volklore
Arcane
- Joined
- Jun 19, 2018
- Messages
- 1,905
Let's just say I never heard any complaints from the best DPS players in my guild, i.e those who were topping/doing very well in the overall damage done (including trash). I am assuming it's because they took the raid as a whole rather than a boss gauntlet simulator and tried to push their class on every encounter using their CDs on trash when possible. Again I am talking about an average guild who raids for fun and bantz/competition within the guild not a guild focused on parsing or speedrunning which is quite different and definitely not the majority of players.I don't play DPS, so I don't have any idea what DPS players find fun.Anyway, vanilla raiding was designed with preparation/numbers>action so I don't see the ''one button'' single target rotations being an issue. Would gameplay really be better if every class had a couple GCD prio ability with 6-8 second cooldown, a GCD filler ability and a debuff to keep up ?
Last edited: