Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

People News Brian Mitsoda fired from Bloodlines 2

flabbyjack

Arcane
Joined
Jul 15, 2004
Messages
2,616
Location
the area around my keyboard
Chen Lee (sp?) replaced Guido Henkel as lead producer on Planescape: Torment and that turned out just fine.

This will be no PST, though.
 

Goral

Arcane
Patron
The Real Fanboy
Joined
May 4, 2008
Messages
3,567
Location
Poland
All the Paradox dude would say about it is that it was about creative stuff and not about money and that the decision to fire Brian was made between the studio and Paradox. Outstar was also talking about it:
UUPPSoi.png

This honestly totally sucks.
lol
It's hilarious that they've fired Brian but that pathetic Outstar still works for Paradox. I'm ashamed she's Polish, her leftist content on YT is just cringe worthy.
 

Goral

Arcane
Patron
The Real Fanboy
Joined
May 4, 2008
Messages
3,567
Location
Poland
Not sure if it's bad or a good thing but we can be pretty certain that Brian won't work on any WoD game EVER (unless Paradox will sell the WoD rights). After being treated like so I just don't see him going back to them (even if it was some other developer than HL). So yeah, it seems like this franchise is dead, same as Fallout (not counting fan projects).
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,122
Not sure if it's bad or a good thing but we can be pretty certain that Brian won't work on any WoD game EVER (unless Paradox will sell the WoD rights). After being treated like so I just don't see him going back to them (even if it was some other developer than HL). So yeah, it seems like this franchise is dead, same as Fallout (not counting fan projects).

This was dead a long time ago
 

Bladderfish

Augur
Joined
Apr 10, 2006
Messages
127
Something is rotten in the state of Seattle.

People don't just get fired without a reason. The company would have had to give him a reason. He must he hiding something.
 

Kev Inkline

(devious)
Patron
Joined
Nov 17, 2015
Messages
5,465
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Mitsoda, Ka'ai, Mandryka - these are some Star Trek names, man.

Also, perhaps Brian refused to wear a mask but offered to wear gloves instead?
thinking.png
 
Unwanted

Horvatii

Unwanted
Joined
Dec 15, 2019
Messages
563
Meh, pretty straight forward
1. Shit game eats Paradox money like no tomorrow
2. Paradox suits appear in Hardsuit Labs managements mirror one night
3. Hardsuits scare
4. Creative director and Lead riter heads roll
5. Hardsuit suits breath
6. More money wasted
7. Shit game flops
8. Hardsuits folds
9. EVERYONE WINS!!!
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,421
Alright, any chance of this being good just completely evaporated. Firing the lead writer who was at the heart of the project, and probably the only one bringing any soul to it? Great job.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,406
Location
bulgaristan
Codex Year of the Donut
Not surprising, in the interviews Mitsoda was in the back and those female faggots and other leftists were given more importance. I knew then that it doesn't bode well (post below is from May 2019):

It's indicative that that female faggot is talking and not Brian Mitsoda (suggesting she's more important than Brian Mitsoda). Doesn't bode too well for the game if you ask me.
saved before they remove their ratings and tuck their tail between their legs
QQidjTi.png

What post is that even? Probably something retarded.
 

Avarize

Magister
Joined
Nov 17, 2019
Messages
1,504
Location
Handmaid's Tale
All the Paradox dude would say about it is that it was about creative stuff and not about money and that the decision to fire Brian was made between the studio and Paradox. Outstar was also talking about it:

This honestly totally sucks.
lol
It's hilarious that they've fired Brian but that pathetic Outstar still works for Paradox. I'm ashamed she's Polish, her leftist content on YT is just cringe worthy.
"Polish Stonewall ":retarded:
 

Ghoulem

Erudite
Joined
Dec 28, 2007
Messages
1,627
Location
Nidaros
Brian Mitsoda's fingerprints are still going to be all over this project. He's written most of it, and his gloves don't have tips.

Wonder what he'll do next.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,539
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Has any game ever released after massive internal changes during production (not pre-production/planning) and turned out remotely decent?

We'll find out in nine days with Wasteland 3, which now has an entirely different team of leads than when it began development in 2016. Of course, G Ziets left his job under much better circumstances than Brian Mitsoda did.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom