Heroes of a Broken World is mechanically broken and substantially overstays its welcome, but I would argue it deserves a place for, as far as I know, exploring entirely unique design space for a blobber.
Do you mean Heroes of a Broken Land on Steam?
I am interested in that myself, given that the two games have not that much discussion even on codex. Particularily game 2 has almost nothing.
I will add it to Misc for now.
I'm not being a wiseass here but what is a "gridless blobber"? Isn't the point of a blobber that your group moves one step at a time, in a blob?
ETA: In other words, why not just call it a first person RPG?
Mainly because of Wizardry 8. It is definitly a blobber, but being gridless gives it a really strange unique charm. First Person Rpgs tend to be solo (and immersive sims like Ultima Underworld), being in a party gives them a significantly different feel. That is why I use the "party condensed into a single entity" definition, not the "party condensed into a single tile".
Thac0 I certainly think a distinction between good and good
enough should be made, since the intended purpose is curation. Most people don't have 1000s of hours to burn, so a way to separate would be much appreciated.
It definitly makes the list more usefull for casual users.
I am unsure if I should use multiple stars. On one hand it makes the distinction even more usefull, on the other hand it is a theoretical endless salt mine.
Might and Magic IV-V ★★★
Swords and Sorcery Underworld ★★
Might and Magic III ★★
Fate: Gates of Dawn ★
Might and Magic I-II
Legends of Amberland ⚔
vs:
Might and Magic III-V ★
Swords and Sorcery Underworld ★
Might and Magic I-II
Fate: Gates of Dawn
Legends of Amberland ⚔