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? While many Japanese developers (not Square Enix) have a trained preference for thrift, Dark Souls series has sold 27,000,000 copies, with only a handful of sales and mostly in $40-60 price range.
Makes sense, but don't forget they change dialogue/descriptions through updates, to obfuscate information. So they punching holes in their plots on purpose is not unprecedented.it would be expensive to build that much content just to cut it, especially since From is still an AA company and doesn't have that much money to throw away so frivolously.
A handful of sales? we don't live in the same universe.? While many Japanese developers (not Square Enix) have a trained preference for thrift, Dark Souls series has sold 27,000,000 copies, with only a handful of sales and mostly in $40-60 price range.
A handful of sales? we don't live in the same universe.? While many Japanese developers (not Square Enix) have a trained preference for thrift, Dark Souls series has sold 27,000,000 copies, with only a handful of sales and mostly in $40-60 price range.
Here's hard factual data, and just for steam alone (there are many other platforms from which you can buy discounted games) on the latest game, DS3
https://steamdb.info/app/374320/
1/ Discounted to $45 only 4 months after release
2/ $40 6 months after release
3/ same discount again 8 months after
4/ same discount again 9 months after
5/ first hard discount, $30 by december, 11 months after release
6/ $30 in April 2017
7/ $30 again in May
8/ $24 in June
9/ $24 in September
10/ $24 in November
11/ $15 in December 2017
not going to repeat for every other date, but it's been basically very hard discounted by that moment
This is what you call handful of sales and mostly in the $40-60 price range? I wish more games only had that level of "handful".
And mind you this is just steam data which I picked because it's what we tend to have most recorded stats for.
There were things like integration into three humble bundles, historical low of $9 on websites like greenmangaming etc etc etc.
Before you say butmyconsoles
https://www.reddit.com/r/darksouls3/comments/7y8zwi/dark_souls_iii_is_currently_on_sale_on/
It's harder to have full historical projections for those platforms, than, say, steam though, and retailers and physical media platforms like amazon tend to get you better deals than the console owner downloadable platforms.
Besides, the amount of games sold doesn't tell the whole story. How much of the souls license From is taking revenue from which they can reinvest in new games, vs how much is Bandai Namco, the publisher, is getting?
Handful of sales lol. I bought DS1 for 7 bucks and SotfS for 12 bucks. DS3 Deluxe was on sale more times than Witcher, I saw it for under 20 bucks.
You are positively saying that a game franchise that averages 9,000,000 sales per release is definitely an AA game?
Folks, AAA/AA/B/III/indie isn't about sales numbers. Those monikers are about production values, aka relative budget and relative marketing budget.
Sales intensive games aren't $60 4 years after release.
A handful of sales? we don't live in the same universe.? While many Japanese developers (not Square Enix) have a trained preference for thrift, Dark Souls series has sold 27,000,000 copies, with only a handful of sales and mostly in $40-60 price range.
Here's hard factual data, and just for steam alone (there are many other platforms from which you can buy discounted games) on the latest game, DS3
https://steamdb.info/app/374320/
1/ Discounted to $45 only 4 months after release
2/ $40 6 months after release
3/ same discount again 8 months after
4/ same discount again 9 months after
5/ first hard discount, $30 by december, 11 months after release
6/ $30 in April 2017
7/ $30 again in May
8/ $24 in June
9/ $24 in September
10/ $24 in November
11/ $15 in December 2017
not going to repeat for every other date, but it's been basically very hard discounted by that moment
This is what you call handful of sales and mostly in the $40-60 price range? I wish more games only had that level of "handful".
And mind you this is just steam data which I picked because it's what we tend to have most recorded stats for.
There were things like integration into three humble bundles, historical low of $9 on websites like greenmangaming etc etc etc.
Before you say butmyconsoles
https://www.reddit.com/r/darksouls3/comments/7y8zwi/dark_souls_iii_is_currently_on_sale_on/
It's harder to have full historical projections for those platforms, than, say, steam though, and retailers and physical media platforms like amazon tend to get you better deals than the console owner downloadable platforms. It's funny how for many games it's just cheaper to order from amazon to deliver you a physical disk on day one than buying something on the shitbox or sorny stores.
Besides, the amount of games sold doesn't tell the whole story. How much of the souls license From is taking revenue from which they can reinvest in new games, vs how much is Bandai Namco, the publisher, is getting?
Well I didn't forget because [part in bold]Besides, the amount of games sold doesn't tell the whole story. How much of the souls license From is taking revenue from which they can reinvest in new games, vs how much is Bandai Namco, the publisher, is getting?
I think one of the most important points people here are forgetting is that From isn't self-publishing any of their Souls games. Bandai Namco and Sony are going to reach deep into the profits that those millions copies sold generated before From gets their cut. If From was a legit AAA operation then they'd be big and rich enough to self-publish.
Well I didn't forget because [part in bold]Besides, the amount of games sold doesn't tell the whole story. How much of the souls license From is taking revenue from which they can reinvest in new games, vs how much is Bandai Namco, the publisher, is getting?
I think one of the most important points people here are forgetting is that From isn't self-publishing any of their Souls games. Bandai Namco and Sony are going to reach deep into the profits that those millions copies sold generated before From gets their cut. If From was a legit AAA operation then they'd be big and rich enough to self-publish.
I think one of the most important points people here are forgetting is that From isn't self-publishing any of their Souls games. Bandai Namco and Sony are going to reach deep into the profits that those millions copies sold generated before From gets their cut. If From was a legit AAA operation then they'd be big and rich enough to self-publish.
Folks, AAA/AA/B/III/indie isn't about sales numbers. Those monikers are about production values, aka relative budget and relative marketing budget.
They're massively bigger than Larian or Inxile and so is their budget. They also make far more money but from isn't spending $85 million on one game like CDPR did in Witcher 3, not that from needs to, to make a great game.Folks, AAA/AA/B/III/indie isn't about sales numbers. Those monikers are about production values, aka relative budget and relative marketing budget.
Okay.
In terms of performance and production values at least, I still can't really see Dark Souls trilogy on the same level as an inXile or even a Larian game. Maybe the first and second Dark Souls came close, but not Bloodborne or Dark Souls III.
Yes, but From assets are much more "humble" than what you see in, say, Dishonored 2, Red Dead Redemption 2 or Horizon Zero Dawn. Their games still have DNA of PS3 generation and it shows: textures, lighting, particle effects, low poly count, level clippings, etc. And yet, the fact the games are still beautiful in their own way is something to praise.Who said they have fraction of arcana budget ?
Just Dark Souls series sold 27mln not counting other games they made. They expanded from 1 to 3 studios like i mentioned above. Arcane i think has only one studio.
Also i don't undestand this "their gaes look like shit" when DS3 did look pretty fucking good as well as Sekiro no worse than any other AAA game out there. DS3 had crazy geometry detail when it was released and wowed me at the time.
Arkane has two studios, one in Lyon and another in Austin. FromSoftware has 2 studios that I know of, one in Tokyo and another in Fukuoka.Who said they have fraction of arcana budget ?
Just Dark Souls series sold 27mln not counting other games they made. They expanded from 1 to 3 studios like i mentioned above. Arcane i think has only one studio.
Also i don't undestand this "their gaes look like shit" when DS3 did look pretty fucking good as well as Sekiro no worse than any other AAA game out there. DS3 had crazy geometry detail when it was released and wowed me at the time.