, that was the point. The problem is that you required finding such people, had you been doing the actual content, which was hard and required cooperation and socializing, you wouldn't have used LFG almost at all! The only community that ever mattered was your guild. WoW wasn't "ruined" by you not knowing who the best healer on your server was, that's so irrelevant it hurts, although you could still check using WoWlogs or whatever the site was called. In my time on Kronos and even retail vanilla/TBC I didn't know any "famous" people on the server, if there were such, but my experience wasn't diminished. I only ever talked to people in my guild and we helped each other with crafting and such, I didn't randomly stumble on people. I also had to make an application to the guild for them to consider me for a raid spot, even though I was one of the best healers in the server, they didn't just randomly invite me because they had heard I was good.
There was also no "struggle" with heroics to build a community around. Had they been difficult enough to not be able to be done by random people, trying to find people who you could do them with would've been a priority and you could create connections. The easy 5-mans did more damage to ruin "the community" than LFG ever did. The gulf between 5 mans and the hardest content was immense, so much so that only <1% of players did the hardest content.
I doubt you've ever actually played vanilla, or anything before wotlk.So they imagined all sort of amazing shit that never actually existed.
Yes, vanilla is completely different than what people have mythologized it over the years. It's still a better version than retail, though, so that's incline, I guess. It will be interesting to see how far this goes and what the results will be, also whether many people will stick with it to the end, or they'll go back to retail en masse before they even hit 60. There is a market for vanilla, obviously, private servers have proved that, but we'll see how large that market is now that everyone who plays retail has "legal" access to it. People will obviously return specifically for it, too.
Also Blizzard is removing pvp server and only leaves an opt-in system so 1 step forwards 3 steps back, as always.
They said so on Blizzcon i think.Also Blizzard is removing pvp server and only leaves an opt-in system so 1 step forwards 3 steps back, as always.
source?
btw anyone knows if at current blizzard wow team there is anyone left that worked on 2004 wow ?
http://www.ign.com/articles/2017/11...tails-on-world-of-warcraft-battle-for-azerothThere are also PvP updates, including new arenas in Tiragarde and Zuldazar. Also on the way is a new Battleground called Seething Shore, a preview of which is coming in patch 7.3.5. Additionally, Blizzard is removing the PvE vs. PvP server division and providing the choice to opt into PvP.
Im seriously worried that "classic" will have a fuckton of their retarded "improvements" though.that is for battle for azeroth though, we don't know what they will make in classic.
because it was made by a third party, not the hacks in Blizzard.