GrainWetski
Arcane
- Joined
- Oct 17, 2012
- Messages
- 5,105
I imagine most of them just took a week or two off work.
BFA cunts seething
BFA cunts seething
Not everyone is a wageslave.Just curious, where do they get so much time to play? Are they playing everyday for the whole day? I'm always envious of people who don't have to work.
I used to pull off "4 days played" level 60 just by following Johana's guide. It's been 7 days since release.
4 days played = 96 hours. That's 14h hours a day for 7 days. Which is EASY, and it leaves you plenty of time to sleep.
But if you're in a guild, you can do dungeon farm runs and you can do it way faster. So I don't see the problem.
Nowadays it's not the lack of time really, it's that I get sick of playing the same game longer than 1-2 hours at a time. After that my body is like, brother, you gotta go for a walk/jog/read.Not everyone is a wageslave.Just curious, where do they get so much time to play? Are they playing everyday for the whole day? I'm always envious of people who don't have to work.
I used to pull off "4 days played" level 60 just by following Johana's guide. It's been 7 days since release.
4 days played = 96 hours. That's 14h hours a day for 7 days. Which is EASY, and it leaves you plenty of time to sleep.
But if you're in a guild, you can do dungeon farm runs and you can do it way faster. So I don't see the problem.
Nowadays it's not the lack of time really, it's that I get sick of playing the same game longer than 1-2 hours at a time. After that my body is like, brother, you gotta go for a walk/jog/read.
This includes games I love!
There's only one game that made me want to play it like when I was a kid, and that was Pathfinder: Kingmaker. I no-lifed that every second I was not at work.
I knew it'd be week 1, I just wasn't sure exactly what day.So, Rag was just killed by Apes on Gehennas. World first.
Don't let that stop you. You're not getting any significant amounts of Honor from killing people that way in either case. All that matters is doing BGs, and winning them.Well shit, the honor isn't in yet, I was planning to sit in STV and pvp all day, but I guess I'll shelve it for the time being, since without incentive most people don't even fight back that much (if at all) and I end up feeling like a dick.
Don't let that stop you. You're not getting any significant amounts of Honor from killing people that way in either case. All that matters is doing BGs, and winning them.Well shit, the honor isn't in yet, I was planning to sit in STV and pvp all day, but I guess I'll shelve it for the time being, since without incentive most people don't even fight back that much (if at all) and I end up feeling like a dick.
Yeah, Beastro is just remembering it all wrong. The first time Blizzard tweaked XP rates was in patch 2.3, halfway through TBC life, when XP gains from 20 to 60 were increased and most of the open-world elite mobs were turned into normal ones. And they have all the old information available to them, that was confirmed before Classic was even announced. So while it's possible that there have been some mistakes in the implementation, every numerical value - hp, xp, armour, resistances etc - should be correct.It's been a long fucking time - 15 years, goddamn I'm an old man - but I know they didn't significantly tweak the XP curve until well after TBC was out. I think they might have fucked with quest XP some time during vanilla and maybe messed with the first 30 levels? I remember there being a bit of an uproar over that but the gist of it was that it was the same XP to 60 but you got the first 30 levels faster. It's entirely possible my brain is just making that up though, and the quest XP thing might have just had to do with like 55+ quests or something.
Yeah, Beastro is just remembering it all wrong. The first time Blizzard tweaked XP rates was in patch 2.3, halfway through TBC life, when XP gains from 20 to 60 were increased and most of the open-world elite mobs were turned into normal ones. And they have all the old information available to them, that was confirmed before Classic was even announced. So while it's possible that there have been some mistakes in the implementation, every numerical value - hp, xp, armour, resistances etc - should be correct.It's been a long fucking time - 15 years, goddamn I'm an old man - but I know they didn't significantly tweak the XP curve until well after TBC was out. I think they might have fucked with quest XP some time during vanilla and maybe messed with the first 30 levels? I remember there being a bit of an uproar over that but the gist of it was that it was the same XP to 60 but you got the first 30 levels faster. It's entirely possible my brain is just making that up though, and the quest XP thing might have just had to do with like 55+ quests or something.
Yeah but then you had to play the Horde, which had horrible aesthetics. The equivalent of playing the game in a virtual Mogadishu.I always felt like Horde had an easier time leveling. The biggest difference is Horde has access to some of the best dungeons and they're all conveniently placed. In fact, you can level most of your time by just doing dungeons and going into another dungeon off of that. Ragefire Chasm, Wailing Caverns, Shadowfang Keep, Gnomer (they can take a portal in STV to auto appear by the entrance), Scarlet Monastery, Razorfen Kraul/Downs, etc.
I'm kinda bummed by how out of whack the exp rate.
It's too quick.
I recall doing quests for my level range in one area, say the Barrens, and beginning to run out of them too low for the next stuff in line only to check over to Silverpine and get enough to fill that out, then run out there and continue off where the Barrens continued from in Kalimdor. Here leveling I'm starting to abandon a lot of quests and picking areas over others because I'm simply out leveling. It's annoying from a nostalgia stand point coming back to trounce through the same old leveling cycle only to have it rushed and skip shit.
I'm kinda bummed by how out of whack the exp rate.
It's too quick.
I recall doing quests for my level range in one area, say the Barrens, and beginning to run out of them too low for the next stuff in line only to check over to Silverpine and get enough to fill that out, then run out there and continue off where the Barrens continued from in Kalimdor. Here leveling I'm starting to abandon a lot of quests and picking areas over others because I'm simply out leveling. It's annoying from a nostalgia stand point coming back to trounce through the same old leveling cycle only to have it rushed and skip shit.
Uhhh? I have done almost everything in Barrens, Just the dwarf quests left, almost did all of Stonetalon and all my shammy class quests and I am barely level 25. And that's with often grinding mobs to get the last 10-20% of XP.
So, you're either just a lot more dungeons in between quests or you're just doing errthing wrong.
I always felt like Horde had an easier time leveling. The biggest difference is Horde has access to some of the best dungeons and they're all conveniently placed. In fact, you can level most of your time by just doing dungeons and going into another dungeon off of that. Ragefire Chasm, Wailing Caverns, Shadowfang Keep, Gnomer (they can take a portal in STV to auto appear by the entrance), Scarlet Monastery, Razorfen Kraul/Downs, etc.
Leveling does feel faster, but I have also changed my habits. Specifically, I am killing mobs along the way to any quest and regularly change zones to stay on yellow quests.
I am the same way. It feels nice to finish the arc of a zone, whether that be killing the necromancer in Darkshire, or the orc warlord in Redridge.Leveling felt faster when i played on private servers too. I wondered whether they did something to it then but i guess i just sucked at wow back in the vanilla days. It's annoying because i'm a completist and i want to clear everything in an are and also do all the instances with all the quests as i level but it doesn't take a lot to out level a lot of the content you are engaged in.